Mercurial > pidgin
view src/win32/win32dep.h @ 6371:8f94cce8faa5
[gaim-migrate @ 6876]
I think I touched almost every file. Here's what happened.
I started off fixing up the Makefile.am and configure.ac files to help with
the core/UI split some. Then I got annoyed with the
build_{allow,deny}_list() functions that everything used, and decided to
core/UI split privacy. While doing that, I decided to redesign the dialog.
So now, a lot has changed, but not really so much. Just that most files
got affected.
Oh yeah, and the UI stuff was taken out of internal.h and moved to
gtkinternal.h. If you use this, please be aware of this change.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Tue, 05 Aug 2003 10:55:04 +0000 |
parents | 8aad1be2e4d4 |
children | 9281be45e046 |
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/* * gaim * * File: win32dep.h * * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _WIN32DEP_H_ #define _WIN32DEP_H_ #include <winsock.h> #include <process.h> #include <gtk/gtk.h> #include <gdk/gdkevents.h> #include "wgaimerror.h" #include "libc_interface.h" /* * PROTOS */ /** ** win32dep.c **/ /* Windows helper functions */ HINSTANCE wgaim_hinstance(void); FARPROC wgaim_find_and_loadproc(char*, char*); /* Determine Gaim paths */ extern char* wgaim_install_dir(void); extern char* wgaim_lib_dir(void); extern char* wgaim_locale_dir(void); extern char* wgaim_escape_dirsep(char*); /* UI related */ extern void wgaim_im_blink(GtkWidget*); extern void wgaim_gtk_window_move(GtkWindow *window, gint x, gint y); /* Utility */ extern int wgaim_gz_decompress(const char* in, const char* out); extern int wgaim_gz_untar(const char* filename, const char* destdir); /* Docklet */ extern void wgaim_systray_minimize( GtkWidget* ); extern void wgaim_systray_maximize( GtkWidget* ); /* init / cleanup */ extern void wgaim_init(void); extern void wgaim_cleanup(void); /* * MACROS */ /* * Gaim specific */ #define DATADIR wgaim_install_dir() #define LIBDIR wgaim_lib_dir() #define LOCALEDIR wgaim_locale_dir() /* Temp solution for gtk_window_get_pos & gtk_window_move conflict */ #define gtk_window_move( window, x, y ) \ wgaim_gtk_window_move( ## window ##, ## x ##, ## y ## ) #endif /* _WIN32DEP_H_ */