Mercurial > pidgin
view libpurple/protocols/oscar/util.c @ 16307:9326d4cf5497
If anyone sees the "Unable to add buddy 1" message after
this commit, please let me know.
More changes in an effort to get rid of the "Unable to Add,
Could not add the buddy 1 for an unknown reason. The
most common reason for this is that you have the
maximum number of allowed buddies in your buddy list" message.
My previous checkin fixed a problem that resulted in the same
error, but the cause was completely different. The important
change in this commit is the one in aim_ssi_itemlist_add().
Apparently there's this funky thing where items in the master
group can't have a buddy ID equal to any group ID. Who knew?
There are a few other minor changes in this commit. I added
a "break" when looping through the items making sure we don't
pick a buddy ID that's already in use. And added some checks
to make sure we never try to update our data if we haven't
received the list from the server yet. Oh, and the 2 bytes
that specify the length of the checksum for the icon are
two separate values. The first byte is either a 0 or a 1 and
I don't know what it means. The second byte is the length of
the checksum.
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Mon, 23 Apr 2007 01:05:27 +0000 |
parents | 32c366eeeb99 |
children | 1927f4ead3ca |
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/* * Purple's oscar protocol plugin * This file is the legal property of its developers. * Please see the AUTHORS file distributed alongside this file. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* * A little bit of this * A little bit of that * It started with a kiss * Now we're up to bat */ #include "oscar.h" #include <ctype.h> #ifdef _WIN32 #include "win32dep.h" #endif /* * Tokenizing functions. Used to portably replace strtok/sep. * -- DMP. * */ int aimutil_tokslen(char *toSearch, int theindex, char dl) { int curCount = 1; char *next; char *last; int toReturn; last = toSearch; next = strchr(toSearch, dl); while(curCount < theindex && next != NULL) { curCount++; last = next + 1; next = strchr(last, dl); } if ((curCount < theindex) || (next == NULL)) toReturn = strlen(toSearch) - (curCount - 1); else toReturn = next - toSearch - (curCount - 1); return toReturn; } int aimutil_itemcnt(char *toSearch, char dl) { int curCount; char *next; curCount = 1; next = strchr(toSearch, dl); while(next != NULL) { curCount++; next = strchr(next + 1, dl); } return curCount; } char * aimutil_itemindex(char *toSearch, int theindex, char dl) { int curCount; char *next; char *last; char *toReturn; curCount = 0; last = toSearch; next = strchr(toSearch, dl); while (curCount < theindex && next != NULL) { curCount++; last = next + 1; next = strchr(last, dl); } next = strchr(last, dl); if (curCount < theindex) { toReturn = malloc(sizeof(char)); *toReturn = '\0'; } else { if (next == NULL) { toReturn = malloc((strlen(last) + 1) * sizeof(char)); strcpy(toReturn, last); } else { toReturn = malloc((next - last + 1) * sizeof(char)); memcpy(toReturn, last, (next - last)); toReturn[next - last] = '\0'; } } return toReturn; } /** * Calculate the checksum of a given icon. */ guint16 aimutil_iconsum(const guint8 *buf, int buflen) { guint32 sum; int i; for (i=0, sum=0; i+1<buflen; i+=2) sum += (buf[i+1] << 8) + buf[i]; if (i < buflen) sum += buf[i]; sum = ((sum & 0xffff0000) >> 16) + (sum & 0x0000ffff); return sum; } /** * Check if the given screen name is a valid AIM screen name. * Example: BobDole * Example: Henry_Ford@mac.com * * @return TRUE if the screen name is valid, FALSE if not. */ static gboolean aim_snvalid_aim(const char *sn) { int i; for (i = 0; sn[i] != '\0'; i++) { if (!isalnum(sn[i]) && (sn[i] != ' ') && (sn[i] != '@') && (sn[i] != '.') && (sn[i] != '_') && (sn[i] != '-')) return FALSE; } return TRUE; } /** * Check if the given screen name is a valid ICQ screen name. * Example: 1234567 * * @return TRUE if the screen name is valid, FALSE if not. */ static gboolean aim_snvalid_icq(const char *sn) { int i; for (i = 0; sn[i] != '\0'; i++) { if (!isdigit(sn[i])) return 0; } return 1; } /** * Check if the given screen name is a valid SMS screen name. * Example: +19195551234 * * @return TRUE if the screen name is valid, FALSE if not. */ static gboolean aim_snvalid_sms(const char *sn) { int i; if (sn[0] != '+') return 0; for (i = 1; sn[i] != '\0'; i++) { if (!isdigit(sn[i])) return 0; } return 1; } /** * Check if the given screen name is a valid oscar screen name. * * @return TRUE if the screen name is valid, FALSE if not. */ gboolean aim_snvalid(const char *sn) { if ((sn == NULL) || (*sn == '\0')) return 0; if (isalpha(sn[0])) return aim_snvalid_aim(sn); else if (isdigit(sn[0])) return aim_snvalid_icq(sn); else if (sn[0] == '+') return aim_snvalid_sms(sn); return 0; } /** * Determine if a given screen name is an ICQ screen name * (i.e. it begins with a number). * * @sn A valid AIM or ICQ screen name. * @return TRUE if the screen name is an ICQ screen name. Otherwise * FALSE is returned. */ gboolean aim_sn_is_icq(const char *sn) { if (isalpha(sn[0])) return FALSE; return TRUE; } /** * Determine if a given screen name is an SMS number * (i.e. it begins with a +). * * @sn A valid AIM or ICQ screen name. * @return TRUE if the screen name is an SMS number. Otherwise * FALSE is returned. */ gboolean aim_sn_is_sms(const char *sn) { if (sn[0] != '+') return FALSE; return TRUE; } /** * This takes a screen name and returns its length without * spaces. If there are no spaces in the SN, then the * return is equal to that of strlen(). */ int aim_snlen(const char *sn) { int i = 0; if (!sn) return 0; while (*sn != '\0') { if (*sn != ' ') i++; sn++; } return i; } /** * This takes two screen names and compares them using the rules * on screen names for AIM/AOL. Mainly, this means case and space * insensitivity (all case differences and spacing differences are * ignored, with the exception that screen names can not start with * a space). * * Return: 0 if equal * non-0 if different */ int aim_sncmp(const char *sn1, const char *sn2) { if ((sn1 == NULL) || (sn2 == NULL)) return -1; do { while (*sn2 == ' ') sn2++; while (*sn1 == ' ') sn1++; if (toupper(*sn1) != toupper(*sn2)) return 1; } while ((*sn1 != '\0') && sn1++ && sn2++); return 0; }