view plugins/perl/scripts/gtk_frame_test.pl @ 13849:8d1c55309e3c

[gaim-migrate @ 16306] Keep track of the Yahoo! IMVironment specified by the people we're IMing with. When we reply to their IMs, we now send the same IMVironment instead of always sending an empty IMVironment because sending an empty IMVironment would reset their IMVironment back to nothing. This shouldn't negatively affect the Doodle stuff... but it didn't work for me when I tested it, so it's hard to tell. This is a change I made while at Meebo committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 22 Jun 2006 06:26:38 +0000
parents 4d9686e7c234
children
line wrap: on
line source

$MODULE_NAME = "GTK Frame Test";

use Gaim;

%PLUGIN_INFO = ( 
	perl_api_version => 2, 
	name => " Perl: $MODULE_NAME", 
	version => "0.1", 
	summary => "Test plugin for the Perl interpreter.", 
	description => "Implements a set of test proccedures to ensure all functions that work in the C API still work in the Perl plugin interface.  As XSUBs are added, this *should* be updated to test the changes.  Furthermore, this will function as the tutorial perl plugin.", 
	author => "John H. Kelm <johnhkelm\@gmail.com>", 
	url => "http://gaim.sourceforge.net/", 
	
	GTK_UI => TRUE,
	gtk_prefs_info => "foo",
	load => "plugin_load",
	unload => "plugin_unload",
); 


sub plugin_init { 
	return %PLUGIN_INFO; 
} 

sub button_cb {
	my $widget = shift;
	my $data = shift;
	print "Clicked button with message: " . $data . "\n";
}

sub foo {
	eval '
		use Glib;
		use Gtk2 \'-init\';
				
		$frame = Gtk2::Frame->new(\'Gtk Test Frame\');
		$button = Gtk2::Button->new(\'Print Message\');
		
		$frame->set_border_width(10);
		$button->set_border_width(150);
		$button->signal_connect("clicked" => \&button_cb, "Message Text");
		$frame->add($button);
		
		$button->show();
		$frame->show();
	';
	return $frame;
}

sub plugin_load { 
	my $plugin = shift; 
	print "#" x 80 . "\n";

	
	#########  TEST CODE HERE  ##########

	print "$MODULE_NAME: Loading...\n";
	
	
	Gaim::debug_info("plugin_load()", "Testing $MODULE_NAME Completed.");
	print "#" x 80 . "\n\n";
} 

sub plugin_unload {

}