view src/protocols/msn/httpconn.h @ 13967:99b9b58b19dd

[gaim-migrate @ 16523] Fix a crazy MSN crash. Basically it's possible to have more than one slplink associated with a given switchboard, but our code did not allow for that. I think it happens when you're in a multi-user chat and you do stuff with multiple users that involves slplinks. Like maybe file transfer and buddy icon related stuff. Tracking this down took an ungodly amount of time, but thanks to Meebo for letting me do it :-) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 20 Jul 2006 07:31:15 +0000
parents 614c56622453
children e149556f7569
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/**
 * @file httpconn.h HTTP connection
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_HTTPCONN_H_
#define _MSN_HTTPCONN_H_

typedef struct _MsnHttpConn MsnHttpConn;

#include "circbuffer.h"
#include "servconn.h"

/**
 * An HTTP Connection.
 */
struct _MsnHttpConn
{
	MsnSession *session; /**< The MSN Session. */
	MsnServConn *servconn; /**< The connection object. */

	char *full_session_id; /**< The full session id. */
	char *session_id; /**< The trimmed session id. */

	int timer; /**< The timer for polling. */

	gboolean waiting_response; /**< The flag that states if we are waiting
								 a response from the server. */
	gboolean connected;        /**< The flag that states if the connection is on. */
	gboolean virgin;           /**< The flag that states if this connection
								 should specify the host (not gateway) to
								 connect to. */

	char *host; /**< The HTTP gateway host. */
	GList *queue; /**< The queue of data chunks to write. */

	int fd; /**< The connection's file descriptor. */
	guint inpa; /**< The connection's input handler. */

	char *rx_buf; /**< The receive buffer. */
	int rx_len; /**< The receive buffer length. */

	GaimCircBuffer *tx_buf;
	guint tx_handler;
};

/**
 * Creates a new HTTP connection object.
 *
 * @param servconn The connection object.
 *
 * @return The new object.
 */
MsnHttpConn *msn_httpconn_new(MsnServConn *servconn);

/**
 * Destroys an HTTP connection object.
 *
 * @param httpconn The HTTP connection object.
 */
void msn_httpconn_destroy(MsnHttpConn *httpconn);

/**
 * Writes a chunk of data to the HTTP connection.
 *
 * @param servconn    The server connection.
 * @param data        The data to write.
 * @param data_len    The size of the data to write.
 *
 * @return The number of bytes written.
 */
ssize_t msn_httpconn_write(MsnHttpConn *httpconn, const char *data, size_t data_len);

/**
 * Connects the HTTP connection object to a host.
 *
 * @param httpconn The HTTP connection object.
 * @param host The host to connect to.
 * @param port The port to connect to.
 */
gboolean msn_httpconn_connect(MsnHttpConn *httpconn,
							  const char *host, int port);

/**
 * Disconnects the HTTP connection object.
 *
 * @param httpconn The HTTP connection object.
 */
void msn_httpconn_disconnect(MsnHttpConn *httpconn);

#endif /* _MSN_HTTPCONN_H_ */