view src/protocols/msn/user.h @ 11052:8a68c933a5dd

[gaim-migrate @ 12990] Patch #1227165 from sadrul This patch probes plugins when the plugin page is loaded in preferences. This allows users to activate newly installed plugins without restarting Gaim. The only way I can see this being a problem is if you installed a plugin which was version-compatible but binary incompatible. (For example, you're working on Gaim HEAD and change a public struct in a way that's binary backwards incompatible, build a plugin against it, install the plugin, and open the preferences page of a running copy of Gaim from before the change.) Even then, depending on the particular plugin and binary incompatibility, you might have to activate the plugin before Gaim would crash. So, unless I'm missing something, this should be safe. Let's see how it goes. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 03 Jul 2005 05:28:57 +0000
parents 92d4a25fd33c
children 852b32710df0
line wrap: on
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/**
 * @file user.h User functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_USER_H_
#define _MSN_USER_H_

typedef struct _MsnUser  MsnUser;

#include "session.h"
#include "object.h"

#include "userlist.h"

/**
 * A user.
 */
struct _MsnUser
{
#if 0
	MsnSession *session;    /**< The MSN session.               */
#endif
	MsnUserList *userlist;

	char *passport;         /**< The passport account.          */
	char *store_name;       /**< The name stored in the server. */
	char *friendly_name;    /**< The friendly name.             */

	const char *status;     /**< The state of the user.         */
	gboolean idle;          /**< The idle state of the user.    */

	struct
	{
		char *home;         /**< Home phone number.             */
		char *work;         /**< Work phone number.             */
		char *mobile;       /**< Mobile phone number.           */

	} phone;

	gboolean authorized;    /**< Authorized to add this user.   */
	gboolean mobile;        /**< Signed up with MSN Mobile.     */

	GList *group_ids;       /**< The group IDs.                 */

	MsnObject *msnobj;      /**< The user's MSN Object.         */

	GHashTable *clientcaps; /**< The client's capabilities.     */

	int list_op;
};

/**************************************************************************/
/** @name User API                                                        */
/**************************************************************************/
/*@{*/

/**
 * Creates a new user structure.
 *
 * @param session      The MSN session.
 * @param passport     The initial passport.
 * @param stored_name  The initial stored name.
 *
 * @return A new user structure.
 */
MsnUser *msn_user_new(MsnUserList *userlist, const char *passport,
					  const char *store_name);

/**
 * Destroys a user structure.
 *
 * @param user The user to destroy.
 */
void msn_user_destroy(MsnUser *user);


/**
 * Updates the user.
 *
 * Communicates with the core to update the ui, etc.
 *
 * @param user The user to update.
 */
void msn_user_update(MsnUser *user);

/**
 * Sets the new state of user.
 *
 * @param user The user.
 * @param state The state string.
 */
void msn_user_set_state(MsnUser *user, const char *state);

/**
 * Sets the passport account for a user.
 *
 * @param user     The user.
 * @param passport The passport account.
 */
void msn_user_set_passport(MsnUser *user, const char *passport);

/**
 * Sets the friendly name for a user.
 *
 * @param user The user.
 * @param name The friendly name.
 */
void msn_user_set_friendly_name(MsnUser *user, const char *name);

/**
 * Sets the store name for a user.
 *
 * @param user The user.
 * @param name The store name.
 */
void msn_user_set_store_name(MsnUser *user, const char *name);

/**
 * Sets the buddy icon for a local user.
 *
 * @param user     The user.
 * @param filename The path to the buddy icon.
 */
void msn_user_set_buddy_icon(MsnUser *user, const char *filename);

/**
 * Sets the group ID list for a user.
 *
 * @param user The user.
 * @param ids  The group ID list.
 */
void msn_user_set_group_ids(MsnUser *user, GList *ids);

/**
 * Adds the group ID for a user.
 *
 * @param user The user.
 * @param id   The group ID.
 */
void msn_user_add_group_id(MsnUser *user, int id);

/**
 * Removes the group ID from a user.
 *
 * @param user The user.
 * @param id   The group ID.
 */
void msn_user_remove_group_id(MsnUser *user, int id);

/**
 * Sets the home phone number for a user.
 *
 * @param user   The user.
 * @param number The home phone number.
 */
void msn_user_set_home_phone(MsnUser *user, const char *number);

/**
 * Sets the work phone number for a user.
 *
 * @param user   The user.
 * @param number The work phone number.
 */
void msn_user_set_work_phone(MsnUser *user, const char *number);

/**
 * Sets the mobile phone number for a user.
 *
 * @param user   The user.
 * @param number The mobile phone number.
 */
void msn_user_set_mobile_phone(MsnUser *user, const char *number);

/**
 * Sets the MSNObject for a user.
 *
 * @param user The user.
 * @param obj  The MSNObject.
 */
void msn_user_set_object(MsnUser *user, MsnObject *obj);

/**
 * Sets the client information for a user.
 *
 * @param user The user.
 * @param info The client information.
 */
void msn_user_set_client_caps(MsnUser *user, GHashTable *info);


/**
 * Returns the passport account for a user.
 *
 * @param user The user.
 *
 * @return The passport account.
 */
const char *msn_user_get_passport(const MsnUser *user);

/**
 * Returns the friendly name for a user.
 *
 * @param user The user.
 *
 * @return The friendly name.
 */
const char *msn_user_get_friendly_name(const MsnUser *user);

/**
 * Returns the store name for a user.
 *
 * @param user The user.
 *
 * @return The store name.
 */
const char *msn_user_get_store_name(const MsnUser *user);

/**
 * Returns the home phone number for a user.
 *
 * @param user The user.
 *
 * @return The user's home phone number.
 */
const char *msn_user_get_home_phone(const MsnUser *user);

/**
 * Returns the work phone number for a user.
 *
 * @param user The user.
 *
 * @return The user's work phone number.
 */
const char *msn_user_get_work_phone(const MsnUser *user);

/**
 * Returns the mobile phone number for a user.
 *
 * @param user The user.
 *
 * @return The user's mobile phone number.
 */
const char *msn_user_get_mobile_phone(const MsnUser *user);

/**
 * Returns the MSNObject for a user.
 *
 * @param user The user.
 *
 * @return The MSNObject.
 */
MsnObject *msn_user_get_object(const MsnUser *user);

/**
 * Returns the client information for a user.
 *
 * @param user The user.
 *
 * @return The client information.
 */
GHashTable *msn_user_get_client_caps(const MsnUser *user);

/*@}*/

#endif /* _MSN_USER_H_ */