view src/circbuffer.c @ 13967:99b9b58b19dd

[gaim-migrate @ 16523] Fix a crazy MSN crash. Basically it's possible to have more than one slplink associated with a given switchboard, but our code did not allow for that. I think it happens when you're in a multi-user chat and you do stuff with multiple users that involves slplinks. Like maybe file transfer and buddy icon related stuff. Tracking this down took an ungodly amount of time, but thanks to Meebo for letting me do it :-) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 20 Jul 2006 07:31:15 +0000
parents 614c56622453
children
line wrap: on
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/*
 * @file circbuffer.h Buffer Utility Functions
 * @ingroup core
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"

#include "circbuffer.h"

#define DEFAULT_BUF_SIZE 256

GaimCircBuffer *
gaim_circ_buffer_new(gsize growsize) {
	GaimCircBuffer *buf = g_new0(GaimCircBuffer, 1);
	buf->growsize = growsize ? growsize : DEFAULT_BUF_SIZE;
	return buf;
}

void gaim_circ_buffer_destroy(GaimCircBuffer *buf) {
	g_return_if_fail(buf);
	g_free(buf->buffer);
	g_free(buf);
}

static void grow_circ_buffer(GaimCircBuffer *buf, gsize len) {
	int in_offset = 0, out_offset = 0;
	int start_buflen = buf->buflen;

	while ((buf->buflen - buf->bufused) < len)
		buf->buflen += buf->growsize;

	if (buf->inptr != NULL) {
		in_offset = buf->inptr - buf->buffer;
		out_offset = buf->outptr - buf->buffer;
	}
	buf->buffer = g_realloc(buf->buffer, buf->buflen);

	/* adjust the fill and remove pointer locations */
	if (buf->inptr == NULL) {
		buf->inptr = buf->outptr = buf->buffer;
	} else {
		buf->inptr = buf->buffer + in_offset;
		buf->outptr = buf->buffer + out_offset;
	}

	/* If the fill pointer is wrapped to before the remove
	 * pointer, we need to shift the data */
	if (in_offset < out_offset) {
		int shift_n = MIN(buf->buflen - start_buflen,
			in_offset);
		memcpy(buf->buffer + start_buflen, buf->buffer,
			shift_n);

		/* If we couldn't fit the wrapped read buffer
		 * at the end */
		if (shift_n < in_offset) {
			memmove(buf->buffer,
				buf->buffer + shift_n,
				in_offset - shift_n);
			buf->inptr = buf->buffer +
				(in_offset - shift_n);
		} else {
			buf->inptr = buf->buffer +
				start_buflen + in_offset;
		}
	}
}

void gaim_circ_buffer_append(GaimCircBuffer *buf, gconstpointer src, gsize len) {

	int len_stored;

	/* Grow the buffer, if necessary */
	if ((buf->buflen - buf->bufused) < len)
		grow_circ_buffer(buf, len);

	/* If there is not enough room to copy all of src before hitting
	 * the end of the buffer then we will need to do two copies.
	 * One copy from inptr to the end of the buffer, and the
	 * second copy from the start of the buffer to the end of src. */
	if (buf->inptr >= buf->outptr)
		len_stored = MIN(len, buf->buflen
			- (buf->inptr - buf->buffer));
	else
		len_stored = len;

	memcpy(buf->inptr, src, len_stored);

	if (len_stored < len) {
		memcpy(buf->buffer, src + len_stored, len - len_stored);
		buf->inptr = buf->buffer + (len - len_stored);
	} else if ((buf->buffer - buf->inptr) == len_stored) {
		buf->inptr = buf->buffer;
	} else {
		buf->inptr += len_stored;
	}

	buf->bufused += len;
}

gsize gaim_circ_buffer_get_max_read(GaimCircBuffer *buf) {
	int max_read;

	if (buf->bufused == 0)
		max_read = 0;
	else if ((buf->outptr - buf->inptr) >= 0)
		max_read = buf->buflen - (buf->outptr - buf->buffer);
	else
		max_read = buf->inptr - buf->outptr;

	return max_read;
}

gboolean gaim_circ_buffer_mark_read(GaimCircBuffer *buf, gsize len) {
	g_return_val_if_fail(gaim_circ_buffer_get_max_read(buf) >= len, FALSE);

	buf->outptr += len;
	buf->bufused -= len;
	/* wrap to the start if we're at the end */
	if ((buf->outptr - buf->buffer) == buf->buflen)
		buf->outptr = buf->buffer;

	return TRUE;
}