view src/win32/gaimrc.rc @ 12909:8e3b85fe4a55

[gaim-migrate @ 15262] Make UPnP truly asynchronous. There are probably still a couple socket calls that should be made nonblocking, but I wanted to commit this before it became even bigger. This contains a number of probable leak fixes in the upnp stuff. The UPnP stuff has been updated to use gaim_url_fetch_request() instead of the specific implementation. To make this all work, I had to make gaim_network_listen() and gaim_network_listen_range() also asynchronous - seems to work just fine apart from the UPnP calls seeming to take longer than they should (I'm planning to look into this). I also triggered a STUN and UPnP discovery on startup so that we hopefully have the information when we need it. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Tue, 17 Jan 2006 05:48:51 +0000
parents 976c7b186789
children
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#include "resource.h"

GAIM_ICON			ICON "../pixmaps/gaim.ico"
GAIM_TRAY_ICON			ICON "../pixmaps/gaim_16.ico"
GAIM_OFFLINE_TRAY_ICON		ICON "../pixmaps/gaim_offline_16.ico"
GAIM_AWAY_TRAY_ICON		ICON "../pixmaps/gaim_away_16.ico"
GAIM_PEND_TRAY_ICON		ICON "../pixmaps/gaim_msgunread_16.ico"
GAIM_AWAYPEND_TRAY_ICON 	ICON "../pixmaps/gaim_msgpend_16.ico"
GAIM_BLANK_TRAY_ICON		ICON "../pixmaps/gaim_blank_4bit_16.ico"
GAIM_TRAY_ICON_4BIT		ICON "../pixmaps/gaim_4bit_16.ico"
GAIM_OFFLINE_TRAY_ICON_4BIT	ICON "../pixmaps/gaim_offline_4bit_16.ico"
GAIM_AWAY_TRAY_ICON_4BIT	ICON "../pixmaps/gaim_away_4bit_16.ico"
GAIM_PEND_TRAY_ICON_4BIT	ICON "../pixmaps/gaim_msgunread_4bit_16.ico"
GAIM_AWAYPEND_TRAY_ICON_4BIT	ICON "../pixmaps/gaim_msgpend_4bit_16.ico"