view src/dbus-useful.h @ 11543:8be7f4c472cf

[gaim-migrate @ 13798] This was not right, if we didn't read any data from the socket because we'd already read it all, we were returning ENOTCONN. I wonder if there was a reason that we were doing this? The reason I noticed this was that libgg code relies on getting a 0 when all data has been read. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Wed, 14 Sep 2005 04:38:02 +0000
parents 1c5398ccbeb0
children 8bda65b88e49
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#include "conversation.h"

GaimAccount *gaim_accounts_find_ext(const char *name, const char *protocol_id, 
				    gboolean (*account_test)(const GaimAccount *account));

GaimAccount *gaim_accounts_find_any(const char *name, const char *protocol);

GaimAccount *gaim_accounts_find_connected(const char *name, const char *protocol);