Mercurial > pidgin
view libgaim/idle.h @ 14950:8f27e3e5d2a2
[gaim-migrate @ 17723]
This fixes by console Gaim compile errors:
gntwm.c: In function 'reverse_char':
gntwm.c:574: error: implicit declaration of function 'mvwin_wch'
gntwm.c:578: error: implicit declaration of function 'mvwadd_wch'
What was happening was, gntwm.h #includes <panel.h> before
<ncurses.h> gets #included. And on my system
/usr/ncursesw/panel.h #includes <ncurses/curses.h>, which
doesn't have mvwin_wch or wvmadd_wch.
So basically ncurses.h needs to be the first ncurses include.
Otherwise we might get the wrong ncurses.h
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 10 Nov 2006 07:01:13 +0000 |
parents | 60b1bc8dbf37 |
children |
line wrap: on
line source
/** * @file idle.h Idle API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_IDLE_H_ #define _GAIM_IDLE_H_ /** * Idle UI operations. */ typedef struct { time_t (*get_time_idle)(void); } GaimIdleUiOps; #ifdef __cplusplus extern "C" { #endif /**************************************************************************/ /** @name Idle API */ /**************************************************************************/ /*@{*/ /** * Touch our idle tracker. This signifies that the user is * 'active'. The conversation code calls this when the * user sends an IM, for example. */ void gaim_idle_touch(void); /** * Fake our idle time by setting the time at which our * accounts purportedly became idle. This is used by * the I'dle Mak'er plugin. */ void gaim_idle_set(time_t time); /*@}*/ /**************************************************************************/ /** @name Idle Subsystem */ /**************************************************************************/ /*@{*/ /** * Sets the UI operations structure to be used for idle reporting. * * @param ops The UI operations structure. */ void gaim_idle_set_ui_ops(GaimIdleUiOps *ops); /** * Returns the UI operations structure used for idle reporting. * * @return The UI operations structure in use. */ GaimIdleUiOps *gaim_idle_get_ui_ops(void); /** * Initializes the idle system. */ void gaim_idle_init(void); /** * Uninitializes the idle system. */ void gaim_idle_uninit(void); /*@}*/ #ifdef __cplusplus } #endif #endif /* _GAIM_IDLE_H_ */