view gaim.spec.in @ 8986:8cf32769ba1b

[gaim-migrate @ 9761] " This patch adds a Plugin Actions menu item after the Account Actions menu. The Plugin Actions menu is populated from the added 'actions' slot in GaimPluginInfo. As a demonstration, the Idle Maker plugin has been converted to no longer require GTK code and the Preferences interface just to perform its actions. Instead, it uses a Plugin Action to spawn a Fields Request. There's also a minor fix for consistency in the menu building for buddy actions. The pre-existing method for instructing a menu list to display a separator was to insert a NULL rather than a proto_buddy_menu into the GList of actions. The code for the buddy menus was instead checking for a proto_buddy_menu with a '-' label. This has been fixed, and it now correctly uses NULL to indicate a separator." "Date: 2004-05-16 02:25 Sender: taliesein Logged In: YES user_id=77326 I need to add a callback to this patch to watch for loading/unloading of plugins (to determine when to rebuild the menu). Since the appropriate way to handle Plugin Actions is still mildly up for debate, I'm holding of on correcting the patch until I know for sure whether I should fix this patch, or scrap it and write a new one using a different method." "Date: 2004-05-18 12:26 Sender: taliesein Logged In: YES user_id=77326 I've completed changes to this patch to also add plugin load and unload signals (it looks like plugin.c actually had pre-signal callbacks in place, but they were never used or converted to signals) This patch now will correctly update the Plugin Action menu as plugins load and unload." I'm not entirely sure i like the ui of a plugins actions menu, but i think that having some way for plugins to add actions on an account is a good thing, and i'm not sure that every viable action fits under the accounts actions menu. we may want to merge the two (the existing accounts actions and this plugins actions), but both times it came up in #gaim no one seemed to want to comment, and on one commented to the gaim-devel post either. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 20 May 2004 05:11:44 +0000
parents 2a9e8ba61ec7
children 63f07fa577eb
line wrap: on
line source

Summary:    A Gtk+ based multiprotocol instant messaging client
Name:       @PACKAGE@
Version:    @VERSION@
Release:    0
Epoch:      1
License:    GPL
Group:      Applications/Internet
URL:        http://gaim.sourceforge.net/
Packager:   %{packager}
Source:     %{name}-%{version}.tar.gz
BuildRoot:  %{_tmppath}/%{name}-%{version}-root

%if "%{_vendor}" == "MandrakeSoft"
Requires:   gtk+2.0 >= 2.0.0, libnss3
BuildRequires: libao-devel, libgtk+2.0_0-devel, gtkspell-devel, libtool, audiofile-devel, pkgconfig, libnss3-devel, perl-devel
Provides:   libgaim-remote0
%else
Requires:   gtk2 >= 2.0.0, mozilla-nss, gtkspell, audiofile, libao
BuildRequires: libao-devel, gtk2-devel, gtkspell-devel, libtool, audiofile-devel, pkgconfig, mozilla-nss-devel
%endif

%package devel
Summary: Development headers, documentation, and libraries for Gaim.
Group: Applications/Internet

%description
Gaim allows you to talk to anyone using a variety of messaging 
protocols, including AIM (Oscar and TOC), ICQ, IRC, Yahoo!, 
MSN Messenger, Jabber, Gadu-Gadu, Napster, and Zephyr.  These 
protocols are implemented using a modular, easy to use design.  
To use a protocol, just add an account using the account editor.

Gaim supports many common features of other clients, as well as many 
unique features, such as perl scripting, TCL scripting and C plugins.

Gaim is NOT affiliated with or endorsed by America Online, Inc., 
Microsoft Corporation, Yahoo! Inc., or ICQ Inc.

%description devel

The gaim-devel package contains the header files, developer
documentation, and libraries required for development of gaim scripts
and plugins.

%prep
%setup

%build
CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{_prefix} \
                                    --bindir=%{_bindir} \
                                    --datadir=%{_datadir} \
                                    --includedir=%{_includedir} \
                                    --libdir=%{_libdir} \
                                    --mandir=%{_mandir} \
                                    --sysconfdir=%{_sysconfdir} \
                                    --with-perl-lib=%{buildroot}%{_prefix}
make %{?_smp_mflags}

%install
rm -rf %{buildroot}
make prefix=%{buildroot}%{_prefix} bindir=%{buildroot}%{_bindir} \
     datadir=%{buildroot}%{_datadir} includedir=%{buildroot}%{_includedir} \
     libdir=%{buildroot}%{_libdir} mandir=%{buildroot}%{_mandir} \
     sysconfdir=%{buildroot}%{_sysconfdir} \
     install

rm -f $RPM_BUILD_ROOT/%{_libdir}/perl5/*/*/perllocal.pod

%clean
rm -rf %{buildroot}

%files
%defattr(-, root, root)

%doc doc/the_penguin.txt doc/CREDITS NEWS COPYING AUTHORS COPYRIGHT
%doc README ChangeLog
%doc %{_mandir}/man1/*
%doc %{_mandir}/man3*/*

%dir %{_libdir}/gaim
%attr(755, root, root) %{_libdir}/gaim/*
%attr(755, root, root) %{_libdir}/libgaim-remote.so.*
%attr(755, root, root) %{_libdir}/perl5

%{_bindir}/*
%{_datadir}/locale/*/*/*
%{_datadir}/pixmaps/*
%dir %{_datadir}/sounds/gaim
%{_datadir}/sounds/gaim/*
%{_datadir}/applications/*

%files devel

%doc plugins/HOWTO
%doc HACKING PROGRAMMING_NOTES

%attr(755, root, root) %{_libdir}/libgaim-remote.la
%dir %{_includedir}/gaim-remote
%{_includedir}/gaim-remote/*.h

%changelog
* Thu Jan 15 2004 Ethan Blanton <eblanton@cs.ohiou.edu>
- Removed the manual strip command, as it seems to be unwarranted if
  the necessary programs are properly installed.  (For me, this was
  elfutils.)

* Sun Jul 20 2003 Bjoern Voigt <bjoern@cs.tu-berlin.de>
- Added pkgconfig build dependency.
- if "%{_vendor}" != "MandrakeSoft" now also works with rpm 3.x.
- Added Gaim-specific directories to list of Gaim's files.

* Wed Jul 16 2003 Ethan Blanton <eblanton@cs.ohiou.edu>
- Complete spec file rewrite to take advantage of "new" RPM features
  and make things prettier.
- Use system-supplied %%{_prefix}, %%{_datadir}, etc. rather than
  attempt to define our own.