view plugins/gaiminc.c @ 8999:8f838ae3e710

[gaim-migrate @ 9774] " This patch renames the existing received-*-msg signals to receiving-*msg to fit the naming of other signals where a pointer to the message is passed (writing, sending, displaying) It adds new received-*-msg signals which are emitted after the receiving signals, in line with the other conversation signals (wrote, sent, displayed) This is necessary to allow plugins which depend on the final received message to work alongside plugins which may modify the message. One known example of this is festival-gaim alongside gaim-encryption - festival-gaim would try to "speak" the encrypted text: http://sf.net/tracker/?func=detail&aid=943216&group_id=89763&atid=591320 I've tested this with gaim-encryption and festival-gaim (locally modified so gaim-encryption uses the receiving signal and festival uses the received signal) All in-tree users of received-*-msg are updated to use receiving-*-msg if they do modify the message, the conversation-signals documentation is updated, the signals-test.c & signal-test.tcl plugins are also updated." --Stu Tomlinson committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Fri, 21 May 2004 14:33:32 +0000
parents d7b8eb1f0a18
children 4d05b6e9e9cd
line wrap: on
line source

#include "internal.h"
#include "plugin.h"

#include "account.h"
#include "connection.h"
#include "conversation.h"

/* include UI for show_about() */
#include "gtkplugin.h"
#include "ui.h"

#define GAIMINC_PLUGIN_ID "core-gaiminc"

static void
echo_hi(GaimConnection *gc)
{
	/* this doesn't do much, just lets you know who we are :) */
	show_about(NULL, NULL);
}

static gboolean
reverse(GaimAccount *account, char **who, char **message, int *flags)
{
	/* this will drive you insane. whenever you receive a message,
	 * the text of the message (HTML and all) will be reversed. */
	int i, l;
	char tmp;

	/* this check is necessary in case bad plugins do bad things */
	if (message == NULL || *message == NULL)
		return FALSE;

	l = strlen(*message);

	if (!strcmp(*who, gaim_account_get_username(account)))
		return FALSE;

	for (i = 0; i < l/2; i++) {
		tmp = (*message)[i];
		(*message)[i] = (*message)[l - i - 1];
		(*message)[l - i - 1] = tmp;
	}
	return FALSE;
}

static void
bud(GaimBuddy *who)
{
	GaimAccount *acct = who->account;
	GaimConversation *conv = gaim_conversation_new(GAIM_CONV_IM, acct, who->name);

	gaim_conv_im_send(GAIM_CONV_IM(conv), "Hello!");
}

/*
 *  EXPORTED FUNCTIONS
 */

static gboolean
plugin_load(GaimPlugin *plugin)
{
	/* this is for doing something fun when we sign on */
	gaim_signal_connect(gaim_connections_get_handle(), "signed-on",
						plugin, GAIM_CALLBACK(echo_hi), NULL);

	/* this is for doing something fun when we get a message */
	gaim_signal_connect(gaim_conversations_get_handle(), "receiving-im-msg",
						plugin, GAIM_CALLBACK(reverse), NULL);

	/* this is for doing something fun when a buddy comes online */
	gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-on",
						plugin, GAIM_CALLBACK(bud), NULL);

	return TRUE;
}

static GaimPluginInfo info =
{
	GAIM_PLUGIN_API_VERSION,                          /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	GAIMINC_PLUGIN_ID,                                /**< id             */
	N_("Gaim Demonstration Plugin"),                  /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("An example plugin that does stuff - see the description."),
	                                                  /**  description    */
	N_("This is a really cool plugin that does a lot of stuff:\n"
	   "- It tells you who wrote the program when you log in\n"
	   "- It reverses all incoming text\n"
	   "- It sends a message to people on your list immediately"
	   " when they sign on"),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(gaiminc, init_plugin, info)