Mercurial > pidgin
view src/gaim-client.c @ 13967:99b9b58b19dd
[gaim-migrate @ 16523]
Fix a crazy MSN crash. Basically it's possible to have more than one
slplink associated with a given switchboard, but our code did not
allow for that. I think it happens when you're in a multi-user
chat and you do stuff with multiple users that involves slplinks.
Like maybe file transfer and buddy icon related stuff.
Tracking this down took an ungodly amount of time, but thanks to
Meebo for letting me do it :-)
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 20 Jul 2006 07:31:15 +0000 |
parents | 421a8523ad04 |
children | 8bda65b88e49 |
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#define DBUS_API_SUBJECT_TO_CHANGE #include <dbus/dbus-glib.h> #include <stdio.h> #include <stdlib.h> #include "dbus-gaim.h" #include "gaim-client-bindings.h" static DBusGConnection *bus; static DBusGProxy *gaim_proxy; static GList *garray_int_to_glist(GArray *array) { GList *list = NULL; int i; for(i = 0; i < array->len; i++) list = g_list_append(list, GINT_TO_POINTER(g_array_index(array,gint,i))); g_array_free(array, TRUE); return list; } static GSList *garray_int_to_gslist(GArray *array) { GSList *list = NULL; int i; for(i = 0; i < array->len; i++) list = g_slist_append(list, GINT_TO_POINTER(g_array_index(array,gint,i))); g_array_free(array, TRUE); return list; } #include "gaim-client-bindings.c" static void lose (const char *fmt, ...) G_GNUC_NORETURN G_GNUC_PRINTF (1, 2); static void lose_gerror (const char *prefix, GError *error) G_GNUC_NORETURN; static void lose (const char *str, ...) { va_list args; va_start (args, str); vfprintf (stderr, str, args); fputc ('\n', stderr); va_end (args); exit (1); } static void lose_gerror (const char *prefix, GError *error) { lose ("%s: %s", prefix, error->message); } void gaim_init(void) { GError *error = NULL; g_type_init (); bus = dbus_g_bus_get (DBUS_BUS_SESSION, &error); if (!bus) lose_gerror ("Couldn't connect to session bus", error); gaim_proxy = dbus_g_proxy_new_for_name (bus, DBUS_SERVICE_GAIM, DBUS_PATH_GAIM, DBUS_INTERFACE_GAIM); if (!gaim_proxy) lose_gerror ("Couldn't connect to the Gaim Service", error); }