view src/prefs.h @ 8986:8cf32769ba1b

[gaim-migrate @ 9761] " This patch adds a Plugin Actions menu item after the Account Actions menu. The Plugin Actions menu is populated from the added 'actions' slot in GaimPluginInfo. As a demonstration, the Idle Maker plugin has been converted to no longer require GTK code and the Preferences interface just to perform its actions. Instead, it uses a Plugin Action to spawn a Fields Request. There's also a minor fix for consistency in the menu building for buddy actions. The pre-existing method for instructing a menu list to display a separator was to insert a NULL rather than a proto_buddy_menu into the GList of actions. The code for the buddy menus was instead checking for a proto_buddy_menu with a '-' label. This has been fixed, and it now correctly uses NULL to indicate a separator." "Date: 2004-05-16 02:25 Sender: taliesein Logged In: YES user_id=77326 I need to add a callback to this patch to watch for loading/unloading of plugins (to determine when to rebuild the menu). Since the appropriate way to handle Plugin Actions is still mildly up for debate, I'm holding of on correcting the patch until I know for sure whether I should fix this patch, or scrap it and write a new one using a different method." "Date: 2004-05-18 12:26 Sender: taliesein Logged In: YES user_id=77326 I've completed changes to this patch to also add plugin load and unload signals (it looks like plugin.c actually had pre-signal callbacks in place, but they were never used or converted to signals) This patch now will correctly update the Plugin Action menu as plugins load and unload." I'm not entirely sure i like the ui of a plugins actions menu, but i think that having some way for plugins to add actions on an account is a good thing, and i'm not sure that every viable action fits under the accounts actions menu. we may want to merge the two (the existing accounts actions and this plugins actions), but both times it came up in #gaim no one seemed to want to comment, and on one commented to the gaim-devel post either. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Thu, 20 May 2004 05:11:44 +0000
parents 7a67c459ab8f
children 5e78d07f6b36
line wrap: on
line source

/**
 * @file prefs.h Prefs API
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */

#ifndef _PREFS_H_
#define _PREFS_H_

#include <glib.h>

/**
 * Pref data types.
 */
typedef enum _GaimPrefType
{
	GAIM_PREF_NONE,
	GAIM_PREF_BOOLEAN,
	GAIM_PREF_INT,
	GAIM_PREF_STRING,
	GAIM_PREF_STRING_LIST

} GaimPrefType;

/**
 * Pref change callback type
 */

typedef void (*GaimPrefCallback) (const char *name, GaimPrefType type,
		gpointer val, gpointer data);

#ifdef __cplusplus
extern "C" {
#endif

/**************************************************************************/
/** @name Prefs API                                                       */
/**************************************************************************/
/*@{*/

/**
 * Initialize core prefs
 */
void gaim_prefs_init();

/**
 * Uninitializes the prefs subsystem.
 */
void gaim_prefs_uninit(void);

/**
 * Add a new typeless pref.
 *
 * @param name  The name of the pref
 */
void gaim_prefs_add_none(const char *name);

/**
 * Add a new boolean pref.
 *
 * @param name  The name of the pref
 * @param value The initial value to set
 */
void gaim_prefs_add_bool(const char *name, gboolean value);

/**
 * Add a new integer pref.
 *
 * @param name  The name of the pref
 * @param value The initial value to set
 */
void gaim_prefs_add_int(const char *name, int value);

/**
 * Add a new string pref.
 *
 * @param name  The name of the pref
 * @param value The initial value to set
 */
void gaim_prefs_add_string(const char *name, const char *value);

/**
 * Add a new string list pref.
 *
 * @param name  The name of the pref
 * @param value The initial value to set
 */
void gaim_prefs_add_string_list(const char *name, GList *value);

/**
 * Remove a pref.
 *
 * @param name The name of the pref
 */
void gaim_prefs_remove(const char *name);

/**
 * Rename a pref
 *
 * @param oldname The old name of the pref
 * @param newname The new name for the pref
 */
void gaim_prefs_rename(const char *oldname, const char *newname);

/**
 * Rename a boolean pref, toggling it's value
 *
 * @param oldname The old name of the pref
 * @param newname The new name for the pref
 */
void gaim_prefs_rename_boolean_toggle(const char *oldname, const char *newname);

/**
 * Remove all prefs.
 */
void gaim_prefs_destroy();

/**
 * Set raw pref value
 *
 * @param name  The name of the pref
 * @param value The value to set
 */
void gaim_prefs_set_generic(const char *name, gpointer value);

/**
 * Set boolean pref value
 *
 * @param name  The name of the pref
 * @param value The value to set
 */
void gaim_prefs_set_bool(const char *name, gboolean value);

/**
 * Set integer pref value
 *
 * @param name  The name of the pref
 * @param value The value to set
 */
void gaim_prefs_set_int(const char *name, int value);

/**
 * Set string pref value
 *
 * @param name  The name of the pref
 * @param value The value to set
 */
void gaim_prefs_set_string(const char *name, const char *value);

/**
 * Set string pref value
 *
 * @param name  The name of the pref
 * @param value The value to set
 */
void gaim_prefs_set_string_list(const char *name, GList *value);

/**
 * Get pref type
 *
 * @param name The name of the pref
 * @return The type of the pref
 */
GaimPrefType gaim_prefs_get_type(const char *name);

/**
 * Get boolean pref value
 *
 * @param name The name of the pref
 * @return The value of the pref
 */
gboolean gaim_prefs_get_bool(const char *name);

/**
 * Get integer pref value
 *
 * @param name The name of the pref
 * @return The value of the pref
 */
int gaim_prefs_get_int(const char *name);

/**
 * Get string pref value
 *
 * @param name The name of the pref
 * @return The value of the pref
 */
const char *gaim_prefs_get_string(const char *name);

/**
 * Get string pref value
 *
 * @param name The name of the pref
 * @return The value of the pref
 */
GList *gaim_prefs_get_string_list(const char *name);

/**
 * Add a callback to a pref (and its children)
 */
guint gaim_prefs_connect_callback(const char *name, GaimPrefCallback cb,
		gpointer data);

/**
 * Remove a callback to a pref
 */
void gaim_prefs_disconnect_callback(guint callback_id);

/**
 * Trigger callbacks as if the pref changed
 */
void gaim_prefs_trigger_callback(const char *name);

/**
 * Read preferences
 */
gboolean gaim_prefs_load();

/**
 * Force an immediate write of preferences
 */
void gaim_prefs_sync();

/**
 * Rename legacy prefs and delete some that no longer exist.
 */
void gaim_prefs_update_old();

/*@}*/

#ifdef __cplusplus
}
#endif

#endif /* _PREFS_H_ */