view src/protocols/msn/session.c @ 10451:92d4a25fd33c

[gaim-migrate @ 11717] This is patch 1090620 from Felipe Contreras to improve the handling of the Individuals group on MSN and better buddy updates (modified by me to work in HEAD) Also included is my fix for bug 1090087 "MSN Groupchat Double Invite Crash", a few spelling corrections, and make some more strings translatable. committer: Tailor Script <tailor@pidgin.im>
author Stu Tomlinson <stu@nosnilmot.com>
date Thu, 30 Dec 2004 15:55:19 +0000
parents 2e01c503aa4f
children 9bed28273ec7
line wrap: on
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/**
 * @file session.c MSN session functions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "msn.h"
#include "session.h"
#include "notification.h"

#include "dialog.h"

MsnSession *
msn_session_new(GaimAccount *account, const char *host, int port,
				gboolean http_method)
{
	MsnSession *session;

	g_return_val_if_fail(account != NULL, NULL);

	session = g_new0(MsnSession, 1);

	session->account       = account;
	session->dispatch_host = g_strdup(host);
	session->dispatch_port = port;
	session->http_method   = http_method;

	session->notification = msn_notification_new(session);
	session->userlist = msn_userlist_new(session);
	session->sync_userlist = msn_userlist_new(session);

	session->protocol_ver = 9;

	return session;
}

void
msn_session_destroy(MsnSession *session)
{
	g_return_if_fail(session != NULL);

	session->destroying = TRUE;

	if (session->connected)
		msn_session_disconnect(session);

	if (session->dispatch_host != NULL)
		g_free(session->dispatch_host);

	if (session->notification != NULL)
		msn_notification_destroy(session->notification);

	while (session->switches != NULL)
		msn_switchboard_destroy(session->switches->data);

	while (session->slplinks != NULL)
		msn_slplink_destroy(session->slplinks->data);

	msn_userlist_destroy(session->userlist);

	if (session->sync_userlist != NULL)
		msn_userlist_destroy(session->sync_userlist);

	if (session->passport_info.kv != NULL)
		g_free(session->passport_info.kv);

	if (session->passport_info.sid != NULL)
		g_free(session->passport_info.sid);

	if (session->passport_info.mspauth != NULL)
		g_free(session->passport_info.mspauth);

	if (session->passport_info.client_ip != NULL)
		g_free(session->passport_info.client_ip);

	if (session->passport_info.file != NULL)
	{
		unlink(session->passport_info.file);
		g_free(session->passport_info.file);
	}

	if (session->sync != NULL)
		msn_sync_destroy(session->sync);

	if (session->nexus != NULL)
		msn_nexus_destroy(session->nexus);

	g_free(session);
}

gboolean
msn_session_connect(MsnSession *session)
{
	g_return_val_if_fail(session != NULL, FALSE);
	g_return_val_if_fail(!session->connected, TRUE);

	session->connected = TRUE;

	if (msn_notification_connect(session->notification,
								 session->dispatch_host,
								 session->dispatch_port))
	{
		return TRUE;
	}

	return FALSE;
}

void
msn_session_disconnect(MsnSession *session)
{
	g_return_if_fail(session != NULL);
	g_return_if_fail(session->connected);

	while (session->switches != NULL)
		msn_switchboard_destroy(session->switches->data);

	if (session->notification != NULL)
		msn_notification_disconnect(session->notification);
}

/* TODO: This must go away when conversation is redesigned */
MsnSwitchBoard *
msn_session_find_swboard(MsnSession *session, const char *username)
{
	GList *l;

	g_return_val_if_fail(session  != NULL, NULL);
	g_return_val_if_fail(username != NULL, NULL);

	for (l = session->switches; l != NULL; l = l->next)
	{
		MsnSwitchBoard *swboard;

		swboard = l->data;

		if (swboard->im_user != NULL)
			if (!strcmp(username, swboard->im_user))
				return swboard;
	}

	return NULL;
}

MsnSwitchBoard *
msn_session_find_switch_with_id(const MsnSession *session, int chat_id)
{
	GList *l;

	g_return_val_if_fail(session != NULL, NULL);
	g_return_val_if_fail(chat_id >= 0,    NULL);

	for (l = session->switches; l != NULL; l = l->next)
	{
		MsnSwitchBoard *swboard;

		swboard = l->data;

		if (swboard->chat_id == chat_id)
			return swboard;
	}

	return NULL;
}

MsnSwitchBoard *
msn_session_get_swboard(MsnSession *session, const char *username)
{
	MsnSwitchBoard *swboard;

	swboard = msn_session_find_swboard(session, username);

	if (swboard == NULL)
	{
		swboard = msn_switchboard_new(session);
		swboard->im_user = g_strdup(username);
		msn_switchboard_request(swboard);
		msn_switchboard_request_add_user(swboard, username);
	}

	return swboard;
}

static void
msn_session_sync_users(MsnSession *session)
{
	GList *l;

	l = session->sync_userlist->users;

	while (l != NULL)
	{
		MsnUser *local_user;

		local_user = (MsnUser *)l->data;

		if (local_user->passport != NULL)
		{
			MsnUser *remote_user;

			remote_user = msn_userlist_find_user(session->userlist,
												 local_user->passport);

			if (remote_user == NULL ||
				((local_user->list_op & ( 1 << MSN_LIST_FL)) &&
				 !(remote_user->list_op & ( 1 << MSN_LIST_FL))))
			{
				/* The user was not on the server list */
				msn_show_sync_issue(session, local_user->passport, NULL);
			}
			else
			{
				GList *l;

				for (l = local_user->group_ids; l != NULL; l = l->next)
				{
					const char *group_name;
					int gid;
					gboolean found = FALSE;
					GList *l2;

					group_name =
						msn_userlist_find_group_name(local_user->userlist,
													 GPOINTER_TO_INT(l->data));

					gid = msn_userlist_find_group_id(remote_user->userlist,
													 group_name);

					for (l2 = remote_user->group_ids; l2 != NULL; l2 = l2->next)
					{
						if (GPOINTER_TO_INT(l2->data) == gid)
						{
							found = TRUE;
							break;
						}
					}

					if (!found)
					{
						/* The user was not on that group on the server list */
						msn_show_sync_issue(session, local_user->passport,
											group_name);
					}
				}
			}
		}

		l = l->next;
	}

	msn_userlist_destroy(session->sync_userlist);
	session->sync_userlist = NULL;
}

void
msn_session_finish_login(MsnSession *session)
{
	GaimAccount *account;
	GaimConnection *gc;

	account = session->account;
	gc = gaim_account_get_connection(account);

	msn_user_set_buddy_icon(session->user,
							gaim_account_get_buddy_icon(session->account));

	msn_change_status(session, MSN_ONLINE);

	gaim_connection_set_state(gc, GAIM_CONNECTED);
	session->logged_in = TRUE;

	/* Sync users */
	msn_session_sync_users(session);

	serv_finish_login(gc);
}