view libgaim/dbus-define-api.h @ 14195:902c3aa4950a

[gaim-migrate @ 16867] Revamped the QQ proxy code. Fixed an infinite loop that was occurring if we hit qq_input_pending() with an unexpected value of cond. Rewrote part of qq_proxy.c so that we use Gaim's non-blocking dns lookups. Quieted some warnings created by new code in proxy.c and passed appropriate error messages to _qq_got_login(). Added some extra error handling to qq_proxy_write(). I was beginning to do major clean-up on this this code when I realized that once that clean-up is done, I will have duplicated a very large amount of code from proxy.c. Therefore, I am submitting this working code now and will later submit a patch to gaim-devel that will add support for UDP proxying in proxy.c, thus eliminating the need for such code in the individual prpls. committer: Tailor Script <tailor@pidgin.im>
author Mark Huetsch <markhuetsch>
date Sat, 19 Aug 2006 02:32:55 +0000
parents 60b1bc8dbf37
children
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#error "This is file is not a valid C code"

/* This file contains some of the macros from other header files as
   function declarations.  This does not make sense in C, but it
   provides type information for the dbus-analyze-functions.py
   program, which makes these macros callable by DBUS.  */

/* blist.h */
gboolean GAIM_BLIST_NODE_IS_CHAT(GaimBlistNode *node);
gboolean GAIM_BLIST_NODE_IS_BUDDY(GaimBlistNode *node);
gboolean GAIM_BLIST_NODE_IS_CONTACT(GaimBlistNode *node);
gboolean GAIM_BLIST_NODE_IS_GROUP(GaimBlistNode *node);
gboolean GAIM_BUDDY_IS_ONLINE(GaimBuddy *buddy);
gboolean GAIM_BLIST_NODE_HAS_FLAG(GaimBlistNode *node, int flags);
gboolean GAIM_BLIST_NODE_SHOULD_SAVE(GaimBlistNode *node);

/* connection.h */
gboolean GAIM_CONNECTION_IS_CONNECTED(GaimConnection *connection);
gboolean GAIM_CONNECTION_IS_VALID(GaimConnection *connection);

/* conversation.h */
GaimConvIm *GAIM_CONV_IM(const GaimConversation *conversation);
GaimConvIm *GAIM_CONV_CHAT(const GaimConversation *conversation);