view src/protocols/msn/switchboard.h @ 9583:91c9e060111b

[gaim-migrate @ 10426] " This patch provides a configuration page for the Buddy State Notification plugin, allowing you to select whether you want to be notified of buddy Away, Idle or both. The motivation for this is that clients such as Trillian report idle times of 1 minute, leading to lots of idle notifications, when only aways are really of any interest." --Alan Ford Date: 2004-06-06 00:03 Sender: deryni9 Logged In: YES user_id=516184 This should probably be made to use the new plugin pref stuff so that it doesn't add a dependency on gtk for no real reason. Date: 2004-06-27 13:24 Sender: ajf101 Logged In: YES user_id=1028264 Yes, you're quite right. I've got around to updating it now to use this new stuff, see the updated patch. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 24 Jul 2004 15:14:43 +0000
parents ab6636c5a136
children ecf3ce2e2ab1
line wrap: on
line source

/**
 * @file switchboard.h MSN switchboard functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_SWITCHBOARD_H_
#define _MSN_SWITCHBOARD_H_

typedef struct _MsnSwitchBoard MsnSwitchBoard;

#include "conversation.h"

#include "msg.h"
#include "user.h"

#include "servconn.h"

struct _MsnSwitchBoard
{
	MsnSession *session;
	MsnServConn *servconn;
	char *im_user;

	char *auth_key;
	char *session_id;

	gboolean invited;
	gboolean destroying;

	GaimConversation *conv;

	gboolean ready; /* When it's actually usable */
	/* gboolean in_use; */

	int current_users;
	int total_users;
	GList *users;

	int chat_id;

	gboolean hidden;

	gboolean user_joined;
	GQueue *im_queue;
};

/**
 * Initialize the variables for switchboard creation.
 */
void msn_switchboard_init(void);

/**
 * Destroy the variables for switchboard creation.
 */
void msn_switchboard_end(void);

/**
 * Creates a new switchboard.
 *
 * @param session The MSN session.
 *
 * @return The new switchboard.
 */
MsnSwitchBoard *msn_switchboard_new(MsnSession *session);

/**
 * Destroys a switchboard.
 *
 * @param swboard The switchboard to destroy.
 */
void msn_switchboard_destroy(MsnSwitchBoard *swboard);

#if 0
/**
 * Sets the user the switchboard is supposed to connect to.
 *
 * @param swboard The switchboard.
 * @param user    The user.
 */
void msn_switchboard_set_user(MsnSwitchBoard *swboard, const char *user);

/**
 * Returns the user the switchboard is supposed to connect to.
 *
 * @param swboard The switchboard.
 *
 * @return The user.
 */
const char *msn_switchboard_get_user(MsnSwitchBoard *swboard);
#endif

/**
 * Sets the auth key the switchboard must use when connecting.
 *
 * @param swboard The switchboard.
 * @param key     The auth key.
 */
void msn_switchboard_set_auth_key(MsnSwitchBoard *swboard, const char *key);

/**
 * Returns the auth key the switchboard must use when connecting.
 *
 * @param swboard The switchboard.
 *
 * @return The auth key.
 */
const char *msn_switchboard_get_auth_key(MsnSwitchBoard *swboard);

/**
 * Sets the session ID the switchboard must use when connecting.
 *
 * @param swboard The switchboard.
 * @param id      The session ID.
 */
void msn_switchboard_set_session_id(MsnSwitchBoard *swboard, const char *id);

/**
 * Returns the session ID the switchboard must use when connecting.
 *
 * @param swboard The switchboard.
 *
 * @return The session ID.
 */
const char *msn_switchboard_get_session_id(MsnSwitchBoard *swboard);

/**
 * Sets whether or not the user was invited to this switchboard.
 *
 * @param swboard The switchboard.
 * @param invite  @c TRUE if invited, @c FALSE otherwise.
 */
void msn_switchboard_set_invited(MsnSwitchBoard *swboard, gboolean invited);

/**
 * Returns whether or not the user was invited to this switchboard.
 *
 * @param swboard The switchboard.
 *
 * @return @c TRUE if invited, @c FALSE otherwise.
 */
gboolean msn_switchboard_is_invited(MsnSwitchBoard *swboard);

/**
 * Connects to a switchboard.
 *
 * @param swboard The switchboard.
 * @param host    The switchboard server host.
 * @param port    The switcbharod server port.
 *
 * @return @c TRUE if able to connect, or @c FALSE otherwise.
 */
gboolean msn_switchboard_connect(MsnSwitchBoard *swboard,
								 const char *host, int port);
void msn_switchboard_disconnect(MsnSwitchBoard *swboard);
void msn_switchboard_send_msg(MsnSwitchBoard *swboard, MsnMessage *msg);

gboolean msn_switchboard_chat_leave(MsnSwitchBoard *swboard);
gboolean msn_switchboard_chat_invite(MsnSwitchBoard *swboard, const char *who);

void msn_switchboard_request(MsnSwitchBoard *swboard);
void msn_switchboard_request_add_user(MsnSwitchBoard *swboard, const char *user);
void msn_switchboard_queue_msg(MsnSwitchBoard *swboard, MsnMessage *msg);
void msn_switchboard_process_queue(MsnSwitchBoard *swboard);

/**
 * Processes application/x-msnmsgrp2p messages.
 *
 * @param cmdproc The command processor.
 * @param msg     The message.
 */
void msn_p2p_msg(MsnCmdProc *cmdproc, MsnMessage *msg);
void msn_emoticon_msg(MsnCmdProc *cmdproc, MsnMessage *msg);
void msn_invite_msg(MsnCmdProc *cmdproc, MsnMessage *msg);

#endif /* _MSN_SWITCHBOARD_H_ */