Mercurial > pidgin
view src/eventloop.c @ 8778:8bf735cf9d1c
[gaim-migrate @ 9540]
(17:44:08) Faceprint: ping
(17:44:17) Me: semi-pong
(17:44:26) Faceprint: in a position to commit, or not?
(17:44:40) Me: more or less
(17:44:48) Me: not in a possition to think though
(17:44:56) Faceprint: no real thought required
(17:45:29) Faceprint: jabber.c, in jabber_login_callback, before the check to see if gc is in gaim_connections_get_all(), please add:
(17:45:32) Faceprint:
if (source < 0) {
gaim_connection_error(gc, _("Couldn't connect to host"));
return;
}
(17:45:53) Faceprint: and change the if statement in irc_login_cb in irc.c to be the same
oh and vi automatically tabbing sucks and sometime i ran make dist
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
---|---|
date | Fri, 23 Apr 2004 21:50:17 +0000 |
parents | 98c9a35541ed |
children | 0f2af117d5d3 |
line wrap: on
line source
/** * @file eventloop.c Gaim Event Loop API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "eventloop.h" static GaimEventLoopUiOps *eventloop_ui_ops = NULL; guint gaim_timeout_add(guint interval, GSourceFunc function, gpointer data) { GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->timeout_add(interval, function, data); } guint gaim_timeout_remove(guint tag) { GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->timeout_remove(tag); } guint gaim_input_add(int source, GaimInputCondition condition, GaimInputFunction func, gpointer user_data) { GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->input_add(source, condition, func, user_data); } void gaim_input_remove(guint tag) { GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); return ops->input_remove(tag); } void gaim_eventloop_set_ui_ops(GaimEventLoopUiOps *ops) { eventloop_ui_ops = ops; } GaimEventLoopUiOps * gaim_eventloop_get_ui_ops(void) { g_assert(eventloop_ui_ops != NULL); return eventloop_ui_ops; }