view src/protocols/qq/group_join.c @ 13967:99b9b58b19dd

[gaim-migrate @ 16523] Fix a crazy MSN crash. Basically it's possible to have more than one slplink associated with a given switchboard, but our code did not allow for that. I think it happens when you're in a multi-user chat and you do stuff with multiple users that involves slplinks. Like maybe file transfer and buddy icon related stuff. Tracking this down took an ungodly amount of time, but thanks to Meebo for letting me do it :-) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 20 Jul 2006 07:31:15 +0000
parents 983fd420e86b
children ef8490f9e823
line wrap: on
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/**
* The QQ2003C protocol plugin
 *
 * for gaim
 *
 * Copyright (C) 2004 Puzzlebird
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

// START OF FILE
/*****************************************************************************/
#include "debug.h"		// gaim_debug
#include "notify.h"		// gaim_notify_xxx
#include "request.h"		// gaim_request_input
#include "server.h"		// serv_got_joined_chat

#include "buddy_opt.h"		// gc_and_uid
#include "char_conv.h"		// QQ_CHARSET_DEFAULT
#include "group_conv.h"		// qq_group_conv_show_window
#include "group_find.h"		// qq_group_find_by_internal_group_id
#include "group_free.h"		// qq_group_remove_by_internal_group_id
#include "group_hash.h"		// qq_group_refresh
#include "group_info.h"		// qq_send_cmd_group_get_group_info
#include "group_join.h"
#include "group_opt.h"		// qq_send_cmd_group_auth
#include "group_network.h"	// qq_send_group_cmd

enum {
	QQ_GROUP_JOIN_OK = 0x01,
	QQ_GROUP_JOIN_NEED_AUTH = 0x02,
};

/*****************************************************************************/
static void _qq_group_exit_with_gc_and_id(gc_and_uid * g)
{
	GaimConnection *gc;
	guint32 internal_group_id;
	qq_group *group;

	g_return_if_fail(g != NULL && g->gc != NULL && g->uid > 0);
	gc = g->gc;
	internal_group_id = g->uid;

	group = qq_group_find_by_internal_group_id(gc, internal_group_id);
	g_return_if_fail(group != NULL);

	qq_send_cmd_group_exit_group(gc, group);
}				// _qq_group_exist_with_gc_and_id

/*****************************************************************************/
// send packet to join a group without auth
static void _qq_send_cmd_group_join_group(GaimConnection * gc, qq_group * group)
{
	guint8 *raw_data, *cursor;
	gint bytes, data_len;

	g_return_if_fail(gc != NULL && group != NULL);
	if (group->my_status == QQ_GROUP_MEMBER_STATUS_NOT_MEMBER) {
		group->my_status = QQ_GROUP_MEMBER_STATUS_APPLYING;
		qq_group_refresh(gc, group);
	}			// if group->my_status

	data_len = 5;
	raw_data = g_newa(guint8, data_len);
	cursor = raw_data;

	bytes = 0;
	bytes += create_packet_b(raw_data, &cursor, QQ_GROUP_CMD_JOIN_GROUP);
	bytes += create_packet_dw(raw_data, &cursor, group->internal_group_id);

	if (bytes != data_len)
		gaim_debug(GAIM_DEBUG_ERROR, "QQ",
			   "Fail create packet for %s\n", qq_group_cmd_get_desc(QQ_GROUP_CMD_JOIN_GROUP));
	else
		qq_send_group_cmd(gc, group, raw_data, data_len);
}				// _qq_send_cmd_group_join_group

/*****************************************************************************/
static void _qq_group_join_auth_with_gc_and_id(gc_and_uid * g, const gchar * reason_utf8)
{
	GaimConnection *gc;
	qq_group *group;
	guint32 internal_group_id;

	g_return_if_fail(g != NULL && g->gc != NULL && g->uid > 0);
	gc = g->gc;
	internal_group_id = g->uid;

	group = qq_group_find_by_internal_group_id(gc, internal_group_id);
	if (group == NULL) {
		gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Can not find qq_group by internal_id: %d\n", internal_group_id);
		return;
	} else			// everything is OK
		qq_send_cmd_group_auth(gc, group, QQ_GROUP_AUTH_REQUEST_APPLY, 0, reason_utf8);

}				// _qq_group_join_auth_with_gc_and_id

/*****************************************************************************/
static void _qq_group_join_auth(GaimConnection * gc, qq_group * group)
{
	gchar *msg;
	gc_and_uid *g;
	g_return_if_fail(gc != NULL && group != NULL);

	gaim_debug(GAIM_DEBUG_INFO, "QQ", "Group (internal id: %d) needs authentication\n", group->internal_group_id);

	msg = g_strdup_printf("Group \"%s\" needs authentication\n", group->group_name_utf8);
	g = g_new0(gc_and_uid, 1);
	g->gc = gc;
	g->uid = group->internal_group_id;
	gaim_request_input(gc, NULL, msg,
			   _("Input request here"),
			   _("Would you be my friend?"), TRUE, FALSE, NULL,
			   _("Send"),
			   G_CALLBACK(_qq_group_join_auth_with_gc_and_id),
			   _("Cancel"), G_CALLBACK(qq_do_nothing_with_gc_and_uid), g);
	g_free(msg);
}				// _qq_group_join_auth

/*****************************************************************************/
void qq_send_cmd_group_auth(GaimConnection * gc, qq_group * group, guint8 opt, guint32 uid, const gchar * reason_utf8) {
	guint8 *raw_data, *cursor;
	gchar *reason_qq;
	gint bytes, data_len;

	g_return_if_fail(gc != NULL && group != NULL);

	if (reason_utf8 == NULL || strlen(reason_utf8) == 0)
		reason_qq = g_strdup("");
	else
		reason_qq = utf8_to_qq(reason_utf8, QQ_CHARSET_DEFAULT);

	if (opt == QQ_GROUP_AUTH_REQUEST_APPLY) {
		group->my_status = QQ_GROUP_MEMBER_STATUS_APPLYING;
		qq_group_refresh(gc, group);
		uid = 0;
	}			// if (opt == QQ_GROUP_AUTH_REQUEST_APPLY)

	data_len = 10 + strlen(reason_qq) + 1;
	raw_data = g_newa(guint8, data_len);
	cursor = raw_data;

	bytes = 0;
	bytes += create_packet_b(raw_data, &cursor, QQ_GROUP_CMD_JOIN_GROUP_AUTH);
	bytes += create_packet_dw(raw_data, &cursor, group->internal_group_id);
	bytes += create_packet_b(raw_data, &cursor, opt);
	bytes += create_packet_dw(raw_data, &cursor, uid);
	bytes += create_packet_b(raw_data, &cursor, strlen(reason_qq));
	bytes += create_packet_data(raw_data, &cursor, reason_qq, strlen(reason_qq));

	if (bytes != data_len)
		gaim_debug(GAIM_DEBUG_ERROR, "QQ",
			   "Fail create packet for %s\n", qq_group_cmd_get_desc(QQ_GROUP_CMD_JOIN_GROUP_AUTH));
	else
		qq_send_group_cmd(gc, group, raw_data, data_len);
}				// qq_send_packet_group_auth

/*****************************************************************************/
// send packet to exit one group
// In fact, this will never be used for GAIM
// when we remove a GaimChat node, there is no user controlable callback
// so we only remove the GaimChat node,
// but we never use this cmd to update the server side
// anyway, it is function, as when we remove the GaimChat node,
// user has no way to start up the chat conversation window
// therefore even we are still in it, 
// the group IM will not show up to bother us. (Limited by GAIM)
void qq_send_cmd_group_exit_group(GaimConnection * gc, qq_group * group)
{
	guint8 *raw_data, *cursor;
	gint bytes, data_len;

	g_return_if_fail(gc != NULL && group != NULL);

	data_len = 5;
	raw_data = g_newa(guint8, data_len);
	cursor = raw_data;

	bytes = 0;
	bytes += create_packet_b(raw_data, &cursor, QQ_GROUP_CMD_EXIT_GROUP);
	bytes += create_packet_dw(raw_data, &cursor, group->internal_group_id);

	if (bytes != data_len)
		gaim_debug(GAIM_DEBUG_ERROR, "QQ",
			   "Fail create packet for %s\n", qq_group_cmd_get_desc(QQ_GROUP_CMD_EXIT_GROUP));
	else
		qq_send_group_cmd(gc, group, raw_data, data_len);
}				// qq_send_cmd_group_get_group_info

/*****************************************************************************/
// If comes here, cmd is OK already
void qq_process_group_cmd_exit_group(guint8 * data, guint8 ** cursor, gint len, GaimConnection * gc) {
	gint bytes, expected_bytes;
	guint32 internal_group_id;
	GaimChat *chat;
	qq_group *group;
	qq_data *qd;

	g_return_if_fail(gc != NULL && gc->proto_data != NULL);
	g_return_if_fail(data != NULL && len > 0);
	qd = (qq_data *) gc->proto_data;

	bytes = 0;
	expected_bytes = 4;
	bytes += read_packet_dw(data, cursor, len, &internal_group_id);

	if (bytes == expected_bytes) {
		group = qq_group_find_by_internal_group_id(gc, internal_group_id);
		if (group != NULL) {
			chat =
			    gaim_blist_find_chat
			    (gaim_connection_get_account(gc), g_strdup_printf("%d", group->external_group_id));
			if (chat != NULL)
				gaim_blist_remove_chat(chat);
			qq_group_remove_by_internal_group_id(qd, internal_group_id);
		}		// if group
		gaim_notify_info(gc, _("QQ Qun Operation"), _("You have successfully exit group"), NULL);
	} else
		gaim_debug(GAIM_DEBUG_ERROR, "QQ",
			   "Invalid exit group reply, expect %d bytes, read %d bytes\n", expected_bytes, bytes);

}				// qq_process_group_cmd_exit_group

/*****************************************************************************/
// Process the reply to group_auth subcmd
void qq_process_group_cmd_join_group_auth(guint8 * data, guint8 ** cursor, gint len, GaimConnection * gc) {
	gint bytes, expected_bytes;
	guint32 internal_group_id;
	qq_data *qd;

	g_return_if_fail(gc != NULL && gc->proto_data != NULL);
	g_return_if_fail(data != NULL && len > 0);
	qd = (qq_data *) gc->proto_data;

	bytes = 0;
	expected_bytes = 4;
	bytes += read_packet_dw(data, cursor, len, &internal_group_id);
	g_return_if_fail(internal_group_id > 0);

	if (bytes == expected_bytes)
		gaim_notify_info
		    (gc, _("QQ Group Auth"), _("You authorization operation has been accepted by QQ server"), NULL);
	else
		gaim_debug(GAIM_DEBUG_ERROR, "QQ",
			   "Invalid join group reply, expect %d bytes, read %d bytes\n", expected_bytes, bytes);

}				// qq_process_group_cmd_group_auth

/*****************************************************************************/
// process group cmd reply "join group"
void qq_process_group_cmd_join_group(guint8 * data, guint8 ** cursor, gint len, GaimConnection * gc) {
	gint bytes, expected_bytes;
	guint32 internal_group_id;
	guint8 reply;
	qq_group *group;

	g_return_if_fail(gc != NULL && data != NULL && len > 0);

	bytes = 0;
	expected_bytes = 5;
	bytes += read_packet_dw(data, cursor, len, &internal_group_id);
	bytes += read_packet_b(data, cursor, len, &reply);

	if (bytes != expected_bytes) {
		gaim_debug(GAIM_DEBUG_ERROR, "QQ",
			   "Invalid join group reply, expect %d bytes, read %d bytes\n", expected_bytes, bytes);
		return;
	} else {		// join group OK
		group = qq_group_find_by_internal_group_id(gc, internal_group_id);
		// need to check if group is NULL or not.
		g_return_if_fail(group != NULL);
		switch (reply) {
		case QQ_GROUP_JOIN_OK:
			gaim_debug(GAIM_DEBUG_INFO, "QQ", "Succeed joining group \"%s\"\n", group->group_name_utf8);
			group->my_status = QQ_GROUP_MEMBER_STATUS_IS_MEMBER;
			qq_group_refresh(gc, group);
			// this must be show before getting online member
			qq_group_conv_show_window(gc, group);
			qq_send_cmd_group_get_group_info(gc, group);
			break;
		case QQ_GROUP_JOIN_NEED_AUTH:
			gaim_debug(GAIM_DEBUG_INFO, "QQ",
				   "Fail joining group [%d] %s, needs authentication\n",
				   group->external_group_id, group->group_name_utf8);
			group->my_status = QQ_GROUP_MEMBER_STATUS_NOT_MEMBER;
			qq_group_refresh(gc, group);
			_qq_group_join_auth(gc, group);
			break;
		default:
			gaim_debug(GAIM_DEBUG_INFO, "QQ",
				   "Error joining group [%d] %s, unknown reply: 0x%02x\n",
				   group->external_group_id, group->group_name_utf8, reply);
		}		// switch reply
	}			// if bytes != expected_bytes
}				// qq_process_group_cmd_join_group

/*****************************************************************************/
// Apply to join one group without auth
void qq_group_join(GaimConnection * gc, GHashTable * data)
{
	gchar *internal_group_id_ptr;
	guint32 internal_group_id;
	qq_group *group;

	g_return_if_fail(gc != NULL && data != NULL);

	internal_group_id_ptr = g_hash_table_lookup(data, "internal_group_id");
	internal_group_id = strtol(internal_group_id_ptr, NULL, 10);

	g_return_if_fail(internal_group_id > 0);

	// for those we have subscribed, they should have been put into
	// qd->groups in qq_group_init subroutine
	group = qq_group_find_by_internal_group_id(gc, internal_group_id);
	if (group == NULL)
		group = qq_group_from_hashtable(gc, data);

	g_return_if_fail(group != NULL);

	switch (group->auth_type) {
	case QQ_GROUP_AUTH_TYPE_NO_AUTH:
	case QQ_GROUP_AUTH_TYPE_NEED_AUTH:
		_qq_send_cmd_group_join_group(gc, group);
		break;
	case QQ_GROUP_AUTH_TYPE_NO_ADD:
		gaim_notify_warning(gc, NULL, _("This group does not allow others to join"), NULL);
		break;
	default:
		gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Unknown group auth type: %d\n", group->auth_type);
	}			// switch auth_type
}				// qq_group_join

/*****************************************************************************/
void qq_group_exit(GaimConnection * gc, GHashTable * data)
{
	gchar *internal_group_id_ptr;
	guint32 internal_group_id;
	gc_and_uid *g;

	g_return_if_fail(gc != NULL && data != NULL);

	internal_group_id_ptr = g_hash_table_lookup(data, "internal_group_id");
	internal_group_id = strtol(internal_group_id_ptr, NULL, 10);

	g_return_if_fail(internal_group_id > 0);

	g = g_new0(gc_and_uid, 1);
	g->gc = gc;
	g->uid = internal_group_id;

	gaim_request_action(gc, _("QQ Qun Operation"),
			    _("Are you sure to exit this Qun?"),
			    _
			    ("Note, if you are the creator, \nthis operation will eventually remove this Qun."),
			    1, g, 2, _("Cancel"),
			    G_CALLBACK(qq_do_nothing_with_gc_and_uid),
			    _("Go ahead"), G_CALLBACK(_qq_group_exit_with_gc_and_id));

}				// qq_group_exit

/*****************************************************************************/
// END OF FILE