Mercurial > pidgin
view plugins/ticker/Makefile.mingw @ 5164:98d16e2d1bf9
[gaim-migrate @ 5528]
This should fix a memleak when hitting cancel on the file selection dialog
when sending a file, or trying to send a file that doesn't exist, or a
file of size 0, or one that you don't have permission to access.
I'm sure Christian has some kind of cool master plan for what to do here,
since he's all about cool master plans, but this should at least fix a lil'
memleak until he has time to get his implement on.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Fri, 18 Apr 2003 06:49:49 +0000 |
parents | 764d6f1848b2 |
children | bb7723f0b4b9 |
line wrap: on
line source
# # Makefile.mingw # # Description: Makefile for ticker plugin. # # # PATHS # INCLUDE_DIR := . GTK_TOP := ../../../win32-dev/gtk_2_0 GAIM_TOP := ../.. TICKER_ROOT := . GAIM_INSTALL_DIR := $(GAIM_TOP)/win32-install-dir DLL_INSTALL_DIR := $(GAIM_INSTALL_DIR)/plugins ## ## VARIABLE DEFINITIONS ## TARGET = ticker # Compiler Options CFLAGS = DEFINES = ## ## INCLUDE MAKEFILES ## include $(GAIM_TOP)/src/win32/global.mak ## ## INCLUDE PATHS ## INCLUDE_PATHS += -I$(TICKER_ROOT) \ -I$(GTK_TOP)/include \ -I$(GTK_TOP)/include/gtk-2.0 \ -I$(GTK_TOP)/include/glib-2.0 \ -I$(GTK_TOP)/include/pango-1.0 \ -I$(GTK_TOP)/include/atk-1.0 \ -I$(GTK_TOP)/lib/glib-2.0/include \ -I$(GTK_TOP)/lib/gtk-2.0/include \ -I$(GAIM_TOP)/src \ -I$(GAIM_TOP)/src/win32 \ -I$(GAIM_TOP) LIB_PATHS = -L$(GTK_TOP)/lib \ -L$(GAIM_TOP)/src ## ## SOURCES, OBJECTS ## C_SRC = ticker.c \ gtkticker.c OBJECTS = $(C_SRC:%.c=%.o) ## ## LIBRARIES ## LIBS = -lgtk-win32-2.0 -lglib-2.0 -lgdk-win32-2.0 -lgmodule-2.0 -lgobject-2.0 -lws2_32 -lintl -lgaim ## ## RULES ## # How to make a C file %.o: %.c $(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $< ## ## TARGET DEFINITIONS ## .PHONY: all clean all: $(TARGET).dll install: cp $(TICKER_ROOT)/$(TARGET).dll $(DLL_INSTALL_DIR) ## ## BUILD Dependencies ## $(GAIM_TOP)/src/gaim.lib: $(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib ## ## BUILD DLL ## $(TARGET).def: $(OBJECTS) dlltool --dllname $(TARGET).dll -z $(TARGET).def \ $(OBJECTS) $(TARGET).base: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib $(CC) -mdll -o junk.tmp -Wl,--base-file,$@ $(OBJECTS) $(LIB_PATHS) $(LIBS) rm -rf junk.tmp $(TARGET).exp: $(TARGET).def $(TARGET).base dlltool --dllname $(TARGET).dll --base-file $(TARGET).base \ --output-exp $(TARGET).exp --def $(TARGET).def rm -rf $(TARGET).base $(TARGET).dll: $(OBJECTS) $(TARGET).exp $(GAIM_TOP)/src/gaim.lib $(CC) -mdll -o $(TARGET).dll $(OBJECTS) -Wl,$(TARGET).exp $(LIB_PATHS) $(LIBS) rm -rf $(TARGET).exp ## ## CLEAN RULES ## clean: rm -rf *.o rm -rf $(TARGET).dll rm -rf $(TARGET).def