Mercurial > pidgin
view src/notify.c @ 13967:99b9b58b19dd
[gaim-migrate @ 16523]
Fix a crazy MSN crash. Basically it's possible to have more than one
slplink associated with a given switchboard, but our code did not
allow for that. I think it happens when you're in a multi-user
chat and you do stuff with multiple users that involves slplinks.
Like maybe file transfer and buddy icon related stuff.
Tracking this down took an ungodly amount of time, but thanks to
Meebo for letting me do it :-)
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 20 Jul 2006 07:31:15 +0000 |
parents | d12bbe6da705 |
children | 6a5aaf46bd52 |
line wrap: on
line source
/** * @file notify.c Notification API * @ingroup core * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "notify.h" static GaimNotifyUiOps *notify_ui_ops = NULL; static GList *handles = NULL; typedef struct { GaimNotifyType type; void *handle; void *ui_handle; GaimNotifyCloseCallback cb; gpointer cb_user_data; } GaimNotifyInfo; void * gaim_notify_message(void *handle, GaimNotifyMsgType type, const char *title, const char *primary, const char *secondary, GaimNotifyCloseCallback cb, gpointer user_data) { GaimNotifyUiOps *ops; g_return_val_if_fail(primary != NULL, NULL); ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_message != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_MESSAGE; info->handle = handle; info->ui_handle = ops->notify_message(type, title, primary, secondary); info->cb = cb; info->cb_user_data = user_data; handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_notify_email(void *handle, const char *subject, const char *from, const char *to, const char *url, GaimNotifyCloseCallback cb, gpointer user_data) { GaimNotifyUiOps *ops; ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_email != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_EMAIL; info->handle = handle; info->ui_handle = ops->notify_email(handle, subject, from, to, url); info->cb = cb; info->cb_user_data = user_data; handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_notify_emails(void *handle, size_t count, gboolean detailed, const char **subjects, const char **froms, const char **tos, const char **urls, GaimNotifyCloseCallback cb, gpointer user_data) { GaimNotifyUiOps *ops; g_return_val_if_fail(count != 0, NULL); if (count == 1) { return gaim_notify_email(handle, (subjects == NULL ? NULL : *subjects), (froms == NULL ? NULL : *froms), (tos == NULL ? NULL : *tos), (urls == NULL ? NULL : *urls), cb, user_data); } ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_emails != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_EMAILS; info->handle = handle; info->ui_handle = ops->notify_emails(handle, count, detailed, subjects, froms, tos, urls); info->cb = cb; info->cb_user_data = user_data; handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_notify_formatted(void *handle, const char *title, const char *primary, const char *secondary, const char *text, GaimNotifyCloseCallback cb, gpointer user_data) { GaimNotifyUiOps *ops; g_return_val_if_fail(primary != NULL, NULL); ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_formatted != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_FORMATTED; info->handle = handle; info->ui_handle = ops->notify_formatted(title, primary, secondary, text); info->cb = cb; info->cb_user_data = user_data; handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void * gaim_notify_searchresults(GaimConnection *gc, const char *title, const char *primary, const char *secondary, GaimNotifySearchResults *results, GaimNotifyCloseCallback cb, gpointer user_data) { GaimNotifyUiOps *ops; ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_searchresults != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_SEARCHRESULTS; info->handle = gc; info->ui_handle = ops->notify_searchresults(gc, title, primary, secondary, results, user_data); info->cb = cb; info->cb_user_data = user_data; handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void gaim_notify_searchresults_free(GaimNotifySearchResults *results) { GList *l; g_return_if_fail(results != NULL); for (l = results->buttons; l; l = g_list_delete_link(l, l)) { GaimNotifySearchButton *button = l->data; g_free(button); } results->buttons = NULL; for (l = results->rows; l; l = g_list_delete_link(l, l)) { GList *row = l->data; for (; row; row = g_list_delete_link(row, row)) { gchar *str = row->data; g_free(str); } } results->rows = NULL; for (l = results->columns; l; l = g_list_delete_link(l, l)) { GaimNotifySearchColumn *column = l->data; g_free(column->title); g_free(column); } results->columns = NULL; g_free(results); } void gaim_notify_searchresults_new_rows(GaimConnection *gc, GaimNotifySearchResults *results, void *data) { GaimNotifyUiOps *ops; ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_searchresults != NULL) { ops->notify_searchresults_new_rows(gc, results, data); } } void gaim_notify_searchresults_button_add(GaimNotifySearchResults *results, GaimNotifySearchButtonType type, GaimNotifySearchResultsCallback cb) { GaimNotifySearchButton *button; g_return_if_fail(results != NULL); g_return_if_fail(cb != NULL); button = g_new0(GaimNotifySearchButton, 1); button->callback = cb; button->type = type; results->buttons = g_list_append(results->buttons, button); } void gaim_notify_searchresults_button_add_labeled(GaimNotifySearchResults *results, const char *label, GaimNotifySearchResultsCallback cb) { GaimNotifySearchButton *button; g_return_if_fail(results != NULL); g_return_if_fail(cb != NULL); g_return_if_fail(label != NULL); g_return_if_fail(*label != '\0'); button = g_new0(GaimNotifySearchButton, 1); button->callback = cb; button->type = GAIM_NOTIFY_BUTTON_LABELED; button->label = g_strdup(label); results->buttons = g_list_append(results->buttons, button); } GaimNotifySearchResults * gaim_notify_searchresults_new() { GaimNotifySearchResults *rs = g_new0(GaimNotifySearchResults, 1); return rs; } void gaim_notify_searchresults_column_add(GaimNotifySearchResults *results, GaimNotifySearchColumn *column) { g_return_if_fail(results != NULL); g_return_if_fail(column != NULL); results->columns = g_list_append(results->columns, column); } void gaim_notify_searchresults_row_add(GaimNotifySearchResults *results, GList *row) { g_return_if_fail(results != NULL); g_return_if_fail(row != NULL); results->rows = g_list_append(results->rows, row); } GaimNotifySearchColumn * gaim_notify_searchresults_column_new(const char *title) { GaimNotifySearchColumn *sc; g_return_val_if_fail(title != NULL, NULL); sc = g_new0(GaimNotifySearchColumn, 1); sc->title = g_strdup(title); return sc; } guint gaim_notify_searchresults_get_columns_count(GaimNotifySearchResults *results) { g_return_val_if_fail(results != NULL, 0); return g_list_length(results->columns); } guint gaim_notify_searchresults_get_rows_count(GaimNotifySearchResults *results) { g_return_val_if_fail(results != NULL, 0); return g_list_length(results->rows); } char * gaim_notify_searchresults_column_get_title(GaimNotifySearchResults *results, unsigned int column_id) { g_return_val_if_fail(results != NULL, NULL); return ((GaimNotifySearchColumn *)g_list_nth_data(results->columns, column_id))->title; } GList * gaim_notify_searchresults_row_get(GaimNotifySearchResults *results, unsigned int row_id) { g_return_val_if_fail(results != NULL, NULL); return g_list_nth_data(results->rows, row_id); } void * gaim_notify_userinfo(GaimConnection *gc, const char *who, const char *text, GaimNotifyCloseCallback cb, gpointer user_data) { GaimNotifyUiOps *ops; g_return_val_if_fail(who != NULL, NULL); ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_userinfo != NULL) { GaimNotifyInfo *info; char *infotext = g_strdup(text); info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_USERINFO; info->handle = gc; gaim_signal_emit(gaim_notify_get_handle(), "displaying-userinfo", gaim_connection_get_account(gc), who, &infotext); info->ui_handle = ops->notify_userinfo(gc, who, infotext); info->cb = cb; info->cb_user_data = user_data; handles = g_list_append(handles, info); g_free(infotext); return info->ui_handle; } return NULL; } void * gaim_notify_uri(void *handle, const char *uri) { GaimNotifyUiOps *ops; g_return_val_if_fail(uri != NULL, NULL); ops = gaim_notify_get_ui_ops(); if (ops != NULL && ops->notify_uri != NULL) { GaimNotifyInfo *info; info = g_new0(GaimNotifyInfo, 1); info->type = GAIM_NOTIFY_URI; info->handle = handle; info->ui_handle = ops->notify_uri(uri); handles = g_list_append(handles, info); return info->ui_handle; } return NULL; } void gaim_notify_close(GaimNotifyType type, void *ui_handle) { GList *l; GaimNotifyUiOps *ops; g_return_if_fail(ui_handle != NULL); ops = gaim_notify_get_ui_ops(); for (l = handles; l != NULL; l = l->next) { GaimNotifyInfo *info = l->data; if (info->ui_handle == ui_handle) { handles = g_list_remove(handles, info); if (ops != NULL && ops->close_notify != NULL) ops->close_notify(info->type, ui_handle); if (info->cb != NULL) info->cb(info->cb_user_data); g_free(info); break; } } } void gaim_notify_close_with_handle(void *handle) { GList *l, *l_next; GaimNotifyUiOps *ops; g_return_if_fail(handle != NULL); ops = gaim_notify_get_ui_ops(); for (l = handles; l != NULL; l = l_next) { GaimNotifyInfo *info = l->data; l_next = l->next; if (info->handle == handle) { handles = g_list_remove(handles, info); if (ops != NULL && ops->close_notify != NULL) ops->close_notify(info->type, info->ui_handle); if (info->cb != NULL) info->cb(info->cb_user_data); g_free(info); } } } void gaim_notify_set_ui_ops(GaimNotifyUiOps *ops) { notify_ui_ops = ops; } GaimNotifyUiOps * gaim_notify_get_ui_ops(void) { return notify_ui_ops; } void * gaim_notify_get_handle(void) { static int handle; return &handle; } void gaim_notify_init(void) { gpointer handle = gaim_notify_get_handle(); gaim_signal_register(handle, "displaying-userinfo", gaim_marshal_VOID__POINTER_POINTER_POINTER, NULL, 3, gaim_value_new(GAIM_TYPE_SUBTYPE, GAIM_SUBTYPE_ACCOUNT), gaim_value_new(GAIM_TYPE_STRING), gaim_value_new_outgoing(GAIM_TYPE_STRING)); } void gaim_notify_uninit(void) { gaim_signals_unregister_by_instance(gaim_notify_get_handle()); }