Mercurial > pidgin
view plugins/statenotify.c @ 10524:98daaf2f3209
[gaim-migrate @ 11841]
This was never a function I liked, and since nothing in gaim uses it and the only plugin that I know used it (extprefs) doesn't use it anymore I'm getting rid of it. If anyone knows anything still using this I'd suggest pointing them at extprefs for how to correctly do what they want to.
committer: Tailor Script <tailor@pidgin.im>
author | Etan Reisner <pidgin@unreliablesource.net> |
---|---|
date | Tue, 18 Jan 2005 05:35:33 +0000 |
parents | a66cf83552dc |
children | 17142948653e |
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#include "internal.h" #include "blist.h" #include "conversation.h" #include "debug.h" #include "signals.h" #include "version.h" #include "plugin.h" #include "pluginpref.h" #include "prefs.h" #define STATENOTIFY_PLUGIN_ID "core-statenotify" static void write_status(GaimBuddy *buddy, const char *message) { GaimConversation *conv; const char *who; char buf[256]; char *escaped; conv = gaim_find_conversation_with_account(GAIM_CONV_IM, buddy->name, buddy->account); if (conv == NULL) return; who = gaim_buddy_get_alias(buddy); escaped = g_markup_escape_text(who, -1); g_snprintf(buf, sizeof(buf), message, escaped); g_free(escaped); gaim_conversation_write(conv, NULL, buf, GAIM_MESSAGE_SYSTEM, time(NULL)); } static void buddy_away_cb(GaimBuddy *buddy, void *data) { if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_away")) write_status(buddy, _("%s has gone away.")); } static void buddy_unaway_cb(GaimBuddy *buddy, void *data) { if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_away")) write_status(buddy, _("%s is no longer away.")); } static void buddy_idle_cb(GaimBuddy *buddy, void *data) { if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_idle")) write_status(buddy, _("%s has become idle.")); } static void buddy_unidle_cb(GaimBuddy *buddy, void *data) { if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_idle")) write_status(buddy, _("%s is no longer idle.")); } static GaimPluginPrefFrame * get_plugin_pref_frame(GaimPlugin *plugin) { GaimPluginPrefFrame *frame; GaimPluginPref *ppref; frame = gaim_plugin_pref_frame_new(); ppref = gaim_plugin_pref_new_with_label(_("Notify When")); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label("/plugins/core/statenotify/notify_away", _("Buddy Goes _Away")); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label("/plugins/core/statenotify/notify_idle", _("Buddy Goes _Idle")); gaim_plugin_pref_frame_add(frame, ppref); return frame; } static gboolean plugin_load(GaimPlugin *plugin) { void *blist_handle = gaim_blist_get_handle(); gaim_signal_connect(blist_handle, "buddy-away", plugin, GAIM_CALLBACK(buddy_away_cb), NULL); gaim_signal_connect(blist_handle, "buddy-back", plugin, GAIM_CALLBACK(buddy_unaway_cb), NULL); gaim_signal_connect(blist_handle, "buddy-idle", plugin, GAIM_CALLBACK(buddy_idle_cb), NULL); gaim_signal_connect(blist_handle, "buddy-unidle", plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL); return TRUE; } static GaimPluginUiInfo prefs_info = { get_plugin_pref_frame }; static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ STATENOTIFY_PLUGIN_ID, /**< id */ N_("Buddy State Notification"), /**< name */ VERSION, /**< version */ /** summary */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), /** description */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ GAIM_WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL, /**< extra_info */ &prefs_info, /**< prefs_info */ NULL }; static void init_plugin(GaimPlugin *plugin) { gaim_prefs_add_none("/plugins/core/statenotify"); gaim_prefs_add_bool("/plugins/core/statenotify/notify_away", TRUE); gaim_prefs_add_bool("/plugins/core/statenotify/notify_idle", TRUE); } GAIM_INIT_PLUGIN(statenotify, init_plugin, info)