view src/socket.c @ 11052:8a68c933a5dd

[gaim-migrate @ 12990] Patch #1227165 from sadrul This patch probes plugins when the plugin page is loaded in preferences. This allows users to activate newly installed plugins without restarting Gaim. The only way I can see this being a problem is if you installed a plugin which was version-compatible but binary incompatible. (For example, you're working on Gaim HEAD and change a public struct in a way that's binary backwards incompatible, build a plugin against it, install the plugin, and open the preferences page of a running copy of Gaim from before the change.) Even then, depending on the particular plugin and binary incompatibility, you might have to activate the plugin before Gaim would crash. So, unless I'm missing something, this should be safe. Let's see how it goes. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 03 Jul 2005 05:28:57 +0000
parents 61852117568f
children 8bda65b88e49
line wrap: on
line source

/*
 * gaim-remote
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

/* Somewhat inspired by XMMS*/

/* This provides code for connecting to a Gaim socket and communicating with
 * it.  It will eventually be made a library once the core and ui are split. */

#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
#include "gaim-socket.h"

void cui_send_packet (int fd, struct gaim_cui_packet *p) {
	int len = sizeof(p->type) + sizeof(p->subtype) + sizeof(p->length) + p->length;
	char *pack = g_malloc(len);
	char *a = pack;
	memcpy (a, &(p->type), sizeof(p->type));
	a = a + sizeof(p->type);
	memcpy (a, &(p->subtype), sizeof(p->subtype));
	a = a + sizeof(p->subtype);
	memcpy (a, &(p->length), sizeof(p->length));
	a = a + sizeof(p->length);
	memcpy (a, p->data, p->length);
	write(fd, pack, len);
	g_free(pack);
}


void cui_packet_append_string(struct gaim_cui_packet *p, char *str) {
	int len = p->length + strlen(str);
	char *k = g_malloc(len);
	memcpy(k, p->data, p->length);
	memcpy(k + p->length, str, strlen(str));
	if (p->data)
		g_free(p->data);
	p->data = k;
	p->length = len;
}

void cui_packet_append_char(struct gaim_cui_packet *p, char c) {
	int len = p->length + sizeof(char);
	char *k = g_malloc(len);
	memcpy(k, p->data, p->length);
	k[p->length] = c;
	if (p->data)
		g_free(p->data);
	p->data = k;
	p->length = len;
}

void cui_packet_append_raw(struct gaim_cui_packet *p, char *str, int len) {
	int lent = p->length + len;
	char *k = g_malloc(lent);
	memcpy(k, p->data, p->length);
	memcpy(k + p->length, str, len);
	if (p->data)
		g_free(p->data);
	p->data = k;
	p->length = lent;
}

struct gaim_cui_packet *cui_packet_new(guchar type, guchar subtype) {
	struct gaim_cui_packet *p = g_new0(struct gaim_cui_packet, 1);
	p->type = type;
	p->subtype = subtype;
	p->length = 0;
	p->data = NULL;
	return p;
}

void cui_packet_free(struct gaim_cui_packet *p) {
	if (p->data)
		g_free(p->data);
	g_free(p);
}

struct gaim_cui_packet *cui_read_packet(int fd) {
	struct gaim_cui_packet *p = g_new0(struct gaim_cui_packet, 1);
	char *data = NULL;

	if (!(read(fd, &p->type, sizeof(p->type)))) {
		g_free(p);
		return NULL;
	}
	
	
	if (!(read(fd, &p->subtype, sizeof(p->subtype)))) {
		g_free(p);
		return NULL;
	}
	
	
	if (!(read(fd, &p->length, sizeof(p->length)))) {
		g_free(p);
		return NULL;
	}
	
	if (p->length) {
		data = g_malloc(p->length);
		if (!(read(fd, data, p->length))) {
			g_free(p);
			return NULL;
		}
	}
	p->data = data;
	return p;
}

/* copied directly from xmms_connect_to_session */
gint gaim_connect_to_session(gint session)
{
	gint fd;
	uid_t stored_uid, euid;
	struct sockaddr_un saddr;

	if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) != -1)
	{
		saddr.sun_family = AF_UNIX;
		stored_uid = getuid();
		euid = geteuid();
		setuid(euid);
		sprintf(saddr.sun_path, "%s/gaim_%s.%d", g_get_tmp_dir(), g_get_user_name(), session);
		setreuid(stored_uid, euid);
		if (connect(fd, (struct sockaddr *) &saddr, sizeof (saddr)) != -1)
			return fd;
	}
	close(fd);
	return -1;
}

gboolean gaim_session_exists(int sess)
{
	struct gaim_cui_packet *pack = NULL;

	int fd = gaim_connect_to_session(sess);
	if (fd > 0) {
		pack = cui_packet_new(CUI_TYPE_META, CUI_META_PING);
		cui_send_packet(fd, pack);
		cui_packet_free(pack);
		close(fd);
	} else {
		return FALSE;
	}
	return TRUE;
}