Mercurial > pidgin
view plugins/statenotify.c @ 5863:98ec3e394f59
[gaim-migrate @ 6294]
This is in my way... just committing the Trepia code I was working on that
currently does nothing.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Sat, 14 Jun 2003 11:14:26 +0000 |
parents | dae79aefac8d |
children | 059d95c67cda |
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#include "gaim.h" static void write_status(GaimConnection *gc, char *who, const char *message) { GaimConversation *conv; struct buddy *b; char buf[256]; conv = gaim_find_conversation_with_account(who, gc->account); if (conv == NULL) return; if ((b = gaim_find_buddy(gc->account, who)) != NULL) who = gaim_get_buddy_alias(b); g_snprintf(buf, sizeof(buf), "%s %s", who, message); gaim_conversation_write(conv, NULL, buf, -1, WFLAG_SYSTEM, time(NULL)); } static void buddy_away_cb(GaimConnection *gc, char *who, void *data) { write_status(gc, who, "has gone away."); } static void buddy_unaway_cb(GaimConnection *gc, char *who, void *data) { write_status(gc, who, "is no longer away."); } static void buddy_idle_cb(GaimConnection *gc, char *who, void *data) { write_status(gc, who, "has become idle."); } static void buddy_unidle_cb(GaimConnection *gc, char *who, void *data) { write_status(gc, who, "is no longer idle."); } static gboolean plugin_load(GaimPlugin *plugin) { gaim_signal_connect(plugin, event_buddy_away, buddy_away_cb, NULL); gaim_signal_connect(plugin, event_buddy_back, buddy_unaway_cb, NULL); gaim_signal_connect(plugin, event_buddy_idle, buddy_idle_cb, NULL); gaim_signal_connect(plugin, event_buddy_unidle, buddy_unidle_cb, NULL); return TRUE; } static GaimPluginInfo info = { 2, /**< api_version */ GAIM_PLUGIN_STANDARD, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ NULL, /**< id */ N_("Buddy State Notification"), /**< name */ VERSION, /**< version */ /** summary */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), /** description */ N_("Notifies in a conversation window when a buddy goes or returns from " "away or idle."), "Christian Hammond <chipx86@gnupdate.org>", /**< author */ WEBSITE, /**< homepage */ plugin_load, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ NULL /**< extra_info */ }; static void __init_plugin(GaimPlugin *plugin) { } GAIM_INIT_PLUGIN(statenotify, __init_plugin, info);