view src/win32/win32dep.h @ 11995:969fd533bd5d

[gaim-migrate @ 14288] SF Patch #1348790 from Richard Gobeille "This patch simply doesn't add the separator to the bottom of the buddy pounce menu if you haven't set any pounces up. It looked kind of funny having a lone separator at the bottom that wasn't actually separating anything." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 06 Nov 2005 23:02:39 +0000
parents cae2fb7e8594
children 202ce52b77a9
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/*
 * gaim
 *
 * File: win32dep.h
 *
 * Copyright (C) 2002-2003, Herman Bloggs <hermanator12002@yahoo.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 */
#ifndef _WIN32DEP_H_
#define _WIN32DEP_H_
#include <shlobj.h>
#include <winsock2.h>
#include <process.h>
#include "wgaimerror.h"
#include "libc_interface.h"

/*
 *  PROTOS
 */

/**
 ** win32dep.c
 **/
/* Windows helper functions */
extern HINSTANCE wgaim_hinstance(void);
extern FARPROC   wgaim_find_and_loadproc(char*, char*);
extern gboolean  wgaim_read_reg_string(HKEY key, char* sub_key, char* val_name, LPBYTE data, LPDWORD data_len);
extern char*     wgaim_escape_dirsep(char*);
/* Determine Gaim paths */
extern char*     wgaim_get_special_folder(int folder_type); /* needs to be g_free'd */
extern char*     wgaim_install_dir(void);
extern char*     wgaim_lib_dir(void);
extern char*     wgaim_locale_dir(void);
extern char*     wgaim_data_dir(void);
/* Utility */
extern int       wgaim_gz_decompress(const char* in, const char* out);
extern int       wgaim_gz_untar(const char* filename, const char* destdir);
/* Misc */
extern void      wgaim_notify_uri(const char *uri);
/* init / cleanup */
extern void      wgaim_init(HINSTANCE);
extern void      wgaim_cleanup(void);

/*
 *  MACROS
 */

/*
 *  Gaim specific
 */
#define DATADIR wgaim_install_dir()
#define LIBDIR wgaim_lib_dir()
#define LOCALEDIR wgaim_locale_dir()

#endif /* _WIN32DEP_H_ */