view README.mingw @ 11543:8be7f4c472cf

[gaim-migrate @ 13798] This was not right, if we didn't read any data from the socket because we'd already read it all, we were returning ENOTCONN. I wonder if there was a reason that we were doing this? The reason I noticed this was that libgg code relies on getting a 0 when all data has been read. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Wed, 14 Sep 2005 04:38:02 +0000
parents e61a072f4425
children 5d03b309b482
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How to build Gaim using MinGw
=============================

Since these instructions are constantly changing and in order for me to
avoid maintaining two versions of these instructions please refer to:

http://gaim.sourceforge.net/win32

- Herman