view src/idle.c @ 5556:8ab1875e6d09

[gaim-migrate @ 5957] This is mostly some small changes to oscar to make it faster and more portable (like, to 64 bit platforms). It's pretty much all from The Ryan McCabe (odin). He's the man. I didn't actually test this, but CVS is probably broken right now anyway. Fear not--if it doesn't work I'll be sure to fix it real good now, ya hear. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 30 May 2003 02:35:44 +0000
parents 80e4ba770f97
children b7319c094153
line wrap: on
line source

/*
 * gaim
 *
 * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <time.h>
#include <stdio.h>
#include <unistd.h>

#ifdef USE_SCREENSAVER
#ifndef _WIN32
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/extensions/scrnsaver.h>
#include <gdk/gdkx.h>
#else
#include "idletrack.h"
#endif
#endif /* USE_SCREENSAVER */

#include "gaim.h"
#include "multi.h"
#include "prpl.h"
#include "prefs.h"

#define IDLEMARK 600   	/* 10 minutes! */

gint check_idle(gpointer data)
{
	struct gaim_connection *gc = data;
	time_t t;
#ifdef USE_SCREENSAVER
#ifndef _WIN32
	static XScreenSaverInfo *mit_info = NULL;
#endif
#endif
	int idle_time;

	gaim_event_broadcast(event_blist_update);

	time(&t);


#ifdef USE_SCREENSAVER
	if (report_idle == IDLE_SCREENSAVER) {
#ifndef _WIN32
		int event_base, error_base;
		if (XScreenSaverQueryExtension(GDK_DISPLAY(), &event_base, &error_base)) {
			if (mit_info == NULL) {
				mit_info = XScreenSaverAllocInfo();
			}
			XScreenSaverQueryInfo(GDK_DISPLAY(), GDK_ROOT_WINDOW(), mit_info);
			idle_time = (mit_info->idle) / 1000;
		} else
			idle_time = 0;
#else
		idle_time = (GetTickCount() - wgaim_get_lastactive()) / 1000;
#endif
	} else
#endif /* USE_SCREENSAVER */
		idle_time = t - gc->lastsent;

	if (gaim_prefs_get_bool("/core/away/away_when_idle") && (idle_time > (60 * auto_away)) && (!gc->is_auto_away)) {
		if (!gc->away) {
			gaim_debug(GAIM_DEBUG_INFO, "idle",
					   "Making %s away automatically\n", gc->username);
			if (g_slist_length(connections) == 1)
				do_away_message(NULL, default_away);
			else if (default_away)
				serv_set_away(gc, GAIM_AWAY_CUSTOM, default_away->message);
			gc->is_auto_away = 1;
			set_default_away(NULL, (gpointer)g_slist_index(away_messages, default_away));
		} else
			gc->is_auto_away = 2;
	} else if (gc->is_auto_away && idle_time < 60 * auto_away) {
		if (gc->is_auto_away == 2) {
			gc->is_auto_away = 0;
			return TRUE;
		}
		gc->is_auto_away = 0;
		if (awaymessage == NULL) {
			gaim_debug(GAIM_DEBUG_INFO, "idle",
					   "Removing auto-away message for %s\n", gc->username);
			serv_set_away(gc, GAIM_AWAY_CUSTOM, NULL);
		} else {
			if (g_slist_length(connections) == 1)
				do_im_back(0, 0);
			else {
				gaim_debug(GAIM_DEBUG_INFO, "idle",
						   "Replacing auto-away with global for %s\n",
						   gc->username);
				serv_set_away(gc, GAIM_AWAY_CUSTOM, awaymessage->message);
			}
		}
	}


	/* If we're not reporting idle times to the server, still use Gaim
	   usage for auto-away, but quit here so we don't report to the 
	   server */
	if (report_idle == IDLE_NONE) {
		return TRUE;
	}

	if (idle_time >= IDLEMARK && !gc->is_idle) {
		gaim_debug(GAIM_DEBUG_INFO, "idle", "Setting %s idle %d seconds\n",
				   gc->username, idle_time);
		serv_set_idle(gc, idle_time);
		gc->is_idle = 1;
		system_log(log_idle, gc, NULL, OPT_LOG_BUDDY_IDLE | OPT_LOG_MY_SIGNON);
	} else if (idle_time < IDLEMARK && gc->is_idle) {
		gaim_debug(GAIM_DEBUG_INFO, "idle", "Setting %s unidle\n",
				   gc->username);
		serv_touch_idle(gc);
		system_log(log_unidle, gc, NULL, OPT_LOG_BUDDY_IDLE | OPT_LOG_MY_SIGNON);
	}

	return TRUE;

}