view src/protocols/msn/state.h @ 13967:99b9b58b19dd

[gaim-migrate @ 16523] Fix a crazy MSN crash. Basically it's possible to have more than one slplink associated with a given switchboard, but our code did not allow for that. I think it happens when you're in a multi-user chat and you do stuff with multiple users that involves slplinks. Like maybe file transfer and buddy icon related stuff. Tracking this down took an ungodly amount of time, but thanks to Meebo for letting me do it :-) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 20 Jul 2006 07:31:15 +0000
parents 06368415c89c
children 23258253c7a0
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/**
 * @file state.h State functions and definitions
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _MSN_STATE_H_
#define _MSN_STATE_H_

/**
 * Away types.
 */
typedef enum
{
	MSN_ONLINE  = 1,
	MSN_BUSY    = 2,
	MSN_IDLE    = 3,
	MSN_BRB     = 4,
	MSN_AWAY    = 5,
	MSN_PHONE   = 6,
	MSN_LUNCH   = 7,
	MSN_OFFLINE = 8,
	MSN_HIDDEN  = 9

} MsnAwayType;

/**
 * Changes the status of the user.
 *
 * @param session The MSN session.
 */
void msn_change_status(MsnSession *session);

/**
 * Returns the string representation of an away type.
 *
 * @param type The away type.
 *
 * @return The string representation of the away type.
 */
const char *msn_away_get_text(MsnAwayType type);

const char *msn_state_get_text(MsnAwayType state);

MsnAwayType msn_state_from_account(GaimAccount *account);

#endif /* _MSN_STATE_H_ */