view src/protocols/qq/group_hash.c @ 13967:99b9b58b19dd

[gaim-migrate @ 16523] Fix a crazy MSN crash. Basically it's possible to have more than one slplink associated with a given switchboard, but our code did not allow for that. I think it happens when you're in a multi-user chat and you do stuff with multiple users that involves slplinks. Like maybe file transfer and buddy icon related stuff. Tracking this down took an ungodly amount of time, but thanks to Meebo for letting me do it :-) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 20 Jul 2006 07:31:15 +0000
parents 983fd420e86b
children ef8490f9e823
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/**
* The QQ2003C protocol plugin
 *
 * for gaim
 *
 * Copyright (C) 2004 Puzzlebird
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

// START OF FILE
/*****************************************************************************/
#include "blist.h"		// gaim_blist_find_chat
#include "debug.h"		// gaim_debug

#include "utils.h"		// qq_string_to_dec_value
#include "buddy_opt.h"		// qq_get_gaim_group
#include "group_hash.h"
#include "group_misc.h"		// qq_group_get_auth_index_str

/*****************************************************************************/
static gchar *_qq_group_set_my_status_desc(qq_group * group)
{
	const char *status_desc;
	g_return_val_if_fail(group != NULL, g_strdup(""));

	switch (group->my_status) {
	case QQ_GROUP_MEMBER_STATUS_NOT_MEMBER:
		status_desc = _("I am not member");
		break;
	case QQ_GROUP_MEMBER_STATUS_IS_MEMBER:
		status_desc = _("I am a member");
		break;
	case QQ_GROUP_MEMBER_STATUS_APPLYING:
		status_desc = _("I am applying to join");
		break;
	case QQ_GROUP_MEMBER_STATUS_IS_ADMIN:
		status_desc = _("I am the admin");
		break;
	default:
		status_desc = _("Unknown status");
	}			// switch

	return g_strdup(status_desc);
}				// _qq_group_set_my_status_desc

/*****************************************************************************/
static void _qq_group_add_to_blist(GaimConnection * gc, qq_group * group)
{
	GHashTable *components;
	GaimGroup *g;
	GaimChat *chat;
	components = qq_group_to_hashtable(group);
	chat = gaim_chat_new(gaim_connection_get_account(gc), group->group_name_utf8, components);
	g = qq_get_gaim_group(GAIM_GROUP_QQ_QUN);
	gaim_blist_add_chat(chat, g, NULL);
	gaim_debug(GAIM_DEBUG_INFO, "QQ", "You have add group \"%s\" to blist locally\n", group->group_name_utf8);
}				// _qq_group_add_to_blist

/*****************************************************************************/
// create a dummy qq_group, which includes only internal_id and external_id
// all other attributes should be set to empty.
// and we need to send a get_group_info to QQ server to update it right away
qq_group *qq_group_create_by_id(GaimConnection * gc, guint32 internal_id, guint32 external_id) {
	qq_group *group;
	qq_data *qd;

	g_return_val_if_fail(gc != NULL && gc->proto_data != NULL, NULL);
	g_return_val_if_fail(internal_id > 0, NULL);
	qd = (qq_data *) gc->proto_data;

	group = g_new0(qq_group, 1);
	group->my_status = QQ_GROUP_MEMBER_STATUS_NOT_MEMBER;
	group->my_status_desc = _qq_group_set_my_status_desc(group);
	group->internal_group_id = internal_id;
	group->external_group_id = external_id;
	group->group_type = 0x01;	// assume permanent Qun
	group->creator_uid = 10000;	// assume by QQ admin
	group->group_category = 0x01;
	group->auth_type = 0x02;	// assume need auth
	group->group_name_utf8 = g_strdup("");
	group->group_desc_utf8 = g_strdup("");
	group->notice_utf8 = g_strdup("");
	group->members = NULL;

	qd->groups = g_list_append(qd->groups, group);
	_qq_group_add_to_blist(gc, group);

	return group;
}				// qq_group_create_by_id

/*****************************************************************************/
// convert a qq_group to hash-table, which could be component of GaimChat
GHashTable *qq_group_to_hashtable(qq_group * group)
{
	GHashTable *components;
	components = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, g_free);
	g_hash_table_insert(components, g_strdup(QQ_GROUP_KEY_MEMBER_STATUS), g_strdup_printf("%d", group->my_status));
	group->my_status_desc = _qq_group_set_my_status_desc(group);

	g_hash_table_insert(components,
			    g_strdup(QQ_GROUP_KEY_INTERNAL_ID), g_strdup_printf("%d", group->internal_group_id));
	g_hash_table_insert(components, g_strdup(QQ_GROUP_KEY_EXTERNAL_ID),
			    g_strdup_printf("%d", group->external_group_id));
	g_hash_table_insert(components, g_strdup(QQ_GROUP_KEY_GROUP_TYPE), g_strdup_printf("%d", group->group_type));
	g_hash_table_insert(components, g_strdup(QQ_GROUP_KEY_CREATOR_UID), g_strdup_printf("%d", group->creator_uid));
	g_hash_table_insert(components,
			    g_strdup(QQ_GROUP_KEY_GROUP_CATEGORY), g_strdup_printf("%d", group->group_category));
	g_hash_table_insert(components, g_strdup(QQ_GROUP_KEY_AUTH_TYPE), g_strdup_printf("%d", group->auth_type));
	g_hash_table_insert(components, g_strdup(QQ_GROUP_KEY_MEMBER_STATUS_DESC), g_strdup(group->my_status_desc));
	g_hash_table_insert(components, g_strdup(QQ_GROUP_KEY_GROUP_NAME_UTF8), g_strdup(group->group_name_utf8));
	g_hash_table_insert(components, g_strdup(QQ_GROUP_KEY_GROUP_DESC_UTF8), g_strdup(group->group_desc_utf8));
	return components;
}				// qq_group_to_hashtable

/*****************************************************************************/
// create a qq_group from hashtable
qq_group *qq_group_from_hashtable(GaimConnection * gc, GHashTable * data)
{
	qq_data *qd;
	qq_group *group;

	g_return_val_if_fail(gc != NULL && gc->proto_data != NULL, NULL);
	g_return_val_if_fail(data != NULL, NULL);
	qd = (qq_data *) gc->proto_data;

	group = g_new0(qq_group, 1);
	group->my_status =
	    qq_string_to_dec_value
	    (NULL ==
	     g_hash_table_lookup(data,
				 QQ_GROUP_KEY_MEMBER_STATUS) ?
	     g_strdup_printf("%d",
			     QQ_GROUP_MEMBER_STATUS_NOT_MEMBER) :
	     g_hash_table_lookup(data, QQ_GROUP_KEY_MEMBER_STATUS));
	group->internal_group_id = qq_string_to_dec_value(g_hash_table_lookup(data, QQ_GROUP_KEY_INTERNAL_ID));
	group->external_group_id = qq_string_to_dec_value(g_hash_table_lookup(data, QQ_GROUP_KEY_EXTERNAL_ID));
	group->group_type = qq_string_to_dec_value(g_hash_table_lookup(data, QQ_GROUP_KEY_GROUP_TYPE));
	group->creator_uid = qq_string_to_dec_value(g_hash_table_lookup(data, QQ_GROUP_KEY_CREATOR_UID));
	group->group_category = qq_string_to_dec_value(g_hash_table_lookup(data, QQ_GROUP_KEY_GROUP_CATEGORY));
	group->auth_type = qq_string_to_dec_value(g_hash_table_lookup(data, QQ_GROUP_KEY_AUTH_TYPE));
	group->group_name_utf8 = g_strdup(g_hash_table_lookup(data, QQ_GROUP_KEY_GROUP_NAME_UTF8));
	group->group_desc_utf8 = g_strdup(g_hash_table_lookup(data, QQ_GROUP_KEY_GROUP_DESC_UTF8));
	group->my_status_desc = _qq_group_set_my_status_desc(group);

	qd->groups = g_list_append(qd->groups, group);

	return group;
}				// qq_group_from_hashtable

/*****************************************************************************/
// refresh group local subscription
void qq_group_refresh(GaimConnection * gc, qq_group * group)
{
	GaimChat *chat;
	g_return_if_fail(gc != NULL && group != NULL);

	chat = gaim_blist_find_chat(gaim_connection_get_account(gc), g_strdup_printf("%d", group->external_group_id));
	if (chat == NULL && group->my_status != QQ_GROUP_MEMBER_STATUS_NOT_MEMBER)
		_qq_group_add_to_blist(gc, group);
	else if (chat != NULL) {	// we have a local record, update its info
		// if there is group_name_utf8, we update the group name
		if (group->group_name_utf8 != NULL && strlen(group->group_name_utf8) > 0)
			gaim_blist_alias_chat(chat, group->group_name_utf8);
		g_hash_table_replace(chat->components,
				     g_strdup(QQ_GROUP_KEY_MEMBER_STATUS), g_strdup_printf("%d", group->my_status));
		group->my_status_desc = _qq_group_set_my_status_desc(group);
		g_hash_table_replace(chat->components,
				     g_strdup(QQ_GROUP_KEY_MEMBER_STATUS_DESC), g_strdup(group->my_status_desc));
		g_hash_table_replace(chat->components,
				     g_strdup(QQ_GROUP_KEY_INTERNAL_ID),
				     g_strdup_printf("%d", group->internal_group_id));
		g_hash_table_replace(chat->components,
				     g_strdup(QQ_GROUP_KEY_EXTERNAL_ID),
				     g_strdup_printf("%d", group->external_group_id));
		g_hash_table_replace(chat->components,
				     g_strdup(QQ_GROUP_KEY_GROUP_TYPE), g_strdup_printf("%d", group->group_type));
		g_hash_table_replace(chat->components,
				     g_strdup(QQ_GROUP_KEY_CREATOR_UID), g_strdup_printf("%d", group->creator_uid));
		g_hash_table_replace(chat->components,
				     g_strdup(QQ_GROUP_KEY_GROUP_CATEGORY),
				     g_strdup_printf("%d", group->group_category));
		g_hash_table_replace(chat->components,
				     g_strdup(QQ_GROUP_KEY_AUTH_TYPE), g_strdup_printf("%d", group->auth_type));
		g_hash_table_replace(chat->components,
				     g_strdup(QQ_GROUP_KEY_GROUP_NAME_UTF8), g_strdup(group->group_name_utf8));
		g_hash_table_replace(chat->components,
				     g_strdup(QQ_GROUP_KEY_GROUP_DESC_UTF8), g_strdup(group->group_desc_utf8));
	}			// if chat
}				// qq_group_refresh

/*****************************************************************************/
// END OF FILE