Mercurial > pidgin
view plugins/ssl/Makefile.mingw @ 13849:8d1c55309e3c
[gaim-migrate @ 16306]
Keep track of the Yahoo! IMVironment specified by the people we're
IMing with. When we reply to their IMs, we now send the same IMVironment
instead of always sending an empty IMVironment because sending an
empty IMVironment would reset their IMVironment back to nothing.
This shouldn't negatively affect the Doodle stuff... but it didn't
work for me when I tested it, so it's hard to tell.
This is a change I made while at Meebo
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 22 Jun 2006 06:26:38 +0000 |
parents | 2bc75d98af8b |
children |
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# # Makefile.mingw # # Description: Makefile for ssl plugin. # # # PATHS # GTK_TOP := ../../../win32-dev/gtk_2_0 GAIM_TOP := ../.. GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir DLL_INSTALL_DIR := $(GAIM_INSTALL_DIR)/plugins NSS_DIR := ../../../win32-dev/nss-3.9 NSPR_DIR := ../../../win32-dev/nspr-4.4.1 ## ## VARIABLE DEFINITIONS ## TARGET = ssl TARGET_NSS = ssl-nss NEEDED_DLLS = $(NSS_DIR)/lib/nss3.dll \ $(NSS_DIR)/lib/nssckbi.dll \ $(NSS_DIR)/lib/softokn3.dll \ $(NSS_DIR)/lib/ssl3.dll \ $(NSPR_DIR)/lib/nspr4.dll \ $(NSPR_DIR)/lib/plc4.dll \ $(NSPR_DIR)/lib/plds4.dll # Compiler Options CFLAGS = DEFINES = ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I. \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) \ -I$(NSS_DIR)/include \ -I$(NSPR_DIR)/include LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src \ -L$(NSS_DIR)/lib \ -L$(NSPR_DIR)/lib ## ## SOURCES, OBJECTS ## C_SRC = ssl.c C_SRC_NSS = ssl-nss.c OBJECTS = $(C_SRC:%.c=%.o) OBJECTS_NSS = $(C_SRC_NSS:%.c=%.o) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 \ -lglib-2.0 \ -lgdk-win32-2.0 \ -lgmodule-2.0 \ -lgobject-2.0 \ -lws2_32 \ -lintl \ -lgaim \ -lnss3 \ -lnspr4 \ -lssl3 ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll $(TARGET_NSS).dll install: cp $(TARGET).dll $(DLL_INSTALL_DIR) cp $(TARGET_NSS).dll $(DLL_INSTALL_DIR) cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll $(TARGET_NSS).dll: $(OBJECTS_NSS) $(GAIM_TOP)/src/gaim.lib $(CC) -shared $(OBJECTS_NSS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET_NSS).dll ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll rm -rf $(TARGET_NSS).dll