view src/protocols/msn/msn.c @ 10451:92d4a25fd33c

[gaim-migrate @ 11717] This is patch 1090620 from Felipe Contreras to improve the handling of the Individuals group on MSN and better buddy updates (modified by me to work in HEAD) Also included is my fix for bug 1090087 "MSN Groupchat Double Invite Crash", a few spelling corrections, and make some more strings translatable. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Thu, 30 Dec 2004 15:55:19 +0000
parents e5455f1dc9b6
children 9bed28273ec7
line wrap: on
line source

/**
 * @file msn.c The MSN protocol plugin
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#define PHOTO_SUPPORT 1

#include <glib.h>

#include "msn.h"
#include "accountopt.h"
#include "msg.h"
#include "page.h"
#include "pluginpref.h"
#include "prefs.h"
#include "session.h"
#include "state.h"
#include "utils.h"
#include "prpl.h"
#include "util.h"
#include "version.h"

#include "switchboard.h"
#include "notification.h"
#include "sync.h"
#include "slplink.h"

#if PHOTO_SUPPORT
#include "imgstore.h"
#endif

#define BUDDY_ALIAS_MAXLEN 387

typedef struct
{
	GaimConnection *gc;
	const char *passport;

} MsnMobileData;

typedef struct
{
	GaimConnection *gc;
	char *name;

} MsnGetInfoData;

typedef struct
{
	MsnGetInfoData *info_data;
	char *stripped;
	char *url_buffer;
	GString *s;
	char *photo_url_text;
	char *tooltip_text;
	const char *title;

} MsnGetInfoStepTwoData;

static const char *
msn_normalize(const GaimAccount *account, const char *str)
{
	static char buf[BUF_LEN];
	char *tmp;

	g_return_val_if_fail(str != NULL, NULL);

	g_snprintf(buf, sizeof(buf), "%s%s", str,
			   (strchr(str, '@') ? "" : "@hotmail.com"));

	tmp = g_utf8_strdown(buf, -1);
	strncpy(buf, tmp, sizeof(buf));
	g_free(tmp);

	return buf;
}

static void
msn_act_id(GaimConnection *gc, const char *entry)
{
	MsnCmdProc *cmdproc;
	MsnSession *session;
	GaimAccount *account;
	const char *alias;

	session = gc->proto_data;
	cmdproc = session->notification->cmdproc;
	account = gaim_connection_get_account(gc);

	if(entry && strlen(entry))
		alias = gaim_url_encode(entry);
	else
		alias = "";

	if (strlen(alias) > BUDDY_ALIAS_MAXLEN)
	{
		gaim_notify_error(gc, NULL,
						  _("Your new MSN friendly name is too long."), NULL);
		return;
	}

	msn_cmdproc_send(cmdproc, "REA", "%s %s",
					 gaim_account_get_username(account),
					 alias);
}

static void
msn_set_prp(GaimConnection *gc, const char *type, const char *entry)
{
	MsnCmdProc *cmdproc;
	MsnSession *session;

	session = gc->proto_data;
	cmdproc = session->notification->cmdproc;

	if (entry == NULL || *entry == '\0')
	{
		msn_cmdproc_send(cmdproc, "PRP", "%s", type);
	}
	else
	{
		msn_cmdproc_send(cmdproc, "PRP", "%s %s", type,
						 gaim_url_encode(entry));
	}
}

static void
msn_set_home_phone_cb(GaimConnection *gc, const char *entry)
{
	msn_set_prp(gc, "PHH", entry);
}

static void
msn_set_work_phone_cb(GaimConnection *gc, const char *entry)
{
	msn_set_prp(gc, "PHW", entry);
}

static void
msn_set_mobile_phone_cb(GaimConnection *gc, const char *entry)
{
	msn_set_prp(gc, "PHM", entry);
}

static void
enable_msn_pages_cb(GaimConnection *gc)
{
	msn_set_prp(gc, "MOB", "Y");
}

static void
disable_msn_pages_cb(GaimConnection *gc)
{
	msn_set_prp(gc, "MOB", "N");
}

static void
send_to_mobile(GaimConnection *gc, const char *who, const char *entry)
{
	MsnTransaction *trans;
	MsnSession *session;
	MsnCmdProc *cmdproc;
	MsnPage *page;
	char *payload;
	size_t payload_len;

	session = gc->proto_data;
	cmdproc = session->notification->cmdproc;

	page = msn_page_new();
	msn_page_set_body(page, entry);

	payload = msn_page_gen_payload(page, &payload_len);

	trans = msn_transaction_new(cmdproc, "PGD", "%s 1 %d", who, payload_len);

	msn_transaction_set_payload(trans, payload, payload_len);

	msn_page_destroy(page);

	msn_cmdproc_send_trans(cmdproc, trans);
}

static void
send_to_mobile_cb(MsnMobileData *data, const char *entry)
{
	send_to_mobile(data->gc, data->passport, entry);
	g_free(data);
}

static void
close_mobile_page_cb(MsnMobileData *data, const char *entry)
{
	g_free(data);
}

/* -- */

static void
msn_show_set_friendly_name(GaimPluginAction *action)
{
	GaimConnection *gc;

	gc = (GaimConnection *) action->context;

	gaim_request_input(gc, NULL, _("Set your friendly name."),
					   _("This is the name that other MSN buddies will "
						 "see you as."),
					   gaim_connection_get_display_name(gc), FALSE, FALSE, NULL,
					   _("OK"), G_CALLBACK(msn_act_id),
					   _("Cancel"), NULL, gc);
}

static void
msn_show_set_home_phone(GaimPluginAction *action)
{
	GaimConnection *gc;
	MsnSession *session;

	gc = (GaimConnection *) action->context;
	session = gc->proto_data;

	gaim_request_input(gc, NULL, _("Set your home phone number."), NULL,
					   msn_user_get_home_phone(session->user), FALSE, FALSE, NULL,
					   _("OK"), G_CALLBACK(msn_set_home_phone_cb),
					   _("Cancel"), NULL, gc);
}

static void
msn_show_set_work_phone(GaimPluginAction *action)
{
	GaimConnection *gc;
	MsnSession *session;

	gc = (GaimConnection *) action->context;
	session = gc->proto_data;

	gaim_request_input(gc, NULL, _("Set your work phone number."), NULL,
					   msn_user_get_work_phone(session->user), FALSE, FALSE, NULL,
					   _("OK"), G_CALLBACK(msn_set_work_phone_cb),
					   _("Cancel"), NULL, gc);
}

static void
msn_show_set_mobile_phone(GaimPluginAction *action)
{
	GaimConnection *gc;
	MsnSession *session;

	gc = (GaimConnection *) action->context;
	session = gc->proto_data;

	gaim_request_input(gc, NULL, _("Set your mobile phone number."), NULL,
					   msn_user_get_mobile_phone(session->user), FALSE, FALSE, NULL,
					   _("OK"), G_CALLBACK(msn_set_mobile_phone_cb),
					   _("Cancel"), NULL, gc);
}

static void
msn_show_set_mobile_pages(GaimPluginAction *action)
{
	GaimConnection *gc;

	gc = (GaimConnection *) action->context;

	gaim_request_action(gc, NULL, _("Allow MSN Mobile pages?"),
						_("Do you want to allow or disallow people on "
						  "your buddy list to send you MSN Mobile pages "
						  "to your cell phone or other mobile device?"),
						-1, gc, 3,
						_("Allow"), G_CALLBACK(enable_msn_pages_cb),
						_("Disallow"), G_CALLBACK(disable_msn_pages_cb),
						_("Cancel"), NULL);
}

static void
show_send_to_mobile_cb(GaimBlistNode *node, gpointer ignored)
{
	GaimBuddy *buddy;
	GaimConnection *gc;
	MsnSession *session;
	MsnMobileData *data;

	g_return_if_fail(GAIM_BLIST_NODE_IS_BUDDY(node));

	buddy = (GaimBuddy *) node;
	gc = gaim_account_get_connection(buddy->account);

	session = gc->proto_data;

	data = g_new0(MsnMobileData, 1);
	data->gc = gc;
	data->passport = buddy->name;

	gaim_request_input(gc, NULL, _("Send a mobile message."), NULL,
					   NULL, TRUE, FALSE, NULL,
					   _("Page"), G_CALLBACK(send_to_mobile_cb),
					   _("Close"), G_CALLBACK(close_mobile_page_cb),
					   data);
}

static void
initiate_chat_cb(GaimBlistNode *node, gpointer data)
{
	GaimBuddy *buddy;
	GaimConnection *gc;

	MsnSession *session;
	MsnSwitchBoard *swboard;

	g_return_if_fail(GAIM_BLIST_NODE_IS_BUDDY(node));

	buddy = (GaimBuddy *) node;
	gc = gaim_account_get_connection(buddy->account);

	session = gc->proto_data;

	swboard = msn_switchboard_new(session);
	msn_switchboard_request(swboard);
	msn_switchboard_request_add_user(swboard, buddy->name);

	/* TODO: This might move somewhere else, after USR might be */
	swboard->chat_id = session->conv_seq++;
	swboard->conv = serv_got_joined_chat(gc, swboard->chat_id, "MSN Chat");

	gaim_conv_chat_add_user(GAIM_CONV_CHAT(swboard->conv),
							gaim_account_get_username(buddy->account), NULL, GAIM_CBFLAGS_NONE, TRUE);
}

static void
t_msn_xfer_init(GaimXfer *xfer)
{
	MsnSlpLink *slplink;
	const char *filename;
	FILE *fp;

	filename = gaim_xfer_get_local_filename(xfer);

	slplink = xfer->data;

	if ((fp = fopen(filename, "rb")) == NULL)
	{
		GaimAccount *account;
		GaimConnection *gc;
		const char *who;
		char *msg;

		account = slplink->session->account;
		gc = gaim_account_get_connection(account);
		who = slplink->remote_user;

		msg = g_strdup_printf(_("Error reading %s: \n%s.\n"),
							  filename, strerror(errno));
		gaim_xfer_error(gaim_xfer_get_type(xfer), who, msg);
		gaim_xfer_cancel_local(xfer);
		g_free(msg);

		return;
	}
	fclose(fp);

	msn_slplink_request_ft(slplink, xfer);
}

static void
msn_send_file(GaimConnection *gc, const char *who, const char *file)
{
	MsnSession *session;
	MsnSlpLink *slplink;
	GaimXfer *xfer;

	session = gc->proto_data;

	xfer = gaim_xfer_new(gc->account, GAIM_XFER_SEND, who);

	slplink = msn_session_get_slplink(session, who);

	xfer->data = slplink;

	gaim_xfer_set_init_fnc(xfer, t_msn_xfer_init);

	if (file)
		gaim_xfer_request_accepted(xfer, file);
	else
		gaim_xfer_request(xfer);
}

static gboolean
msn_can_receive_file(GaimConnection *gc, const char *who)
{
	GaimAccount *account;
	char *normal;
	gboolean ret;

	account = gaim_connection_get_account(gc);

	normal = g_strdup(msn_normalize(account, gaim_account_get_username(account)));

	ret = strcmp(normal, msn_normalize(account, who));

	g_free(normal);

	return ret;
}

/**************************************************************************
 * Protocol Plugin ops
 **************************************************************************/

static const char *
msn_list_icon(GaimAccount *a, GaimBuddy *b)
{
	return "msn";
}

static void
msn_list_emblems(GaimBuddy *b, const char **se, const char **sw,
				 const char **nw, const char **ne)
{
	MsnUser *user;
	GaimPresence *presence;
	const char *emblems[4] = { NULL, NULL, NULL, NULL };
	int i = 0;

	user = b->proto_data;
	presence = gaim_buddy_get_presence(b);

	if (!gaim_presence_is_online(presence))
		emblems[i++] = "offline";
	else if (gaim_presence_is_status_active(presence, "busy") ||
			 gaim_presence_is_status_active(presence, "phone"))
		emblems[i++] = "occupied";
	else if (!gaim_presence_is_available(presence))
		emblems[i++] = "away";

	if (user == NULL)
	{
		emblems[0] = "offline";
	}
	else
	{
		if (user->mobile)
			emblems[i++] = "wireless";
		if (user->list_op & (1 << MSN_LIST_BL))
			emblems[i++] = "blocked";
		if (!(user->list_op & (1 << MSN_LIST_RL)))
			emblems[i++] = "nr";
	}

	*se = emblems[0];
	*sw = emblems[1];
	*nw = emblems[2];
	*ne = emblems[3];
}

static char *
msn_status_text(GaimBuddy *buddy)
{
	GaimPresence *presence;
	GaimStatus *status;

	presence = gaim_buddy_get_presence(buddy);
	status = gaim_presence_get_active_status(presence);

	if (!gaim_presence_is_available(presence) && !gaim_presence_is_idle(presence))
	{
		return g_strdup(gaim_status_get_name(status));
	}

	return NULL;
}

static char *
msn_tooltip_text(GaimBuddy *buddy)
{
	MsnUser *user;
	GaimPresence *presence = gaim_buddy_get_presence(buddy);
	GaimStatus *status = gaim_presence_get_active_status(presence);
	GString *s;

	user = buddy->proto_data;

	s = g_string_new("");
	if (gaim_presence_is_online(presence))
	{
		g_string_append_printf(s, _("\n<b>%s:</b> %s"), _("Status"),
							   gaim_presence_is_idle(presence) ?
							   _("Idle") : gaim_status_get_name(status));
	}

	if (user)
	{
		g_string_append_printf(s, _("\n<b>%s:</b> %s"), _("Has you"),
							   (user->list_op & (1 << MSN_LIST_RL)) ?
							   _("Yes") : _("No"));
		g_string_append_printf(s, _("\n<b>%s:</b> %s"), _("Blocked"),
							   (user->list_op & (1 << MSN_LIST_BL)) ?
							   _("Yes") : _("No"));
	}

	return g_string_free(s, FALSE);
}

static GList *
msn_status_types(GaimAccount *account)
{
	GaimStatusType *status;
	GList *types = NULL;

	status = gaim_status_type_new_full(GAIM_STATUS_OFFLINE,
			"offline", _("Offline"), FALSE, FALSE, FALSE);
	types = g_list_append(types, status);

	status = gaim_status_type_new_full(GAIM_STATUS_ONLINE,
			"online", _("Online"), FALSE, FALSE, FALSE);
	types = g_list_append(types, status);

	status = gaim_status_type_new_full(GAIM_STATUS_AVAILABLE,
			"available", _("Available"), FALSE, TRUE, FALSE);
	types = g_list_append(types, status);

	status = gaim_status_type_new_full(GAIM_STATUS_AWAY, "away",
			_("Away"), FALSE, TRUE, FALSE);
	types = g_list_append(types, status);

	status = gaim_status_type_new_full(GAIM_STATUS_AWAY, "brb",
			_("Be Right Back"), FALSE, TRUE, FALSE);
	types = g_list_append(types, status);

	status = gaim_status_type_new_full(GAIM_STATUS_AWAY, "busy",
			_("Busy"), FALSE, TRUE, FALSE);
	types = g_list_append(types, status);

	status = gaim_status_type_new_full(GAIM_STATUS_AWAY, "phone",
			_("On The Phone"), FALSE, TRUE, FALSE);
	types = g_list_append(types, status);

	status = gaim_status_type_new_full(GAIM_STATUS_AWAY, "lunch",
			_("Out To Lunch"), FALSE, TRUE, FALSE);
	types = g_list_append(types, status);

	status = gaim_status_type_new_full(GAIM_STATUS_HIDDEN, "hidden",
			_("Hidden"), FALSE, TRUE, FALSE);
	types = g_list_append(types, status);

	return types;
}

static GList *
msn_actions(GaimPlugin *plugin, gpointer context)
{
	GList *m = NULL;
	GaimPluginAction *act;

	act = gaim_plugin_action_new(_("Set Friendly Name"),
								 msn_show_set_friendly_name);
	m = g_list_append(m, act);
	m = g_list_append(m, NULL);

	act = gaim_plugin_action_new(_("Set Home Phone Number"),
								 msn_show_set_home_phone);
	m = g_list_append(m, act);

	act = gaim_plugin_action_new(_("Set Work Phone Number"),
			msn_show_set_work_phone);
	m = g_list_append(m, act);

	act = gaim_plugin_action_new(_("Set Mobile Phone Number"),
			msn_show_set_mobile_phone);
	m = g_list_append(m, act);
	m = g_list_append(m, NULL);

#if 0
	act = gaim_plugin_action_new(_("Enable/Disable Mobile Devices"),
			msn_show_set_mobile_support);
	m = g_list_append(m, act);
#endif

	act = gaim_plugin_action_new(_("Allow/Disallow Mobile Pages"),
			msn_show_set_mobile_pages);
	m = g_list_append(m, act);

	return m;
}

static GList *
msn_buddy_menu(GaimBuddy *buddy)
{
	MsnUser *user;

	GList *m = NULL;
	GaimBlistNodeAction *act;

	g_return_val_if_fail(buddy != NULL, NULL);

	user = buddy->proto_data;

	if (user != NULL)
	{
		if (user->mobile)
		{
			act = gaim_blist_node_action_new(_("Send to Mobile"),
											 show_send_to_mobile_cb, NULL);
			m = g_list_append(m, act);
		}

	}

	if (g_ascii_strcasecmp(buddy->name,
						   gaim_account_get_username(buddy->account)))
	{
		act = gaim_blist_node_action_new(_("Initiate Chat"),
										 initiate_chat_cb, NULL);
		m = g_list_append(m, act);
	}

	return m;
}

static GList *
msn_blist_node_menu(GaimBlistNode *node)
{
	if(GAIM_BLIST_NODE_IS_BUDDY(node))
	{
		return msn_buddy_menu((GaimBuddy *) node);
	}
	else
	{
		return NULL;
	}
}

static void
msn_login(GaimAccount *account, GaimStatus *status)
{
	GaimConnection *gc;
	MsnSession *session;
	const char *username;
	const char *host;
	gboolean http_method = FALSE;
	int port;

	gc = gaim_account_get_connection(account);

	if (!gaim_ssl_is_supported())
	{
		gaim_connection_error(gc,
			_("SSL support is needed for MSN. Please install a supported "
			  "SSL library. See http://gaim.sf.net/faq-ssl.php for more "
			  "information."));

		return;
	}

	if (gaim_account_get_bool(account, "http_method", FALSE))
	{
		http_method = TRUE;

		gaim_debug_info("msn", "using http method\n");

		host = "gateway.messenger.hotmail.com";
		port = 80;
	}
	else
	{
		host = gaim_account_get_string(account, "server", MSN_SERVER);
		port = gaim_account_get_int(account,    "port",   MSN_PORT);
	}

	session = msn_session_new(account, host, port, http_method);

	if (session->http_method)
		msn_http_session_init(session);

	gc->proto_data = session;
	gc->flags |= GAIM_CONNECTION_HTML | GAIM_CONNECTION_FORMATTING_WBFO | GAIM_CONNECTION_NO_BGCOLOR | GAIM_CONNECTION_NO_FONTSIZE | GAIM_CONNECTION_NO_URLDESC;

	gaim_connection_update_progress(gc, _("Connecting"), 0, MSN_CONNECT_STEPS);

	/* Hmm, I don't like this. */
	username = msn_normalize(account, gaim_account_get_username(account));

	if (strcmp(username, gaim_account_get_username(account)))
		gaim_account_set_username(account, username);

	msn_session_connect(session);
}

static void
msn_close(GaimConnection *gc)
{
	MsnSession *session;

	session = gc->proto_data;

	g_return_if_fail(session != NULL);

	if (session->http_method)
		msn_http_session_uninit(session);

	msn_session_destroy(session);

	gc->proto_data = NULL;
}

static int
msn_send_im(GaimConnection *gc, const char *who, const char *message,
			GaimConvImFlags flags)
{
	GaimAccount *account;
	MsnMessage *msg;
	char *msgformat;
	char *msgtext;

	account = gaim_connection_get_account(gc);

	msn_import_html(message, &msgformat, &msgtext);

	if (strlen(msgtext) + strlen(msgformat) + strlen(VERSION) > 1564)
	{
		g_free(msgformat);
		g_free(msgtext);

		return -E2BIG;
	}

	msg = msn_message_new_plain(msgtext);
	msn_message_set_attr(msg, "X-MMS-IM-Format", msgformat);

	g_free(msgformat);
	g_free(msgtext);

	if (g_ascii_strcasecmp(who, gaim_account_get_username(account)))
	{
		MsnSession *session;
		MsnSwitchBoard *swboard;

		session = gc->proto_data;
		swboard = msn_session_get_swboard(session, who);

		if (!g_queue_is_empty(swboard->im_queue) || swboard->empty)
		{
			msn_switchboard_queue_msg(swboard, msg);
		}
		else
		{
			msn_switchboard_send_msg(swboard, msg);
		}
	}
	else
	{
		char *body_str, *body_enc, *pre, *post;
		const char *format;
		/*
		 * In MSN, you can't send messages to yourself, so
		 * we'll fake like we received it ;)
		 */
		body_str = msn_message_to_string(msg);
		body_enc = gaim_escape_html(body_str);
		g_free(body_str);

		format = msn_message_get_attr(msg, "X-MMS-IM-Format");
		msn_parse_format(format, &pre, &post);
		body_str = g_strdup_printf("%s%s%s", pre, body_enc, post);
		g_free(body_enc);
		g_free(pre);
		g_free(post);

		serv_got_typing_stopped(gc, who);
		serv_got_im(gc, who, body_str, flags, time(NULL));
		g_free(body_str);
	}

	msn_message_destroy(msg);

	return 1;
}

static int
msn_send_typing(GaimConnection *gc, const char *who, int typing)
{
	GaimAccount *account;
	MsnSession *session;
	MsnSwitchBoard *swboard;
	MsnMessage *msg;

	account = gaim_connection_get_account(gc);
	session = gc->proto_data;

	if (!typing)
		return 0;

	if (!g_ascii_strcasecmp(who, gaim_account_get_username(account)))
	{
		/* We'll just fake it, since we're sending to ourself. */
		serv_got_typing(gc, who, MSN_TYPING_RECV_TIMEOUT, GAIM_TYPING);

		return MSN_TYPING_SEND_TIMEOUT;
	}

	swboard = msn_session_find_swboard(session, who);

	if (swboard == NULL)
		return 0;

	if (swboard->empty)
		return 0;

	if (!g_queue_is_empty(swboard->im_queue))
		return 0;

	msg = msn_message_new(MSN_MSG_TYPING);
	msn_message_set_content_type(msg, "text/x-msmsgscontrol");
	msn_message_set_flag(msg, 'U');
	msn_message_set_attr(msg, "TypingUser",
						 gaim_account_get_username(account));
	msn_message_set_bin_data(msg, "\r\n", 2);

	msn_switchboard_send_msg(swboard, msg);

	msn_message_destroy(msg);

	return MSN_TYPING_SEND_TIMEOUT;
}

static void
msn_set_status(GaimAccount *account, GaimStatus *status)
{
	GaimConnection *gc;
	MsnSession *session;
	const char *state;
	int msnstatus;

	gc = gaim_account_get_connection(account);

	if (gc == NULL)
		return;

	session = gc->proto_data;

	state = gaim_status_get_id(status);

	if (!strcmp(state, "away"))
		msnstatus = MSN_AWAY;
	else if (!strcmp(state, "brb"))
		msnstatus = MSN_BRB;
	else if (!strcmp(state, "busy"))
		msnstatus = MSN_BUSY;
	else if (!strcmp(state, "phone"))
		msnstatus = MSN_PHONE;
	else if (!strcmp(state, "lunch"))
		msnstatus = MSN_LUNCH;
	else if (!strcmp(state, "hidden"))
		msnstatus = MSN_HIDDEN;
	else if (0) /* how do we detect idle with new status? */
		msnstatus = MSN_IDLE;
	else
		msnstatus = MSN_ONLINE;

	msn_change_status(session, msnstatus);
}

static void
msn_set_idle(GaimConnection *gc, int idle)
{
	MsnSession *session;

	session = gc->proto_data;

	msn_change_status(session, (idle ? MSN_IDLE : MSN_ONLINE));
}

static void
fake_userlist_add_buddy(MsnUserList *userlist,
					   const char *who, int list_id,
					   const char *group_name)
{
	MsnUser *user;
	static int group_id_c = 1;
	int group_id;

	group_id = -1;

	if (group_name != NULL)
	{
		MsnGroup *group;
		group = msn_group_new(userlist, group_id_c, group_name);
		group_id = group_id_c++;
	}

	user = msn_userlist_find_user(userlist, who);

	if (user == NULL)
	{
		user = msn_user_new(userlist, who, NULL);
		msn_userlist_add_user(userlist, user);
	}
	else
		if (user->list_op & (1 << list_id))
		{
			if (list_id == MSN_LIST_FL)
			{
				if (group_id >= 0)
					if (g_list_find(user->group_ids,
									GINT_TO_POINTER(group_id)))
						return;
			}
			else
				return;
		}

	if (group_id >= 0)
	{
		user->group_ids = g_list_append(user->group_ids,
										GINT_TO_POINTER(group_id));
	}

	user->list_op |= (1 << list_id);
}

static void
msn_add_buddy(GaimConnection *gc, GaimBuddy *buddy, GaimGroup *group)
{
	MsnSession *session;
	MsnUserList *userlist;
	const char *who;

	session = gc->proto_data;
	userlist = session->userlist;
	who = msn_normalize(gc->account, buddy->name);

	if (!session->logged_in)
	{
		fake_userlist_add_buddy(session->sync_userlist, who, MSN_LIST_FL,
								group ? group->name : NULL);

		return;
	}

#if 0
	if (group != NULL && group->name != NULL)
		gaim_debug_info("msn", "msn_add_buddy: %s, %s\n", who, group->name);
	else
		gaim_debug_info("msn", "msn_add_buddy: %s\n", who);
#endif

#if 0
	/* Which is the max? */
	if (session->fl_users_count >= 150)
	{
		gaim_debug_info("msn", "Too many buddies\n");
		/* Buddy list full */
		/* TODO: gaim should be notified of this */
		return;
	}
#endif

	/* XXX - Would group ever be NULL here?  I don't think so...
	 * shx: Yes it should; MSN handles non-grouped buddies, and this is only
	 * internal. */
	msn_userlist_add_buddy(userlist, who, MSN_LIST_FL,
						   group ? group->name : NULL);
}

static void
msn_rem_buddy(GaimConnection *gc, GaimBuddy *buddy, GaimGroup *group)
{
	MsnSession *session;
	MsnUserList *userlist;

	session = gc->proto_data;
	userlist = session->userlist;

	if (!session->logged_in)
		return;

	/* XXX - Does buddy->name need to be msn_normalize'd here?  --KingAnt */
	msn_userlist_rem_buddy(userlist, buddy->name, MSN_LIST_FL, group->name);
}

static void
msn_add_permit(GaimConnection *gc, const char *who)
{
	MsnSession *session;
	MsnUserList *userlist;
	MsnUser *user;

	session = gc->proto_data;
	userlist = session->userlist;
	user = msn_userlist_find_user(userlist, who);

	if (!session->logged_in)
		return;

	if (user != NULL && user->list_op & MSN_LIST_BL_OP)
		msn_userlist_rem_buddy(userlist, who, MSN_LIST_BL, NULL);

	msn_userlist_add_buddy(userlist, who, MSN_LIST_AL, NULL);
}

static void
msn_add_deny(GaimConnection *gc, const char *who)
{
	MsnSession *session;
	MsnUserList *userlist;
	MsnUser *user;

	session = gc->proto_data;
	userlist = session->userlist;
	user = msn_userlist_find_user(userlist, who);

	if (!session->logged_in)
		return;

	if (user != NULL && user->list_op & MSN_LIST_AL_OP)
		msn_userlist_rem_buddy(userlist, who, MSN_LIST_AL, NULL);

	msn_userlist_add_buddy(userlist, who, MSN_LIST_BL, NULL);
}

static void
msn_rem_permit(GaimConnection *gc, const char *who)
{
	MsnSession *session;
	MsnUserList *userlist;
	MsnUser *user;

	session = gc->proto_data;
	userlist = session->userlist;

	if (!session->logged_in)
		return;

	user = msn_userlist_find_user(userlist, who);

	msn_userlist_rem_buddy(userlist, who, MSN_LIST_AL, NULL);

	if (user != NULL && user->list_op & MSN_LIST_RL_OP)
		msn_userlist_add_buddy(userlist, who, MSN_LIST_BL, NULL);
}

void
msn_rem_deny(GaimConnection *gc, const char *who)
{
	MsnSession *session;
	MsnUserList *userlist;
	MsnUser *user;

	session = gc->proto_data;
	userlist = session->userlist;

	if (!session->logged_in)
		return;

	user = msn_userlist_find_user(userlist, who);

	msn_userlist_rem_buddy(userlist, who, MSN_LIST_BL, NULL);

	if (user != NULL && user->list_op & MSN_LIST_RL_OP)
		msn_userlist_add_buddy(userlist, who, MSN_LIST_AL, NULL);
}

static void
msn_set_permit_deny(GaimConnection *gc)
{
	GaimAccount *account;
	MsnSession *session;
	MsnCmdProc *cmdproc;

	account = gaim_connection_get_account(gc);
	session = gc->proto_data;
	cmdproc = session->notification->cmdproc;

	if (account->perm_deny == GAIM_PRIVACY_ALLOW_ALL ||
		account->perm_deny == GAIM_PRIVACY_DENY_USERS)
	{
		msn_cmdproc_send(cmdproc, "BLP", "%s", "AL");
	}
	else
	{
		msn_cmdproc_send(cmdproc, "BLP", "%s", "BL");
	}
}

static void
msn_chat_invite(GaimConnection *gc, int id, const char *msg,
				const char *who)
{
	MsnSession *session;
	MsnSwitchBoard *swboard;
	MsnCmdProc *cmdproc;

	session = gc->proto_data;

	swboard = msn_session_find_switch_with_id(session, id);
	g_return_if_fail(swboard != NULL);

	cmdproc = swboard->servconn->cmdproc;

	msn_cmdproc_send(cmdproc, "CAL", "%s", who);
}

static void
msn_chat_leave(GaimConnection *gc, int id)
{
	MsnSession *session;
	MsnSwitchBoard *swboard;

	session = gc->proto_data;

	swboard = msn_session_find_switch_with_id(session, id);
	g_return_if_fail(swboard != NULL);

	msn_switchboard_close(swboard);

	/* serv_got_chat_left(gc, id); */
}

static int
msn_chat_send(GaimConnection *gc, int id, const char *message)
{
	GaimAccount *account;
	MsnSession *session;
	MsnSwitchBoard *swboard;
	MsnMessage *msg;
	char *msgformat;
	char *msgtext;

	account = gaim_connection_get_account(gc);
	session = gc->proto_data;
	swboard = msn_session_find_switch_with_id(session, id);

	if (swboard == NULL)
		return -EINVAL;

	if (!swboard->ready)
		return 0;

	msn_import_html(message, &msgformat, &msgtext);

	if (strlen(msgtext) + strlen(msgformat) + strlen(VERSION) > 1564)
	{
		g_free(msgformat);
		g_free(msgtext);

		return -E2BIG;
	}

	msg = msn_message_new_plain(msgtext);
	msn_message_set_attr(msg, "X-MMS-IM-Format", msgformat);
	msn_switchboard_send_msg(swboard, msg);
	msn_message_destroy(msg);

	g_free(msgformat);
	g_free(msgtext);

	serv_got_chat_in(gc, id, gaim_account_get_username(account), 0,
					 message, time(NULL));

	return 0;
}

static void
msn_keepalive(GaimConnection *gc)
{
	MsnSession *session;
	MsnCmdProc *cmdproc;

	session = gc->proto_data;
	cmdproc = session->notification->cmdproc;

	if (!session->http_method)
		msn_cmdproc_send_quick(cmdproc, "PNG", NULL, NULL);
}

static void
msn_group_buddy(GaimConnection *gc, const char *who,
				const char *old_group_name, const char *new_group_name)
{
	MsnSession *session;
	MsnUserList *userlist;

	session = gc->proto_data;
	userlist = session->userlist;

	msn_userlist_move_buddy(userlist, who, old_group_name, new_group_name);
}

static void
msn_rename_group(GaimConnection *gc, const char *old_name,
				 GaimGroup *group, GList *moved_buddies)
{
	MsnSession *session;
	MsnCmdProc *cmdproc;
	int old_gid;
	const char *enc_new_group_name;

	session = gc->proto_data;
	cmdproc = session->notification->cmdproc;
	enc_new_group_name = gaim_url_encode(group->name);

	old_gid = msn_userlist_find_group_id(session->userlist, old_name);

	if (old_gid >= 0)
	{
		msn_cmdproc_send(cmdproc, "REG", "%d %s 0", old_gid,
						 enc_new_group_name);
	}
	else
	{
		msn_cmdproc_send(cmdproc, "ADG", "%s 0", enc_new_group_name);
	}
}

static void
msn_convo_closed(GaimConnection *gc, const char *who)
{
	MsnSession *session;
	MsnSwitchBoard *swboard;

	session = gc->proto_data;

	swboard = msn_session_find_swboard(session, who);

	/*
	 * Don't perform an assertion here. It swboard is NULL, then the
	 * switchboard was either closed by the other party, or the person
	 * is talking to himself.
	 */
	if (swboard == NULL)
		return;

	msn_switchboard_close(swboard);
}

static void
msn_set_buddy_icon(GaimConnection *gc, const char *filename)
{
	MsnSession *session;
	MsnUser *user;

	session = gc->proto_data;
	user = session->user;

	msn_user_set_buddy_icon(user, filename);

	msn_change_status(session, session->state);
}

static void
msn_remove_group(GaimConnection *gc, GaimGroup *group)
{
	MsnSession *session;
	MsnCmdProc *cmdproc;
	int group_id;

	session = gc->proto_data;
	cmdproc = session->notification->cmdproc;

	if ((group_id = msn_userlist_find_group_id(session->userlist, group->name)) >= 0)
	{
		msn_cmdproc_send(cmdproc, "RMG", "%d", group_id);
	}
}

static char *
msn_tooltip_info_text(MsnGetInfoData *info_data)
{
	GString *s;
	GString *name;
	GaimBuddy *b;
	const char *p;

	s = g_string_sized_new(80); /* wild guess */

	/* Try to not display the MSN screen name as an email address */
	p = strrchr(info_data->name, '@');
	if (p)
	{
		name = g_string_new_len(info_data->name, p - info_data->name);
		g_string_append_printf(name, "&#64;%s", p + 1);
	}
	else
	{
		/* This should never happen */
		name = g_string_new(info_data->name);
	}

	g_string_printf(s, "<span style=\"font-size: larger\"><b>%s</b></span><br>",
					name->str);
	g_string_free(name, TRUE);
	b = gaim_find_buddy(gaim_connection_get_account(info_data->gc),
						info_data->name);

	if (b)
	{
		GaimPresence *presence;
		char *statustext = msn_tooltip_text(b);

		presence = gaim_buddy_get_presence(b);

		if (b->alias && b->alias[0])
		{
			char *aliastext = g_markup_escape_text(b->alias, -1);
			g_string_append_printf(s, _("<b>Alias:</b> %s<br>"), aliastext);
			g_free(aliastext);
		}

		if (b->server_alias)
		{
			char *nicktext = g_markup_escape_text(b->server_alias, -1);
			g_string_append_printf(s, _("<b>%s:</b> "), _("Nickname"));
			g_string_append_printf(s, "<font sml=\"msn\">%s</font><br>",
					nicktext);
			g_free(nicktext);
		}

		if (statustext)
		{
			char *tmp;
			tmp = gaim_strreplace((*statustext == '\n' ? statustext + 1 : statustext),
								  "\n", "<br>");
			g_free(statustext);
			g_string_append_printf(s, "%s<br>", tmp);
			g_free(tmp);
		}
	}

	return g_string_free(s, FALSE);
}

#if PHOTO_SUPPORT

static char *
msn_get_photo_url(const char *url_text)
{
	char *p;
	char *it = NULL;

	p = strstr(url_text, " title=\"Click to see the full-size photo.\">");

	if (p)
	{
		/* Search backwards for "http://". This is stupid, but it works. */
		for (; !it && p > url_text; p -= 1)
		{
			if (strncmp(p, "\"http://", 8) == 0)
			{
				char *q;
				p += 1; /* skip only the " */
				q = strchr(p, '"');
				if (q)
				{
					it = g_strndup(p, q - p);
				}
			}
		}
	}

	return it;
}

static void msn_got_photo(void *data, const char *url_text, size_t len);

#endif

static void
msn_got_info(void *data, const char *url_text, size_t len)
{
	MsnGetInfoData *info_data = (MsnGetInfoData *)data;
	char *stripped, *p, *q;
	char buf[1024];
	char *tooltip_text = NULL;
	char *user_url = NULL;
	gboolean found;
	gboolean has_info = FALSE;
	const char* title = NULL;
	char *url_buffer;
	GString *s;
	int stripped_len;
#if PHOTO_SUPPORT
	char *photo_url_text = NULL;
	MsnGetInfoStepTwoData *info2_data = NULL;
#endif

	gaim_debug_info("msn", "In msn_got_info\n");

	tooltip_text = msn_tooltip_info_text(info_data);
	title = _("MSN Profile");

	if (url_text == NULL || strcmp(url_text, "") == 0)
	{
		g_snprintf(buf, 1024, "<html><body>%s<b>%s</b></body></html>",
				tooltip_text, _("Error retrieving profile"));

		gaim_notify_userinfo(info_data->gc, info_data->name, NULL,
				title, NULL, buf, NULL, NULL);

		g_free(tooltip_text);
		return;
	}

	url_buffer = g_strdup(url_text);

	/* If they have a homepage link, MSN masks it such that we need to
	 * fetch the url out before gaim_markup_strip_html() nukes it */
	if ((p = strstr(url_text,
			"Take a look at my </font><A class=viewDesc title=\"")) != NULL)
	{
		p += 50;

		if ((q = strchr(p, '"')) != NULL)
			user_url = g_strndup(p, q - p);
	}

	/*
	 * gaim_markup_strip_html() doesn't strip out character entities like &nbsp;
	 * and &#183;
	 */
	while ((p = strstr(url_buffer, "&nbsp;")) != NULL)
	{
		*p = ' '; /* Turn &nbsp;'s into ordinary blanks */
		p += 1;
		memmove(p, p + 5, strlen(p + 5));
		url_buffer[strlen(url_buffer) - 5] = '\0';
	}

	while ((p = strstr(url_buffer, "&#183;")) != NULL)
	{
		memmove(p, p + 6, strlen(p + 6));
		url_buffer[strlen(url_buffer) - 6] = '\0';
	}

	/* Nuke the nasty \r's that just get in the way */
	gaim_str_strip_cr(url_buffer);

	/* MSN always puts in &#39; for apostrophes...replace them */
	while ((p = strstr(url_buffer, "&#39;")) != NULL)
	{
		*p = '\'';
		memmove(p + 1, p + 5, strlen(p + 5));
		url_buffer[strlen(url_buffer) - 4] = '\0';
	}

	/* Nuke the html, it's easier than trying to parse the horrid stuff */
	stripped = gaim_markup_strip_html(url_buffer);
	stripped_len = strlen(stripped);

	gaim_debug_misc("msn", "stripped = %p\n", stripped);
	gaim_debug_misc("msn", "url_buffer = %p\n", url_buffer);

	/* Gonna re-use the memory we've already got for url_buffer */
	/* No we're not. */
	s = g_string_sized_new(strlen(url_buffer));

	/* Extract their Name and put it in */
	found = gaim_markup_extract_info_field(stripped, stripped_len, s,
			"\nName\n", 0, "\t", 0, "Undisclosed", _("Name"), 0, NULL);

	if (found)
		has_info = TRUE;

	/* Extract their Age and put it in */
	found = gaim_markup_extract_info_field(stripped, stripped_len, s,
			"\tAge\n", 0, "\n", 0, "Undisclosed", _("Age"), 0, NULL);

	if (found)
		has_info = TRUE;

	/* Extract their Gender and put it in */
	found = gaim_markup_extract_info_field(stripped, stripped_len, s,
			"\nGender\n", 0, "\t", 0, "Undisclosed", _("Gender"), 0,
			NULL);

	if (found)
		has_info = TRUE;

	/* Extract their MaritalStatus and put it in */
	found = gaim_markup_extract_info_field(stripped, stripped_len, s,
			"\tMarital Status\n", 0, "\n", 0, "Undisclosed",
			_("Marital Status"), 0, NULL);

	if (found)
		has_info = TRUE;

	/* Extract their Location and put it in */
	found = gaim_markup_extract_info_field(stripped, stripped_len, s,
			"\nLocation\n", 0, "\n", 0, "Undisclosed", _("Location"), 0,
			NULL);

	if (found)
		has_info = TRUE;

	/* Extract their Occupation and put it in */
	found = gaim_markup_extract_info_field(stripped, stripped_len, s,
			" Occupation\n", 6, "\n", 0, "Undisclosed", _("Occupation"),
			0, NULL);

	if (found)
		has_info = TRUE;

	/*
	 * The fields, 'A Little About Me', 'Favorite Things', 'Hobbies
	 * and Interests', 'Favorite Quote', and 'My Homepage' may or may
	 * not appear, in any combination. However, they do appear in
	 * certain order, so we can successively search to pin down the
	 * distinct values.
	 */

	/* Check if they have A Little About Me */
	found = gaim_markup_extract_info_field(stripped, stripped_len, s,
			" A Little About Me \n\n", 0, "Favorite Things", '\n', NULL,
			_("A Little About Me"), 0, NULL);

	if (!found)
	{
		found = gaim_markup_extract_info_field(stripped, stripped_len, s,
				" A Little About Me \n\n", 0, "Hobbies and Interests", '\n',
				NULL, _("A Little About Me"), 0, NULL);
	}

	if (!found)
	{
		found = gaim_markup_extract_info_field(stripped, stripped_len, s,
				" A Little About Me \n\n", 0, "Favorite Quote", '\n', NULL,
				_("A Little About Me"), 0, NULL);
	}

	if (!found)
	{
		found = gaim_markup_extract_info_field(stripped, stripped_len, s,
				" A Little About Me \n\n", 0, "My Homepage \n\nTake a look",
				'\n',
				NULL, _("A Little About Me"), 0, NULL);
	}

	if (!found)
	{
		gaim_markup_extract_info_field(stripped, stripped_len, s,
				" A Little About Me \n\n", 0, "last updated", '\n', NULL,
				_("A Little About Me"), 0, NULL);
	}

	if (found)
		has_info = TRUE;

	/* Check if they have Favorite Things */
	found = gaim_markup_extract_info_field(stripped, stripped_len, s,
			" Favorite Things \n\n", 0, "Hobbies and Interests", '\n', NULL,
			_("Favorite Things"), 0, NULL);

	if (!found)
	{
		found = gaim_markup_extract_info_field(stripped, stripped_len, s,
				" Favorite Things \n\n", 0, "Favorite Quote", '\n', NULL,
				_("Favorite Things"), 0, NULL);
	}

	if (!found)
	{
		found = gaim_markup_extract_info_field(stripped, stripped_len, s,
				" Favorite Things \n\n", 0, "My Homepage \n\nTake a look", '\n',
				NULL, _("Favorite Things"), 0, NULL);
	}

	if (!found)
	{
		gaim_markup_extract_info_field(stripped, stripped_len, s,
				" Favorite Things \n\n", 0, "last updated", '\n', NULL,
				_("Favorite Things"), 0, NULL);
	}

	if (found)
		has_info = TRUE;

	/* Check if they have Hobbies and Interests */
	found = gaim_markup_extract_info_field(stripped, stripped_len, s,
			" Hobbies and Interests \n\n", 0, "Favorite Quote", '\n', NULL,
			_("Hobbies and Interests"), 0, NULL);

	if (!found)
	{
		found = gaim_markup_extract_info_field(stripped, stripped_len, s,
				" Hobbies and Interests \n\n", 0, "My Homepage \n\nTake a look",
				'\n', NULL, _("Hobbies and Interests"), 0, NULL);
	}

	if (!found)
	{
		gaim_markup_extract_info_field(stripped, stripped_len, s,
				" Hobbies and Interests \n\n", 0, "last updated", '\n', NULL,
				_("Hobbies and Interests"), 0, NULL);
	}

	if (found)
		has_info = TRUE;

	/* Check if they have Favorite Quote */
	found = gaim_markup_extract_info_field(stripped, stripped_len, s,
			"Favorite Quote \n\n", 0, "My Homepage \n\nTake a look", '\n', NULL,
			_("Favorite Quote"), 0, NULL);

	if (!found)
	{
		gaim_markup_extract_info_field(stripped, stripped_len, s,
				"Favorite Quote \n\n", 0, "last updated", '\n', NULL,
				_("Favorite Quote"), 0, NULL);
	}

	if (found)
		has_info = TRUE;

	/* Extract the last updated date and put it in */
	found = gaim_markup_extract_info_field(stripped, stripped_len, s,
			" last updated:", 1, "\n", 0, NULL, _("Last Updated"), 0,
			NULL);

	if (found)
		has_info = TRUE;

	/* If we were able to fetch a homepage url earlier, stick it in there */
	if (user_url != NULL)
	{
		g_snprintf(buf, sizeof(buf),
				   "<b>%s:</b><br><a href=\"%s\">%s</a><br>\n",
				   _("Homepage"), user_url, user_url);

		g_string_append(s, buf);

		g_free(user_url);

		has_info = TRUE;
	}

	if (!has_info)
	{
		/* MSN doesn't actually distinguish between "unknown member" and
		 * a known member with an empty profile. Try to explain this fact.
		 * Note that if we have a nonempty tooltip_text, we know the user
		 * exists.
		 */
		char *p = strstr(url_buffer, "Unknown Member </TITLE>");
		GaimBuddy *b = gaim_find_buddy
				(gaim_connection_get_account(info_data->gc), info_data->name);
		g_string_append_printf(s, "<br><b>%s</b><br>%s<br><br>",
				_("Error retrieving profile"),
				((p && b)?
					_("The user has not created a public profile."):
				 p? _("MSN reported not being able to find the user's profile. "
					  "This either means that the user does not exist, "
					  "or that the user exists "
					  "but has not created a public profile."):
					_("Gaim could not find "	/* This should never happen */
					  "any information in the user's profile. "
					  "The user most likely does not exist.")));
	}

	/* put a link to the actual profile URL */
	g_string_append_printf(s, _("<b>%s:</b> "), _("Profile URL"));
	g_string_append_printf(s, "<br><a href=\"%s%s\">%s%s</a><br>",
			PROFILE_URL, info_data->name, PROFILE_URL, info_data->name);

	/* Finish it off, and show it to them */
	g_string_append(s, "</body></html>\n");

#if PHOTO_SUPPORT
	/* Find the URL to the photo; must be before the marshalling [Bug 994207] */
	photo_url_text = msn_get_photo_url(url_text);

	/* Marshall the existing state */
	info2_data = g_malloc0(sizeof(MsnGetInfoStepTwoData));
	info2_data->info_data = info_data;
	info2_data->stripped = stripped;
	info2_data->url_buffer = url_buffer;
	info2_data->s = s;
	info2_data->photo_url_text = photo_url_text;
	info2_data->tooltip_text = tooltip_text;
	info2_data->title = title;

	/* Try to put the photo in there too, if there's one */
	if (photo_url_text)
	{
		gaim_url_fetch(photo_url_text, FALSE, NULL, FALSE, msn_got_photo,
					   info2_data);
	}
	else
	{
		/* Emulate a callback */
		msn_got_photo(info2_data, NULL, 0);
	}
}

static void
msn_got_photo(void *data, const char *url_text, size_t len)
{
	MsnGetInfoStepTwoData *info2_data = (MsnGetInfoStepTwoData *)data;
	int id = -1;

	/* Unmarshall the saved state */
	MsnGetInfoData *info_data = info2_data->info_data;
	char *stripped = info2_data->stripped;
	char *url_buffer = info2_data->url_buffer;
	GString *s = info2_data->s;
	char *photo_url_text = info2_data->photo_url_text;
	char *tooltip_text = info2_data->tooltip_text;
	const char *title = info2_data->title;

	/* Try to put the photo in there too, if there's one and is readable */
	if (data && url_text && len != 0)
	{
		if (strstr(url_text, "400 Bad Request")
			|| strstr(url_text, "403 Forbidden")
			|| strstr(url_text, "404 Not Found"))
		{

			gaim_debug_info("msn", "Error getting %s: %s\n",
					photo_url_text, url_text);
		}
		else
		{
			char buf[1024];
			gaim_debug_info("msn", "%s is %d bytes\n", photo_url_text, len);
			id = gaim_imgstore_add(url_text, len, NULL);
			g_snprintf(buf, sizeof(buf), "<img id=\"%d\"><br>", id);
			g_string_prepend(s, buf);
		}
	}

	/* We continue here from msn_got_info, as if nothing has happened */
#endif

	g_string_prepend(s, tooltip_text);
	gaim_notify_userinfo(info_data->gc, info_data->name, NULL, 
						 title, NULL, s->str, NULL, NULL);

	g_free(stripped);
	g_free(url_buffer);
	g_string_free(s, TRUE);
	g_free(tooltip_text);
	g_free(info_data->name);
	g_free(info_data);
#if PHOTO_SUPPORT
	g_free(photo_url_text);
	g_free(info2_data);
	if (id != -1)
		gaim_imgstore_unref(id);
#endif
}

static void
msn_get_info(GaimConnection *gc, const char *name)
{
	MsnGetInfoData *data;
	char *url;

	data       = g_new0(MsnGetInfoData, 1);
	data->gc   = gc;
	data->name = g_strdup(name);

	url = g_strdup_printf("%s%s", PROFILE_URL, name);

	gaim_url_fetch(url, FALSE,
				   "Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1)",
				   TRUE, msn_got_info, data);

	g_free(url);
}

static gboolean msn_load(GaimPlugin *plugin)
{
	msn_notification_init();
	msn_switchboard_init();
	msn_sync_init();

	return TRUE;
}

static gboolean msn_unload(GaimPlugin *plugin)
{
	msn_notification_end();
	msn_switchboard_end();
	msn_sync_end();

	return TRUE;
}

static GaimPluginPrefFrame *
get_plugin_pref_frame(GaimPlugin *plugin)
{
	GaimPluginPrefFrame *frame;
	GaimPluginPref *ppref;

	frame = gaim_plugin_pref_frame_new();

	ppref = gaim_plugin_pref_new_with_label(_("Conversations"));
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
								"/plugins/prpl/msn/conv_close_notice",
								_("Display conversation closed notices"));
	gaim_plugin_pref_frame_add(frame, ppref);

	ppref = gaim_plugin_pref_new_with_name_and_label(
								"/plugins/prpl/msn/conv_timeout_notice",
								_("Display timeout notices"));
	gaim_plugin_pref_frame_add(frame, ppref);

	return frame;
}

static GaimPluginUiInfo prefs_info = {
	get_plugin_pref_frame
};

static GaimPluginProtocolInfo prpl_info =
{
	OPT_PROTO_MAIL_CHECK,
	NULL,					/* user_splits */
	NULL,					/* protocol_options */
	{"png", 0, 0, 96, 96, GAIM_ICON_SCALE_SEND},	/* icon_spec */
	msn_list_icon,			/* list_icon */
	msn_list_emblems,		/* list_emblems */
	msn_status_text,		/* status_text */
	msn_tooltip_text,		/* tooltip_text */
	msn_status_types,		/* away_states */
	msn_blist_node_menu,		/* blist_node_menu */
	NULL,					/* chat_info */
	NULL,					/* chat_info_defaults */
	msn_login,			/* login */
	msn_close,			/* close */
	msn_send_im,			/* send_im */
	NULL,					/* set_info */
	msn_send_typing,		/* send_typing */
	msn_get_info,			/* get_info */
	msn_set_status,			/* set_away */
	msn_set_idle,			/* set_idle */
	NULL,					/* change_passwd */
	msn_add_buddy,			/* add_buddy */
	NULL,					/* add_buddies */
	msn_rem_buddy,			/* remove_buddy */
	NULL,					/* remove_buddies */
	msn_add_permit,			/* add_permit */
	msn_add_deny,			/* add_deny */
	msn_rem_permit,			/* rem_permit */
	msn_rem_deny,			/* rem_deny */
	msn_set_permit_deny,		/* set_permit_deny */
	NULL,					/* warn */
	NULL,					/* join_chat */
	NULL,					/* reject chat invite */
	NULL,				/* get_chat_name */
	msn_chat_invite,		/* chat_invite */
	msn_chat_leave,			/* chat_leave */
	NULL,					/* chat_whisper */
	msn_chat_send,			/* chat_send */
	msn_keepalive,			/* keepalive */
	NULL,					/* register_user */
	NULL,					/* get_cb_info */
	NULL,					/* get_cb_away */
	NULL,					/* alias_buddy */
	msn_group_buddy,		/* group_buddy */
	msn_rename_group,		/* rename_group */
	NULL,					/* buddy_free */
	msn_convo_closed,		/* convo_closed */
	msn_normalize,			/* normalize */
	msn_set_buddy_icon,		/* set_buddy_icon */
	msn_remove_group,		/* remove_group */
	NULL,					/* get_cb_real_name */
	NULL,					/* set_chat_topic */
	NULL,					/* find_blist_chat */
	NULL,					/* roomlist_get_list */
	NULL,					/* roomlist_cancel */
	NULL,					/* roomlist_expand_category */
	msn_can_receive_file,	/* can_receive_file */
	msn_send_file			/* send_file */
};

static GaimPluginInfo info =
{
	GAIM_PLUGIN_MAGIC,
	GAIM_MAJOR_VERSION,
	GAIM_MINOR_VERSION,
	GAIM_PLUGIN_PROTOCOL,                             /**< type           */
	NULL,                                             /**< ui_requirement */
	0,                                                /**< flags          */
	NULL,                                             /**< dependencies   */
	GAIM_PRIORITY_DEFAULT,                            /**< priority       */

	"prpl-msn",                                       /**< id             */
	"MSN",                                            /**< name           */
	VERSION,                                          /**< version        */
	                                                  /**  summary        */
	N_("MSN Protocol Plugin"),
	                                                  /**  description    */
	N_("MSN Protocol Plugin"),
	"Christian Hammond <chipx86@gnupdate.org>",       /**< author         */
	GAIM_WEBSITE,                                     /**< homepage       */

	msn_load,                                         /**< load           */
	msn_unload,                                       /**< unload         */
	NULL,                                             /**< destroy        */

	NULL,                                             /**< ui_info        */
	&prpl_info,                                       /**< extra_info     */
	&prefs_info,                                      /**< prefs_info     */
	msn_actions
};

static void
init_plugin(GaimPlugin *plugin)
{
	GaimAccountOption *option;

	option = gaim_account_option_string_new(_("Login server"), "server",
											MSN_SERVER);
	prpl_info.protocol_options = g_list_append(prpl_info.protocol_options,
											   option);

	option = gaim_account_option_int_new(_("Port"), "port", 1863);
	prpl_info.protocol_options = g_list_append(prpl_info.protocol_options,
											   option);

	option = gaim_account_option_bool_new(_("Use HTTP Method"),
										  "http_method", FALSE);
	prpl_info.protocol_options = g_list_append(prpl_info.protocol_options,
											   option);

	gaim_prefs_add_none("/plugins/prpl/msn");
	gaim_prefs_add_bool("/plugins/prpl/msn/conv_close_notice",   TRUE);
	gaim_prefs_add_bool("/plugins/prpl/msn/conv_timeout_notice", TRUE);
}

GAIM_INIT_PLUGIN(msn, init_plugin, info);