Mercurial > pidgin
view libgaim/debug.h @ 14195:902c3aa4950a
[gaim-migrate @ 16867]
Revamped the QQ proxy code.
Fixed an infinite loop that was occurring if we hit qq_input_pending() with an unexpected value of cond.
Rewrote part of qq_proxy.c so that we use Gaim's non-blocking dns lookups.
Quieted some warnings created by new code in proxy.c and passed appropriate error messages to _qq_got_login().
Added some extra error handling to qq_proxy_write().
I was beginning to do major clean-up on this this code when I realized that once that clean-up is done, I will have duplicated a very large amount of code from proxy.c. Therefore, I am submitting this working code now and will later submit a patch to gaim-devel that will add support for UDP proxying in proxy.c, thus eliminating the need for such code in the individual prpls.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Huetsch <markhuetsch> |
---|---|
date | Sat, 19 Aug 2006 02:32:55 +0000 |
parents | 60b1bc8dbf37 |
children |
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/** * @file debug.h Debug API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_DEBUG_H_ #define _GAIM_DEBUG_H_ #include <glib.h> #include <stdarg.h> /** * Debug levels. */ typedef enum { GAIM_DEBUG_ALL = 0, /**< All debug levels. */ GAIM_DEBUG_MISC, /**< General chatter. */ GAIM_DEBUG_INFO, /**< General operation Information. */ GAIM_DEBUG_WARNING, /**< Warnings. */ GAIM_DEBUG_ERROR, /**< Errors. */ GAIM_DEBUG_FATAL /**< Fatal errors. */ } GaimDebugLevel; /** * Debug UI operations. */ typedef struct { void (*print)(GaimDebugLevel level, const char *category, const char *arg_s); } GaimDebugUiOps; #ifdef __cplusplus extern "C" { #endif /**************************************************************************/ /** @name Debug API */ /**************************************************************************/ /** * Outputs debug information. * * @param level The debug level. * @param category The category (or @c NULL). * @param format The format string. */ void gaim_debug(GaimDebugLevel level, const char *category, const char *format, ...); /** * Outputs misc. level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_MISC as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_misc(const char *category, const char *format, ...); /** * Outputs info level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_INFO as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_info(const char *category, const char *format, ...); /** * Outputs warning level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_WARNING as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_warning(const char *category, const char *format, ...); /** * Outputs error level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_ERROR as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_error(const char *category, const char *format, ...); /** * Outputs fatal error level debug information. * * This is a wrapper for gaim_debug(), and uses GAIM_DEBUG_ERROR as * the level. * * @param category The category (or @c NULL). * @param format The format string. * * @see gaim_debug() */ void gaim_debug_fatal(const char *category, const char *format, ...); /** * Enable or disable printing debug output to the console. * * @param enabled TRUE to enable debug output or FALSE to disable it. */ void gaim_debug_set_enabled(gboolean enabled); /** * Check if console debug output is enabled. * * @return TRUE if debuggin is enabled, FALSE if it is not. */ gboolean gaim_debug_is_enabled(void); /*@}*/ /**************************************************************************/ /** @name UI Registration Functions */ /**************************************************************************/ /*@{*/ /** * Sets the UI operations structure to be used when outputting debug * information. * * @param ops The UI operations structure. */ void gaim_debug_set_ui_ops(GaimDebugUiOps *ops); /** * Returns the UI operations structure used when outputting debug * information. * * @return The UI operations structure in use. */ GaimDebugUiOps *gaim_debug_get_ui_ops(void); /*@}*/ /**************************************************************************/ /** @name Debug Subsystem */ /**************************************************************************/ /*@{*/ /** * Initializes the debug subsystem. */ void gaim_debug_init(void); /*@}*/ #ifdef __cplusplus } #endif #endif /* _GAIM_DEBUG_H_ */