Mercurial > pidgin
view src/Makefile.mingw @ 11735:8d7c99f20e4c
[gaim-migrate @ 14026]
Switch from using our old GaimGtkDisclosure widget to using the official
GtkExpander widget. It works better and should make us look more uniform
with other gtk apps.
To maintain compatability with gtk < 2.4, I grabbed the gtkexpander.c
and gtkexpander.h files from gtk+ CVS. I haven't tested compiling on
a computer with gtk < 2.4 yet, so it's possible we'll need to get more
stuff from gtk+ CVS.
For future reference, gtkexpander.h was not modified, and gtkexpander.c
was only modified to check if version is > 2.4 then do nothing. I also
changed the #includes to use <> instead of ""
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sun, 23 Oct 2005 03:24:53 +0000 |
parents | cae2fb7e8594 |
children | d2db6426c88a |
line wrap: on
line source
# # Makefile.mingw # # Description: Makefile for win32 (mingw) version of Gaim # # # PATHS # INCLUDE_DIR := . GTK_TOP := ../../win32-dev/gtk_2_0 GAIM_TOP := .. GAIM_SRC := . ASPELL_TOP := ../../win32-dev/aspell-dev-0-50-3-3 GTKSPELL_TOP := ../../win32-dev/gtkspell-2.0.6 IDLETRACK_TOP := $(GAIM_TOP)/src/win32/IdleTracker GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir NSS_DIR := ../../win32-dev/nss-3.9 NSPR_DIR := ../../win32-dev/nspr-4.4.1 ## ## VARIABLE DEFINITIONS ## TARGET = gaim # Compiler and Linker Options CFLAGS = DEFINES = ifeq ($(MAKECMDGOALS), $(TARGET)-portable.exe) DEFINES := $(DEFINES) -DPORTABLE endif LDFLAGS = -mwindows #-mconsole #-mwindows WINDRES := windres ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS = -I$(INCLUDE_DIR) \ -I$(INCLUDE_DIR)/win32 \ -I$(IDLETRACK_TOP) \ -I$(GAIM_TOP) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(ASPELL_TOP)/include \ -I$(GTKSPELL_TOP) \ -I$(NSS_DIR)/include \ -I$(NSPR_DIR)/include LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_SRC) \ -L$(IDLETRACK_TOP) \ -L$(ASPELL_TOP)/lib \ -L$(NSS_DIR)/lib \ -L$(NSPR_DIR)/lib ## ## SOURCES, OBJECTS ## DLL_C_SRC = \ account.c \ accountopt.c \ blist.c \ buddyicon.c \ cipher.c \ cmds.c \ connection.c \ conversation.c \ core.c \ debug.c \ dnssrv.c \ eventloop.c \ ft.c \ gtkaccount.c \ gtkblist.c \ gtkconn.c \ gtkconv.c \ gtkcellrendererprogress.c \ gtkdebug.c \ gtkdialogs.c \ gtkdnd-hints.c \ gtkeventloop.c \ gtkexpander.c \ gtkft.c \ gtkimhtml.c \ gtkimhtmltoolbar.c \ gtklog.c \ gtkmain.c \ gtkmenutray.c \ gtknotify.c \ gtkplugin.c \ gtkpluginpref.c \ gtkpounce.c \ gtkprefs.c \ gtkprivacy.c \ gtkrequest.c \ gtkroomlist.c \ gtksavedstatuses.c \ gtksound.c \ gtksourceiter.c \ gtkstatusbox.c \ gtkstock.c \ gtkthemes.c \ gtkutils.c \ gtkwhiteboard.c \ idle.c \ imgstore.c \ log.c \ mime.c \ network.c \ notify.c \ ntlm.c \ plugin.c \ pluginpref.c \ pounce.c \ prefs.c \ privacy.c \ proxy.c \ prpl.c \ request.c \ roomlist.c \ savedstatuses.c \ server.c \ signals.c \ sound.c \ sslconn.c \ status.c \ stringref.c \ stun.c \ upnp.c \ util.c \ value.c \ xmlnode.c \ whiteboard.c \ win32/win32dep.c \ win32/libc_interface.c \ win32/wspell.c \ win32/untar.c RC_SRC = win32/gaimrc.rc EXE_C_SRC = win_gaim.c DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) ## ## LIBRARIES ## DLL_LIBS = -lgtk-win32-2.0 \ -latk-1.0 \ -lpango-1.0 \ -lglib-2.0 \ -lgthread-2.0 \ -lgdk-win32-2.0 \ -lgobject-2.0 \ -lintl \ -lgmodule-2.0 \ -lgdk_pixbuf-2.0 \ -lws2_32 \ -liberty \ -lwinmm \ -lz \ -lidletrack \ -lnss3 \ -lnspr4 \ -lssl3 EXE_LIBS = ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@ # How to make an RC file %.o: %.rc $(WINDRES) -i $< -o $@ ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).exe $(TARGET).dll install: all cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR) $(IDLETRACK_TOP)/idletrack.dll: $(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw # # BUILD DLL # $(TARGET).lib $(TARGET).dll: $(DLL_OBJECTS) $(IDLETRACK_TOP)/idletrack.dll $(CC) -shared $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll # # BUILD EXE # $(TARGET).exe: $(TARGET).dll $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe $(TARGET)-portable.exe: clean_exe $(EXE_OBJECTS) $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET)-portable.exe rm win_gaim.o ## ## CLEAN RULES ## clean: $(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw clean rm -rf *.o ./win32/*.o rm -rf $(TARGET).dll rm -rf $(TARGET).lib rm -rf $(TARGET).exe clean_exe: rm -rf win_gaim.o