view src/protocols/msn/transaction.h @ 9583:91c9e060111b

[gaim-migrate @ 10426] " This patch provides a configuration page for the Buddy State Notification plugin, allowing you to select whether you want to be notified of buddy Away, Idle or both. The motivation for this is that clients such as Trillian report idle times of 1 minute, leading to lots of idle notifications, when only aways are really of any interest." --Alan Ford Date: 2004-06-06 00:03 Sender: deryni9 Logged In: YES user_id=516184 This should probably be made to use the new plugin pref stuff so that it doesn't add a dependency on gtk for no real reason. Date: 2004-06-27 13:24 Sender: ajf101 Logged In: YES user_id=1028264 Yes, you're quite right. I've got around to updating it now to use this new stuff, see the updated patch. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 24 Jul 2004 15:14:43 +0000
parents ab6636c5a136
children ecf3ce2e2ab1
line wrap: on
line source

/**
 * @file transaction.h MSN transaction functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_TRANSACTION_H
#define _MSN_TRANSACTION_H

typedef struct _MsnTransaction MsnTransaction;

#include "command.h"
#include "cmdproc.h"

typedef void (*MsnTransCb)(MsnCmdProc *cmdproc, MsnCommand *cmd);

/**
 * A transaction. A command that will initiate the transaction.
 */
struct _MsnTransaction
{
	unsigned int trId;

	char *command;
	char *params;

	GHashTable *callbacks;
	void *data;

	char *payload;
	size_t payload_len;

	GQueue *queue;
	MsnCommand *pendent_cmd;
};

MsnTransaction *msn_transaction_new(const char *command,
									const char *format, ...);
void msn_transaction_destroy(MsnTransaction *trans);

char *msn_transaction_to_string(MsnTransaction *trans);
void msn_transaction_queue_cmd(MsnTransaction *trans, MsnCommand *cmd);
void msn_transaction_unqueue_cmd(MsnTransaction *trans, MsnCmdProc *cmdproc);
void msn_transaction_set_payload(MsnTransaction *trans,
								 const char *payload, int payload_len);
void msn_transaction_set_data(MsnTransaction *trans, void *data);
void msn_transaction_add_cb(MsnTransaction *trans, char *answer,
							MsnTransCb cb, void *data);

#endif /* _MSN_TRANSACTION_H */