Mercurial > pidgin
view src/protocols/qq/send_core.c @ 13967:99b9b58b19dd
[gaim-migrate @ 16523]
Fix a crazy MSN crash. Basically it's possible to have more than one
slplink associated with a given switchboard, but our code did not
allow for that. I think it happens when you're in a multi-user
chat and you do stuff with multiple users that involves slplinks.
Like maybe file transfer and buddy icon related stuff.
Tracking this down took an ungodly amount of time, but thanks to
Meebo for letting me do it :-)
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Thu, 20 Jul 2006 07:31:15 +0000 |
parents | 2be9dfa9569b |
children | ef8490f9e823 |
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/** * The QQ2003C protocol plugin * * for gaim * * Copyright (C) 2004 Puzzlebird * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // START OF FILE /*****************************************************************************/ #include "debug.h" // gaim_debug #include "internal.h" // send, socket #include "packet_parse.h" // MAX_PACKET_SIZE #include "crypt.h" // qq_crypt #include "header_info.h" // cmd alias #include "qq_proxy.h" // qq_proxy_write #include "send_core.h" #include "sendqueue.h" // qq_sendpacket #include "qq.h" // qq_data, QQ_DEBUG /*****************************************************************************/ // create qq packet header with given sequence // return the number of bytes in header if succeeds // return -1 if there is any error gint _create_packet_head_seq(guint8 * buf, guint8 ** cursor, GaimConnection * gc, guint16 cmd, gboolean is_auto_seq, guint16 * seq) { qq_data *qd; gint bytes_expected, bytes_written; g_return_val_if_fail(gc != NULL && gc->proto_data != NULL && buf != NULL && cursor != NULL && *cursor != NULL, -1); qd = (qq_data *) gc->proto_data; if (is_auto_seq) *seq = ++(qd->send_seq); *cursor = buf; bytes_written = 0; bytes_expected = (qd->use_tcp) ? QQ_TCP_HEADER_LENGTH : QQ_UDP_HEADER_LENGTH; // QQ TCP packet has two bytes in the begining defines packet length // so I leave room here for size if (qd->use_tcp) bytes_written += create_packet_w(buf, cursor, 0x0000); // now comes the normal QQ packet as UDP bytes_written += create_packet_b(buf, cursor, QQ_PACKET_TAG); bytes_written += create_packet_w(buf, cursor, QQ_CLIENT); bytes_written += create_packet_w(buf, cursor, cmd); bytes_written += create_packet_w(buf, cursor, *seq); if (bytes_written != bytes_expected) { gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Fail create qq header, expect %d bytes, written %d bytes\n", bytes_expected, bytes_written); bytes_written = -1; } return bytes_written; } // _create_packet_head_seq /*****************************************************************************/ // for those need ack and resend no ack feed back from server // return number of bytes written to the socket, // return -1 if there is any error gint _qq_send_packet(GaimConnection * gc, guint8 * buf, gint len, guint16 cmd) { qq_data *qd; qq_sendpacket *p; gint bytes_sent; guint8 *cursor; g_return_val_if_fail(gc != NULL && gc->proto_data != NULL, -1); qd = (qq_data *) gc->proto_data; if (qd->use_tcp) { if (len > MAX_PACKET_SIZE) { gaim_debug(GAIM_DEBUG_ERROR, "QQ", "xxx [%05d] %s, %d bytes is too large, do not send\n", qq_get_cmd_desc(cmd), qd->send_seq, len); return -1; } else { // I update the len for TCP packet cursor = buf; create_packet_w(buf, &cursor, len); } // if len } // if use_tcp bytes_sent = qq_proxy_write(qd, buf, len); if (bytes_sent >= 0) { //put to queue, for matching server ACK usage p = g_new0(qq_sendpacket, 1); p->fd = qd->fd; p->cmd = cmd; p->send_seq = qd->send_seq; p->resend_times = 0; p->sendtime = time(NULL); p->buf = g_memdup(buf, len); // don't use g_strdup, may have 0x00 p->len = len; qd->sendqueue = g_list_append(qd->sendqueue, p); } // if bytes_sent return bytes_sent; } // _qq_send_packet /*****************************************************************************/ // send the packet generated with the given cmd and data // return the number of bytes sent to socket if succeeds // return -1 if there is any error gint qq_send_cmd(GaimConnection * gc, guint16 cmd, gboolean is_auto_seq, guint16 seq, gboolean need_ack, guint8 * data, gint len) { qq_data *qd; guint8 *buf, *cursor, *encrypted_data; guint16 seq_ret; gint encrypted_len, bytes_written, bytes_expected, bytes_sent; g_return_val_if_fail(gc != NULL && gc->proto_data != NULL, -1); qd = (qq_data *) gc->proto_data; g_return_val_if_fail(qd->session_key != NULL, -1); // use g_newa, so that the allocated memory will be freed // when the current stack frame is cleaned up buf = g_newa(guint8, MAX_PACKET_SIZE); encrypted_len = len + 16; // at most 16 bytes more encrypted_data = g_newa(guint8, encrypted_len); cursor = buf; bytes_written = 0; qq_crypt(ENCRYPT, data, len, qd->session_key, encrypted_data, &encrypted_len); seq_ret = seq; if (_create_packet_head_seq(buf, &cursor, gc, cmd, is_auto_seq, &seq_ret) >= 0) { bytes_expected = 4 + encrypted_len + 1; bytes_written += create_packet_dw(buf, &cursor, (guint32) qd->uid); bytes_written += create_packet_data(buf, &cursor, encrypted_data, encrypted_len); bytes_written += create_packet_b(buf, &cursor, QQ_PACKET_TAIL); if (bytes_written == bytes_expected) { // packet OK // if it does not need ACK, we send ACK manually several times if (need_ack) // my request, send it bytes_sent = _qq_send_packet(gc, buf, cursor - buf, cmd); else // server's request, send ACK bytes_sent = qq_proxy_write(qd, buf, cursor - buf); if (QQ_DEBUG) gaim_debug(GAIM_DEBUG_INFO, "QQ", "<== [%05d] %s, %d bytes\n", seq_ret, qq_get_cmd_desc(cmd), bytes_sent); return bytes_sent; } else { // bad packet gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Fail creating packet, expect %d bytes, written %d bytes\n", bytes_expected, bytes_written); return -1; } // if bytes_written } // if create_packet_head_seq return -1; } // qq_send_cmd /*****************************************************************************/ // END OF FILE