Mercurial > pidgin
view src/protocols/msn/slpcall.c @ 10451:92d4a25fd33c
[gaim-migrate @ 11717]
This is patch 1090620 from Felipe Contreras to improve the handling of the
Individuals group on MSN and better buddy updates (modified by me to work in
HEAD)
Also included is my fix for bug 1090087 "MSN Groupchat Double Invite Crash",
a few spelling corrections, and make some more strings translatable.
committer: Tailor Script <tailor@pidgin.im>
author | Stu Tomlinson <stu@nosnilmot.com> |
---|---|
date | Thu, 30 Dec 2004 15:55:19 +0000 |
parents | 2e01c503aa4f |
children | bcfea6c3d5c9 |
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/** * @file slpcall.c SLP Call Functions * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "msn.h" #include "slpcall.h" #include "slpsession.h" #include "slp.h" /************************************************************************** * Util **************************************************************************/ char * rand_guid() { return g_strdup_printf("%4X%4X-%4X-%4X-%4X-%4X%4X%4X", rand() % 0xAAFF + 0x1111, rand() % 0xAAFF + 0x1111, rand() % 0xAAFF + 0x1111, rand() % 0xAAFF + 0x1111, rand() % 0xAAFF + 0x1111, rand() % 0xAAFF + 0x1111, rand() % 0xAAFF + 0x1111, rand() % 0xAAFF + 0x1111); } /************************************************************************** * SLP Call **************************************************************************/ MsnSlpCall * msn_slp_call_new(MsnSlpLink *slplink) { MsnSlpCall *slpcall; g_return_val_if_fail(slplink != NULL, NULL); slpcall = g_new0(MsnSlpCall, 1); slpcall->slplink = slplink; slplink->slp_calls = g_list_append(slplink->slp_calls, slpcall); slpcall->timer = gaim_timeout_add(MSN_SLPCALL_TIMEOUT, msn_slp_call_timeout, slpcall); return slpcall; } void msn_slp_call_destroy(MsnSlpCall *slpcall) { GList *e; g_return_if_fail(slpcall != NULL); if (slpcall->timer) gaim_timeout_remove(slpcall->timer); if (slpcall->id != NULL) g_free(slpcall->id); if (slpcall->branch != NULL) g_free(slpcall->branch); if (slpcall->data_info != NULL) g_free(slpcall->data_info); slpcall->slplink->slp_calls = g_list_remove(slpcall->slplink->slp_calls, slpcall); for (e = slpcall->slplink->slp_msgs; e != NULL; ) { MsnSlpMessage *slpmsg = e->data; e = e->next; g_return_if_fail(slpmsg != NULL); gaim_debug_info("msn", "slpcall destroy: trying slp_msg (%p)\n", slpmsg); if (slpmsg->slpcall == slpcall) msn_slpmsg_destroy(slpmsg); } if (slpcall->end_cb != NULL) slpcall->end_cb(slpcall); g_free(slpcall); } void msn_slp_call_init(MsnSlpCall *slpcall, MsnSlpCallType type) { slpcall->session_id = rand() % 0xFFFFFF00 + 4; slpcall->id = rand_guid(); slpcall->type = type; } void msn_slp_call_session_init(MsnSlpCall *slpcall) { MsnSlpSession *slpsession; slpsession = msn_slp_session_new(slpcall); if (slpcall->session_init_cb) slpcall->session_init_cb(slpsession); slpcall->started = TRUE; } void msn_slp_call_invite(MsnSlpCall *slpcall, const char *euf_guid, int app_id, const char *context) { MsnSlpLink *slplink; MsnSlpMessage *slpmsg; char *header; char *content; g_return_if_fail(slpcall != NULL); g_return_if_fail(context != NULL); slplink = slpcall->slplink; slpcall->branch = rand_guid(); content = g_strdup_printf( "EUF-GUID: {%s}\r\n" "SessionID: %lu\r\n" "AppID: %d\r\n" "Context: %s\r\n\r\n", euf_guid, slpcall->session_id, app_id, context); header = g_strdup_printf("INVITE MSNMSGR:%s MSNSLP/1.0", slplink->remote_user); slpmsg = msn_slpmsg_sip_new(slpcall, 0, header, slpcall->branch, "application/x-msnmsgr-sessionreqbody", content); #ifdef MSN_DEBUG_SLP slpmsg->info = "SLP INVITE"; slpmsg->text_body = TRUE; #endif msn_slplink_send_slpmsg(slplink, slpmsg); g_free(header); g_free(content); } void msn_slp_call_close(MsnSlpCall *slpcall) { g_return_if_fail(slpcall != NULL); g_return_if_fail(slpcall->slplink != NULL); send_bye(slpcall, "application/x-msnmsgr-sessionclosebody"); msn_slplink_unleash(slpcall->slplink); msn_slp_call_destroy(slpcall); } gboolean msn_slp_call_timeout(gpointer data) { MsnSlpCall *slpcall; gaim_debug_info("msn", "slpcall timeout\n"); slpcall = data; if (!slpcall->pending && !slpcall->progress) { msn_slp_call_destroy(slpcall); return FALSE; } slpcall->progress = FALSE; return TRUE; } MsnSlpCall * msn_slp_process_msg(MsnSlpLink *slplink, MsnSlpMessage *slpmsg) { MsnSlpCall *slpcall; const char *body; gsize body_len; slpcall = NULL; body = slpmsg->buffer; body_len = slpmsg->size; if (slpmsg->flags == 0x0) { slpcall = msn_slp_sip_recv(slplink, body, body_len); } else if (slpmsg->flags == 0x20 || slpmsg->flags == 0x1000030) { slpcall = msn_slplink_find_slp_call_with_session_id(slplink, slpmsg->session_id); if (slpcall != NULL) { if (slpcall->timer) gaim_timeout_remove(slpcall->timer); slpcall->cb(slpcall, body, body_len); /* TODO: Shall we send a BYE? I don't think so*/ #if 0 send_bye(slpcall, "application/x-msnmsgr-sessionclosebody"); msn_slplink_unleash(slpcall->slplink); #endif slpcall->wasted = TRUE; } } #if 0 else if (slpmsg->flags == 0x100) { slpcall = slplink->directconn->initial_call; if (slpcall != NULL) msn_slp_call_session_init(slpcall); } #endif return slpcall; }