view src/win32/resource.h @ 11543:8be7f4c472cf

[gaim-migrate @ 13798] This was not right, if we didn't read any data from the socket because we'd already read it all, we were returning ENOTCONN. I wonder if there was a reason that we were doing this? The reason I noticed this was that libgg code relies on getting a 0 when all data has been read. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Wed, 14 Sep 2005 04:38:02 +0000
parents 976c7b186789
children
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#define GAIM_ICON                       104
#define GAIM_OFFLINE_ICON               105
#define GAIM_AWAY_ICON                  106
#define GAIM_TRAY_ICON                  107
#define GAIM_OFFLINE_TRAY_ICON          108
#define GAIM_AWAY_TRAY_ICON             109
#define GAIM_PEND_TRAY_ICON             110
#define GAIM_AWAYPEND_TRAY_ICON         111
#define GAIM_BLANK_TRAY_ICON            112
#define GAIM_TRAY_ICON_4BIT             113
#define GAIM_OFFLINE_TRAY_ICON_4BIT     114
#define GAIM_AWAY_TRAY_ICON_4BIT        115
#define GAIM_PEND_TRAY_ICON_4BIT        116
#define GAIM_AWAYPEND_TRAY_ICON_4BIT    117