Mercurial > pidgin
view src/gtkplugin.c @ 10734:8b2c81d9b271
[gaim-migrate @ 12336]
" Here's a simple patch that moves the focus to the Alias
textbox if a screenname has already been specified.
Basically, this covers the scenario where you've clicked
Add on someone in a chat window. I'm assuming that you
really want to add that person, so there's no need to
change the screenname. This moves the focus to the alias
box which is what I always want to type next." --rlaager
makes sense to me.
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Sat, 26 Mar 2005 03:39:00 +0000 |
parents | 4a15962c344a |
children | 7e0ad3b6882a |
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/** * @file gtkplugin.c GTK+ Plugins support * @ingroup gtkui * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "gtkgaim.h" #include "gtkplugin.h" #include "debug.h" #include "prefs.h" #include <string.h> GtkWidget * gaim_gtk_plugin_get_config_frame(GaimPlugin *plugin) { GaimGtkPluginUiInfo *ui_info; g_return_val_if_fail(plugin != NULL, NULL); g_return_val_if_fail(GAIM_IS_GTK_PLUGIN(plugin), NULL); if (plugin->info->ui_info == NULL) return NULL; ui_info = GAIM_GTK_PLUGIN_UI_INFO(plugin); if (ui_info->get_config_frame == NULL) return NULL; return ui_info->get_config_frame(plugin); } void gaim_gtk_plugins_save(void) { GList *pl; GList *files = NULL; GaimPlugin *p; for (pl = gaim_plugins_get_loaded(); pl != NULL; pl = pl->next) { p = pl->data; if (p->info->type != GAIM_PLUGIN_PROTOCOL && p->info->type != GAIM_PLUGIN_LOADER) { files = g_list_append(files, p->path); } } gaim_prefs_set_string_list("/gaim/gtk/plugins/loaded", files); g_list_free(files); }