view libgaim/protocols/bonjour/messages.txt @ 14195:902c3aa4950a

[gaim-migrate @ 16867] Revamped the QQ proxy code. Fixed an infinite loop that was occurring if we hit qq_input_pending() with an unexpected value of cond. Rewrote part of qq_proxy.c so that we use Gaim's non-blocking dns lookups. Quieted some warnings created by new code in proxy.c and passed appropriate error messages to _qq_got_login(). Added some extra error handling to qq_proxy_write(). I was beginning to do major clean-up on this this code when I realized that once that clean-up is done, I will have duplicated a very large amount of code from proxy.c. Therefore, I am submitting this working code now and will later submit a patch to gaim-devel that will add support for UDP proxying in proxy.c, thus eliminating the need for such code in the individual prpls. committer: Tailor Script <tailor@pidgin.im>
author Mark Huetsch <markhuetsch>
date Sat, 19 Aug 2006 02:32:55 +0000
parents 60b1bc8dbf37
children
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<?xml version="1.0" encoding="UTF-8" ?>
<stream:stream xmlns="jabber:client" xmlns:stream="http://etherx.jabber.org/streams" >
<message to="yo@chloe" type="chat"><body>hola</body><html xmlns="html://www.w3.org/1999/xhtml"><body ichatballoncolor="#111111" ichattextcolor="#000000"><font face="Courier" ABSZ="3">hola</font></body></html><x xmlns="jabber:x:event"><composing /></x></message>
</stream:stream>