view src/Makefile.mingw @ 13967:99b9b58b19dd

[gaim-migrate @ 16523] Fix a crazy MSN crash. Basically it's possible to have more than one slplink associated with a given switchboard, but our code did not allow for that. I think it happens when you're in a multi-user chat and you do stuff with multiple users that involves slplinks. Like maybe file transfer and buddy icon related stuff. Tracking this down took an ungodly amount of time, but thanks to Meebo for letting me do it :-) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 20 Jul 2006 07:31:15 +0000
parents 614c56622453
children c3167a1dd817
line wrap: on
line source

#
# Makefile.mingw
#
# Description: Makefile for win32 (mingw) version of Gaim
#

#
# PATHS
#

INCLUDE_DIR :=		.
GTK_TOP :=		../../win32-dev/gtk_2_0
GAIM_TOP :=		..
GAIM_SRC :=		.
ASPELL_TOP :=		../../win32-dev/aspell-dev-0-50-3-3
GTKSPELL_TOP :=		../../win32-dev/gtkspell-2.0.6
IDLETRACK_TOP :=	$(GAIM_TOP)/src/win32/IdleTracker
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir
NSS_DIR :=		../../win32-dev/nss-3.9
NSPR_DIR :=		../../win32-dev/nspr-4.4.1
LIBXML2_DIR :=		../../win32-dev/libxml2

##
## VARIABLE DEFINITIONS
##

TARGET = gaim

# Compiler and Linker Options

CFLAGS =

DEFINES =

ifeq ($(MAKECMDGOALS), $(TARGET)-portable.exe)
DEFINES := $(DEFINES) -DPORTABLE
endif

LDFLAGS = -mwindows

#-mconsole
#-mwindows

WINDRES := windres

##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS =		-I$(INCLUDE_DIR) \
			-I$(INCLUDE_DIR)/win32 \
			-I$(IDLETRACK_TOP) \
			-I$(GAIM_TOP) \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(ASPELL_TOP)/include \
			-I$(GTKSPELL_TOP) \
			-I$(NSS_DIR)/include \
			-I$(NSPR_DIR)/include \
			-I$(LIBXML2_DIR)/include


LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_SRC) \
			-L$(IDLETRACK_TOP) \
			-L$(ASPELL_TOP)/lib \
			-L$(NSS_DIR)/lib \
			-L$(NSPR_DIR)/lib \
			-L$(LIBXML2_DIR)/lib

##
##  SOURCES, OBJECTS
##

DLL_C_SRC =	\
			account.c \
			accountopt.c \
			blist.c \
			buddyicon.c \
			cipher.c \
			circbuffer.c \
			cmds.c \
			connection.c \
			conversation.c \
			core.c \
			debug.c \
			dnssrv.c \
			eventloop.c \
			ft.c \
			gtkaccount.c \
			gtkblist.c \
			gtkconn.c \
			gtkconv.c \
			gtkcellrendererprogress.c \
			gtkdebug.c \
			gtkdialogs.c \
			gtkdnd-hints.c \
			gtkeventloop.c \
			gtkexpander.c \
			gtkft.c \
			gtkidle.c \
			gtkimhtml.c \
			gtkimhtmltoolbar.c \
			gtklog.c \
			gtkmain.c \
			gtkmenutray.c \
			gtknotify.c \
			gtkplugin.c \
			gtkpluginpref.c \
			gtkpounce.c \
			gtkprefs.c \
			gtkprivacy.c \
			gtkrequest.c \
			gtkroomlist.c \
			gtksavedstatuses.c \
			gtksound.c \
			gtksourceiter.c \
			gtkstatusbox.c \
			gtkstock.c \
			gtkthemes.c \
			gtkutils.c \
			gtkwhiteboard.c \
			idle.c \
			imgstore.c \
			log.c \
			mime.c \
			network.c \
			notify.c \
			ntlm.c \
			plugin.c \
			pluginpref.c \
			pounce.c \
			prefs.c \
			privacy.c \
			proxy.c \
			prpl.c \
			request.c \
			roomlist.c \
			savedstatuses.c \
			server.c \
			signals.c \
			sound.c \
			sslconn.c \
			status.c \
			stringref.c \
			stun.c \
			upnp.c \
			util.c \
			value.c \
			xmlnode.c \
			whiteboard.c \
			win32/win32dep.c \
			win32/libc_interface.c \
			win32/wspell.c \
			win32/untar.c

RC_SRC =		win32/gaimrc.rc

EXE_C_SRC = 		win_gaim.c

DLL_OBJECTS = $(DLL_C_SRC:%.c=%.o) 

EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) 

##
## LIBRARIES
##

DLL_LIBS =		-lgtk-win32-2.0 \
			-latk-1.0 \
			-lpango-1.0 \
			-lglib-2.0 \
			-lgthread-2.0 \
			-lgdk-win32-2.0 \
			-lgobject-2.0 \
			-lintl \
			-lgmodule-2.0 \
			-lgdk_pixbuf-2.0 \
			-lws2_32 \
			-liberty \
			-lwinmm \
			-lz \
			-lidletrack \
			-lnss3 \
			-lnspr4 \
			-lssl3 \
			-lxml2

EXE_LIBS =

##
## RULES
##

# How to make a C file
%.o: %.c
	$(CC) $(CFLAGS) $(INCLUDE_PATHS) $(DEFINES) -c $< -o $@

# How to make an RC file
%.o: %.rc
	$(WINDRES) -i $< -o $@

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: $(TARGET).exe $(TARGET).dll

install: all
	cp $(GAIM_SRC)/gaim.exe $(GAIM_SRC)/gaim.dll $(GAIM_INSTALL_DIR)

$(IDLETRACK_TOP)/idletrack.dll:
	$(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw

#
# BUILD DLL
#

$(TARGET).lib $(TARGET).dll: $(DLL_OBJECTS) $(IDLETRACK_TOP)/idletrack.dll
	$(CC) -shared $(DLL_OBJECTS) $(LIB_PATHS) $(DLL_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(TARGET).lib -o $(TARGET).dll

#
# BUILD EXE
#

$(TARGET).exe: $(TARGET).dll $(EXE_OBJECTS)
	$(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET).exe

$(TARGET)-portable.exe: clean_exe $(EXE_OBJECTS)
	$(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(TARGET)-portable.exe
	rm win_gaim.o

##
## CLEAN RULES
##

clean:
	$(MAKE) -C $(IDLETRACK_TOP) -f Makefile.mingw clean
	rm -rf *.o ./win32/*.o
	rm -rf $(TARGET).dll
	rm -rf $(TARGET).lib
	rm -rf $(TARGET).exe

clean_exe:
	rm -rf win_gaim.o