Mercurial > pidgin
view src/gaim-client-example.c @ 13666:915f26ce1d07
[gaim-migrate @ 16068]
Suppress CID 108.
Event assign_zero: Variable "(irc)->roomlist" assigned value 0.
278 irc->roomlist = NULL;
Event var_deref_model: Variable "(irc)->roomlist" tracked as NULL was passed to a function that dereferences it.
288 gaim_roomlist_room_add_field(irc->roomlist, room, args[1]);
nosnilmot noted:
'name can't be both "323" and "322" at the same time, so this will never happen'
In the 323 case, this saves us a strcmp() that we know is useless, and adding the return is consistent with the 321 block above.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Thu, 20 Apr 2006 04:56:44 +0000 |
parents | c9312177821a |
children | 8bda65b88e49 |
line wrap: on
line source
#define DBUS_API_SUBJECT_TO_CHANGE #include <stdio.h> #include <stdlib.h> #include "gaim-client.h" /* This example demonstrates how to use libgaim-client to communicate with gaim. The names and signatures of functions provided by libgaim-client are the same as those in gaim. However, all structures (such as GaimAccount) are opaque, that is, you can only use pointer to them. In fact, these pointers DO NOT actually point to anything, they are just integer identifiers of assigned to these structures by gaim. So NEVER try to dereference these pointers. Integer ids as disguised as pointers to provide type checking and prevent mistakes such as passing an id of GaimAccount when an id of GaimBuddy is expected. According to glib manual, this technique is portable. */ int main (int argc, char **argv) { GList *alist, *node; gaim_init(); alist = gaim_accounts_get_all(); for (node = alist; node; node = node->next) { GaimAccount *account = (GaimAccount*) node->data; char *name = gaim_account_get_username(account); g_print("Name: %s\n", name); g_free(name); } g_list_free(alist); return 0; }