Mercurial > pidgin
view PLUGIN_HOWTO @ 15532:92107f572ac6
Fix SF Bug #1644796
In old_logger_read, we call g_markup_escape_text() on data from the
filesystem without verifying that it's valid UTF-8. Bj«Órn Voigt says this
can cause crashes. I have no idea if that's true or not, but either way,
we should always be validating data on the way in. I've refactored some
code to eliminate duplication and make things clearer. I'm also avoiding
an unnecessary g_strdup() of the entire conversation in txt_logger_read()
in some cases.
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Sun, 04 Feb 2007 06:46:31 +0000 |
parents | 7acebc9d043f |
children | cc3c50816cc9 |
line wrap: on
line source
For information on writing a plugin for Gaim, go http://gaim.sourceforge.net/api/ and see the HOWTOs in the "Related Pages" section. You can also generate this documentation locally by installing doxygen and graphviz dot, then running "make docs" in the Gaim source tree. The documentation will be in the docs/html directory. This next paragraph is old and possibly out of date: Compilation of the plugins is fairly straight-forward; there is a Makefile in this directory that has a rule for making the .so file from a .c file. No modification of the Makefile should be necessary, unless if you simply want to type 'make' to have it made; otherwise, 'make filename.so' will take filename.c and make the .so plugin from it. If you need to link in with extra libraries, you can set the environment variable PLUGIN_LIBS to be the libraries you want to link with. It should be possible to compile plugins outside of the Gaim source tree, which is a much cleaner solution.