view src/gtkconn.c @ 13967:99b9b58b19dd

[gaim-migrate @ 16523] Fix a crazy MSN crash. Basically it's possible to have more than one slplink associated with a given switchboard, but our code did not allow for that. I think it happens when you're in a multi-user chat and you do stuff with multiple users that involves slplinks. Like maybe file transfer and buddy icon related stuff. Tracking this down took an ungodly amount of time, but thanks to Meebo for letting me do it :-) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 20 Jul 2006 07:31:15 +0000
parents 69e02f13b525
children 87797e287549
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/*
 * @file gtkconn.c GTK+ Connection API
 * @ingroup gtkui
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#include "internal.h"
#include "gtkgaim.h"

#include "account.h"
#include "debug.h"
#include "notify.h"
#include "prefs.h"
#include "gtkblist.h"
#include "gtkconn.h"
#include "gtkdialogs.h"
#include "gtkstatusbox.h"
#include "gtkstock.h"
#include "gtkutils.h"
#include "util.h"

#define INITIAL_RECON_DELAY 8000
#define MAX_RECON_DELAY 600000

typedef struct {
	int delay;
	guint timeout;
} GaimAutoRecon;

/**
 * Contains accounts that are auto-reconnecting.
 * The key is a pointer to the GaimAccount and the
 * value is a pointer to a GaimAutoRecon.
 */
static GHashTable *hash = NULL;

static void
gaim_gtk_connection_connect_progress(GaimConnection *gc,
		const char *text, size_t step, size_t step_count)
{
	GaimGtkBuddyList *gtkblist = gaim_gtk_blist_get_default_gtk_blist();
	if (!gtkblist)
		return;
	gtk_gaim_status_box_set_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox),
					   (gaim_connections_get_connecting() != NULL));
	gtk_gaim_status_box_pulse_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox));
}

static void
gaim_gtk_connection_connected(GaimConnection *gc)
{
	GaimAccount *account;
	GaimGtkBuddyList *gtkblist;

	account  = gaim_connection_get_account(gc);
	gtkblist = gaim_gtk_blist_get_default_gtk_blist();

	if (gtkblist != NULL)
		gtk_gaim_status_box_set_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox),
					   (gaim_connections_get_connecting() != NULL));

	if (hash != NULL)
		g_hash_table_remove(hash, account);

	gaim_gtk_blist_update_account_error_state(account, NULL);
}

static void
gaim_gtk_connection_disconnected(GaimConnection *gc)
{
	GaimGtkBuddyList *gtkblist = gaim_gtk_blist_get_default_gtk_blist();
	if (!gtkblist)
		return;
	gtk_gaim_status_box_set_connecting(GTK_GAIM_STATUS_BOX(gtkblist->statusbox),
					   (gaim_connections_get_connecting() != NULL));

	if (gaim_connections_get_all() != NULL)
		return;

	gaim_gtkdialogs_destroy_all();
}

static void
gaim_gtk_connection_notice(GaimConnection *gc,
		const char *text)
{
}


static void
free_auto_recon(gpointer data)
{
	GaimAutoRecon *info = data;

	if (info->timeout != 0)
		g_source_remove(info->timeout);

	g_free(info);
}

static gboolean
do_signon(gpointer data)
{
	GaimAccount *account = data;
	GaimAutoRecon *info;
	GaimStatus *status;

	gaim_debug_info("autorecon", "do_signon called\n");
	g_return_val_if_fail(account != NULL, FALSE);
	info = g_hash_table_lookup(hash, account);

	if (info)
		info->timeout = 0;

	status = gaim_account_get_active_status(account);
	if (gaim_status_is_online(status))
	{
		gaim_debug_info("autorecon", "calling gaim_account_connect\n");
		gaim_account_connect(account);
		gaim_debug_info("autorecon", "done calling gaim_account_connect\n");
	}

	return FALSE;
}

static void
gaim_gtk_connection_report_disconnect(GaimConnection *gc, const char *text)
{
	GaimAccount *account = NULL;
	GaimAutoRecon *info;

	account = gaim_connection_get_account(gc);
	info = g_hash_table_lookup(hash, account);

	gaim_gtk_blist_update_account_error_state(account, text);
	if (!gc->wants_to_die) {
		if (info == NULL) {
			info = g_new0(GaimAutoRecon, 1);
			g_hash_table_insert(hash, account, info);
			info->delay = INITIAL_RECON_DELAY;
		} else {
			info->delay = MIN(2 * info->delay, MAX_RECON_DELAY);
			if (info->timeout != 0)
				g_source_remove(info->timeout);
		}
		info->timeout = g_timeout_add(info->delay, do_signon, account);
	} else {
		char *p, *s, *n=NULL ;
		if (info != NULL)
			g_hash_table_remove(hash, account);

		if (gaim_account_get_alias(account))
		{
			n = g_strdup_printf("%s (%s) (%s)",
					gaim_account_get_username(account),
					gaim_account_get_alias(account),
					gaim_account_get_protocol_name(account));
		}
		else
		{
			n = g_strdup_printf("%s (%s)",
					gaim_account_get_username(account),
					gaim_account_get_protocol_name(account));
		}

		p = g_strdup_printf(_("%s disconnected"), n);
		s = g_strdup_printf(_("%s was disconnected due to an error: %s\n"
				"Gaim will not attempt to reconnect the account until you "
				"correct the error and re-enable the account."), n, text);
		gaim_notify_error(NULL, NULL, p, s);
		g_free(p);
		g_free(s);
		g_free(n);

		/*
		 * TODO: Do we really want to disable the account when it's
		 * disconnected by wants_to_die?  This happens when you sign
		 * on from somewhere else, or when you enter an invalid password.
		 */
		gaim_account_set_enabled(account, GAIM_GTK_UI, FALSE);
	}
}

static GaimConnectionUiOps conn_ui_ops =
{
	gaim_gtk_connection_connect_progress,
	gaim_gtk_connection_connected,
	gaim_gtk_connection_disconnected,
	gaim_gtk_connection_notice,
	gaim_gtk_connection_report_disconnect,
};

GaimConnectionUiOps *
gaim_gtk_connections_get_ui_ops(void)
{
	return &conn_ui_ops;
}

static void
account_removed_cb(GaimAccount *account, gpointer user_data)
{
	g_hash_table_remove(hash, account);

	gaim_gtk_blist_update_account_error_state(account, NULL);
}


/**************************************************************************
* GTK+ connection glue
**************************************************************************/

void *
gaim_gtk_connection_get_handle(void)
{
	static int handle;

	return &handle;
}

void
gaim_gtk_connection_init(void)
{
	hash = g_hash_table_new_full(
							g_direct_hash, g_direct_equal,
							NULL, free_auto_recon);

	gaim_signal_connect(gaim_accounts_get_handle(), "account-removed",
						gaim_gtk_connection_get_handle(),
						GAIM_CALLBACK(account_removed_cb), NULL);
}

void
gaim_gtk_connection_uninit(void)
{
	gaim_signals_disconnect_by_handle(gaim_gtk_connection_get_handle());

	g_hash_table_destroy(hash);
}