view plugins/events.c @ 6371:8f94cce8faa5

[gaim-migrate @ 6876] I think I touched almost every file. Here's what happened. I started off fixing up the Makefile.am and configure.ac files to help with the core/UI split some. Then I got annoyed with the build_{allow,deny}_list() functions that everything used, and decided to core/UI split privacy. While doing that, I decided to redesign the dialog. So now, a lot has changed, but not really so much. Just that most files got affected. Oh yeah, and the UI stuff was taken out of internal.h and moved to gtkinternal.h. If you use this, please be aware of this change. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Tue, 05 Aug 2003 10:55:04 +0000
parents 5239a3b4ab33
children
line wrap: on
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/* events.c
 *
 * test every callback, print to stdout
 *
 * by EW
 *
 * GPL and all that jazz
 *
 */

#define EVENTTEST_PLUGIN_ID "core-eventtest"

#include <stdio.h>

#include "gtkplugin.h"
#include "connection.h"
#include "conversation.h"
#include "internal.h"

static void evt_signon(GaimConnection *gc, void *data)
{
	printf("event_signon\n");
}

static void evt_signoff(GaimConnection *gc, void *data)
{
	printf("event_signoff\n");
}

static void evt_away(GaimConnection *gc, char *state, char *message, void *data)
{
	printf("event_away: %s %s %s\n", gaim_account_get_username(gaim_connection_get_account(gc)),
		state, message);
}

static void evt_back(void *data)
{
	printf("event_back\n");
}

static void evt_im_recv(GaimConnection *gc, char **who, char **what, guint *flags, void *data)
{
	printf("event_im_recv: %s %s\n", *who, *what);
}

static void evt_im_send(GaimConnection *gc, char *who, char **what, void *data)
{
	printf("event_im_send: %s %s\n", who, *what);
}

static void evt_buddy_signon(GaimConnection *gc, char *who, void *data)
{
	printf("event_buddy_signon: %s\n", who);
}

static void evt_buddy_signoff(GaimConnection *gc, char *who, void *data)
{
	printf("event_buddy_signoff: %s\n", who);
}

static void evt_buddy_away(GaimConnection *gc, char *who, void *data)
{
	printf("event_buddy_away: %s\n", who);
}

static void evt_buddy_back(GaimConnection *gc, char *who, void *data)
{
	printf("event_buddy_back: %s\n", who);
}

static void evt_buddy_idle(GaimConnection *gc, char *who, void *data)
{
	printf("event_buddy_idle: %s\n", who);
}

static void evt_buddy_unidle(GaimConnection *gc, char *who, void *data)
{
	printf("event_buddy_unidle: %s\n", who);
}

static void evt_blist_update(void *data)
{
	printf("event_blist_update\n");
}

static void evt_chat_invited(GaimConnection *gc, char *who, char *room, char *message, void *data)
{
	printf("event_chat_invited: %s %s %s\n", who, room, message);
}

static void evt_chat_join(GaimConnection *gc, int id, void *data)
{
	printf("event_chat_join: %d\n", id);
}

static void evt_chat_leave(GaimConnection *gc, int id, void *data)
{
	printf("event_chat_leave: %d\n", id);
}

static void evt_chat_buddy_join(GaimConnection *gc, int id, char *who, void *data)
{
	printf("event_chat_buddy_join: %d %s\n", id, who);
}

static void evt_chat_buddy_leave(GaimConnection *gc, int id, char *who, void *data)
{
	printf("event_chat_buddy_leave: %d %s\n", id, who);
}

static void evt_chat_recv(GaimConnection *gc, int id, char *who, char *text, void *data)
{
	printf("event_chat_recv: %d %s %s\n", id, who, text);
}

static void evt_chat_send(GaimConnection *gc, int id, char **what, void *data)
{
	printf("event_chat_send: %d %s\n", id, *what);
}

static void evt_warned(GaimConnection *gc, char *who, int level, void *data)
{
	printf("event_warned: %s %d\n", who, level);
}

static void evt_error(int error, void *data)
{
	printf("event_error: %d\n", error);
}

static void evt_quit(void *data)
{
	printf("event_quit\n");
}

static void evt_new_conversation(char *who, void *data)
{
	printf("event_new_conversation: %s\n", who);
}

static void evt_set_info(GaimConnection *gc, char *info, void *data)
{
	printf("event_set_info: %s\n", info);
}

static void evt_draw_menu(GtkWidget *menu, char *name, void *data)
{
	printf("event_draw_menu: %s\n", name);
}

static void evt_im_displayed_sent(GaimConnection *gc, char *who, char **what, void *data)
{
	printf("event_im_displayed_sent: %s %s\n", who, *what);
}

static void evt_im_displayed_rcvd(GaimConnection *gc, char *who, char *what, guint32 flags, time_t time, void *data)
{
	printf("event_im_displayed_rcvd: %s %s %u %u\n", who, what, flags, time);
}

static void evt_chat_send_invite(GaimConnection *gc, int id, char *who, char **msg, void *data)
{
	printf("event_chat_send_invite: %d %s %s\n", id, who, *msg);
}

static void evt_got_typing(GaimConnection *gc, char *who, void *data)
{
	printf("event_got_typing: %s\n", who);
}

static void evt_del_conversation(GaimConversation *c, void *data)
{
	printf("event_del_conversation\n");
}

static void evt_connecting(GaimAccount *u, void *data)
{
	printf("event_connecting\n");
}

static void evt_change(GaimConversation *c)
{
	printf("event_conversation_switch\n");
}

/*
 *  EXPORTED FUNCTIONS
 */

static gboolean
plugin_load(GaimPlugin *plugin)
{
	gaim_signal_connect(plugin, event_signon,		evt_signon, NULL);
	gaim_signal_connect(plugin, event_signoff,		evt_signoff, NULL);
	gaim_signal_connect(plugin, event_away,		evt_away, NULL);
	gaim_signal_connect(plugin, event_back,		evt_back, NULL);
	gaim_signal_connect(plugin, event_im_recv,		evt_im_recv, NULL);
	gaim_signal_connect(plugin, event_im_send,		evt_im_send, NULL);
	gaim_signal_connect(plugin, event_buddy_signon,	evt_buddy_signon, NULL);
	gaim_signal_connect(plugin, event_buddy_signoff,	evt_buddy_signoff, NULL);
	gaim_signal_connect(plugin, event_buddy_away,	evt_buddy_away, NULL);
	gaim_signal_connect(plugin, event_buddy_back,	evt_buddy_back, NULL);
	gaim_signal_connect(plugin, event_chat_invited,	evt_chat_invited, NULL);
	gaim_signal_connect(plugin, event_chat_join,		evt_chat_join, NULL);
	gaim_signal_connect(plugin, event_chat_leave,	evt_chat_leave, NULL);
	gaim_signal_connect(plugin, event_chat_buddy_join,	evt_chat_buddy_join, NULL);
	gaim_signal_connect(plugin, event_chat_buddy_leave,	evt_chat_buddy_leave, NULL);
	gaim_signal_connect(plugin, event_chat_recv,		evt_chat_recv, NULL);
	gaim_signal_connect(plugin, event_chat_send,		evt_chat_send, NULL);
	gaim_signal_connect(plugin, event_warned,		evt_warned, NULL);
	gaim_signal_connect(plugin, event_error,		evt_error, NULL);
	gaim_signal_connect(plugin, event_quit,		evt_quit, NULL);
	gaim_signal_connect(plugin, event_new_conversation,	evt_new_conversation, NULL);
	gaim_signal_connect(plugin, event_set_info,		evt_set_info, NULL);
	gaim_signal_connect(plugin, event_draw_menu,		evt_draw_menu, NULL);
	gaim_signal_connect(plugin, event_im_displayed_sent,	evt_im_displayed_sent, NULL);
	gaim_signal_connect(plugin, event_im_displayed_rcvd, evt_im_displayed_rcvd, NULL);
	gaim_signal_connect(plugin, event_chat_send_invite,	evt_chat_send_invite, NULL);
	gaim_signal_connect(plugin, event_got_typing, 	evt_got_typing, NULL);
	gaim_signal_connect(plugin, event_del_conversation,	evt_del_conversation, NULL);
	gaim_signal_connect(plugin, event_connecting,	evt_connecting, NULL);
	gaim_signal_connect(plugin, event_conversation_switch, evt_change, NULL);
	return TRUE;
}

static GaimPluginInfo info =
{
	2,                                                /**< api_version    */
	GAIM_PLUGIN_STANDARD,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	EVENTTEST_PLUGIN_ID,                              /**< id             */
	N_("Event Test"),                                 /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("Test to see that all events are working properly."),
	                                                  /**  description    */
	N_("Test to see that all events are working properly."),
	"Eric Warmenhoven <eric@warmenhoven.org>",        /**< author         */
	GAIM_WEBSITE,                                          /**< homepage       */

	plugin_load,                                      /**< load           */
	NULL,                                             /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	NULL                                              /**< extra_info     */
};

static void
init_plugin(GaimPlugin *plugin)
{
}

GAIM_INIT_PLUGIN(eventtester, init_plugin, info)