Mercurial > pidgin
view plugins/gaiminc.c @ 10451:92d4a25fd33c
[gaim-migrate @ 11717]
This is patch 1090620 from Felipe Contreras to improve the handling of the
Individuals group on MSN and better buddy updates (modified by me to work in
HEAD)
Also included is my fix for bug 1090087 "MSN Groupchat Double Invite Crash",
a few spelling corrections, and make some more strings translatable.
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Thu, 30 Dec 2004 15:55:19 +0000 |
parents | 60db14d54914 |
children | 17142948653e |
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#include "internal.h" #include "plugin.h" #include "account.h" #include "connection.h" #include "conversation.h" #include "version.h" /* include UI for gaim_gtkdialogs_about() */ #include "gtkplugin.h" #include "gtkdialogs.h" #define GAIMINC_PLUGIN_ID "core-gaiminc" static void echo_hi(GaimConnection *gc) { /* this doesn't do much, just lets you know who we are :) */ gaim_gtkdialogs_about(NULL, NULL); } static gboolean reverse(GaimAccount *account, char **who, char **message, GaimConversation *conv, int *flags) { /* this will drive you insane. whenever you receive a message, * the text of the message (HTML and all) will be reversed. */ int i, l; char tmp; /* this check is necessary in case bad plugins do bad things */ if (message == NULL || *message == NULL) return FALSE; l = strlen(*message); if (!strcmp(*who, gaim_account_get_username(account))) return FALSE; for (i = 0; i < l/2; i++) { tmp = (*message)[i]; (*message)[i] = (*message)[l - i - 1]; (*message)[l - i - 1] = tmp; } return FALSE; } static void bud(GaimBuddy *who) { GaimAccount *acct = who->account; GaimConversation *conv = gaim_conversation_new(GAIM_CONV_IM, acct, who->name); gaim_conv_im_send(GAIM_CONV_IM(conv), "Hello!"); } /* * EXPORTED FUNCTIONS */ static gboolean plugin_load(GaimPlugin *plugin) { /* this is for doing something fun when we sign on */ gaim_signal_connect(gaim_connections_get_handle(), "signed-on", plugin, GAIM_CALLBACK(echo_hi), NULL); /* this is for doing something fun when we get a message */ gaim_signal_connect(gaim_conversations_get_handle(), "receiving-im-msg", plugin, GAIM_CALLBACK(reverse), NULL); /* this is for doing something fun when a buddy comes online */ gaim_signal_connect(gaim_blist_get_handle(), "buddy-signed-on", plugin, GAIM_CALLBACK(bud), NULL); return TRUE; } static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ GAIMINC_PLUGIN_ID, /**< id */ N_("Gaim Demonstration Plugin"), /**< name */ VERSION, /**< version */ /** summary */ N_("An example plugin that does stuff - see the description."), /** description */ N_("This is a really cool plugin that does a lot of stuff:\n" "- It tells you who wrote the program when you log in\n" "- It reverses all incoming text\n" "- It sends a message to people on your list immediately" " when they sign on"), "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(gaiminc, init_plugin, info)