Mercurial > pidgin
view gaim2blt.pl @ 10740:94cc67130789
[gaim-migrate @ 12342]
More big changes, yay.
I combined gaim_connection_new and gaim_connection_connect. Earlier
today I realized that it's dumb to have a GaimConnection that isn't
connected.
I'm about to combine gaim_connection_disconnect and
gaim_connection_destroy, as well.
I added a "password" field to GaimConnection.
It holds the password used to login a specific GaimConnection. Now,
when "remember password" is false, account->password is NEVER set.
When the user tries to sign on and Gaim prompts for the password,
it goes directly into the GaimConnection.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 26 Mar 2005 23:25:18 +0000 |
parents | 66bf7ecefedd |
children |
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#!/usr/bin/perl -w # Original by Andy Harrison, # Rewrite by Decklin Foster, # Available under the GPL. package Gaim2Blt; use strict; use Getopt::Std; use vars qw(%opts $in_group); getopts('s:', \%opts); die "usage: $0 -s 'screen name' gaim.buddy\n" unless $opts{s}; print <<"EOF"; Config { version 1 } User { screenname "$opts{s}" } Buddy { list { EOF while (<>) { chomp; my ($type, $args) = split ' ', $_, 2; next unless $type; if ($type eq 'g') { print " }\n" if ($in_group); print qq( "$args" {\n); $in_group = 1; } elsif ($type eq 'b') { my ($buddy, $alias) = split /:/, $args; print qq( "$buddy"\n); } } print <<"EOF"; } } } EOF