view src/protocols/simple/simple.h @ 13967:99b9b58b19dd

[gaim-migrate @ 16523] Fix a crazy MSN crash. Basically it's possible to have more than one slplink associated with a given switchboard, but our code did not allow for that. I think it happens when you're in a multi-user chat and you do stuff with multiple users that involves slplinks. Like maybe file transfer and buddy icon related stuff. Tracking this down took an ungodly amount of time, but thanks to Meebo for letting me do it :-) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 20 Jul 2006 07:31:15 +0000
parents 614c56622453
children d594f0466585
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/**
 * @file simple.h
 * 
 * gaim
 *
 * Copyright (C) 2005, Thomas Butter <butter@uni-mannheim.de>
 * 
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef _GAIM_SIMPLE_H
#define _GAIM_SIMPLE_H

#include <glib.h>
#include <time.h>

#include "cipher.h"
#include "circbuffer.h"
#include "prpl.h"

#include "sipmsg.h"

#define SIMPLE_BUF_INC 1024

struct sip_dialog {
	gchar *ourtag;
	gchar *theirtag;
	gchar *callid;
};

struct simple_watcher {
	gchar *name;
	time_t expire;
	struct sip_dialog dialog;
	int needsxpidf;
};

struct simple_buddy {
	gchar *name;
	time_t resubscribe;
};

struct sip_auth {
	int type; /* 1 = Digest / 2 = NTLM */
	gchar *nonce;
	gchar *opaque;
	gchar *realm;
	gchar *target;
	guint32 flags;
	int nc;
	gchar *digest_session_key;
	int retries;
};

struct simple_account_data {
	GaimConnection *gc;
	gchar *servername;
	gchar *username;
	gchar *password;
	int fd;
	int cseq;
	time_t reregister;
	time_t republish;
	int registerstatus; /* 0 nothing, 1 first registration send, 2 auth received, 3 registered */
	struct sip_auth registrar;
	struct sip_auth proxy;
	int listenfd;
	int listenport;
	int listenpa;
	gchar *status;
	GHashTable *buddies;
	guint registertimeout;
	guint resendtimeout;
	gboolean connecting;
	GaimAccount *account;
	GaimCircBuffer *txbuf;
	guint tx_handler;
	gchar *regcallid;
	GSList *transactions;
	GSList *watcher;
	GSList *openconns;
	gboolean udp;
	struct sockaddr_in serveraddr;
	int registerexpire;
	gchar *realhostname;
	int realport; /* port and hostname from SRV record */
};

struct sip_connection {
	int fd;
	gchar *inbuf;
	int inbuflen;
	int inbufused;
	int inputhandler;
};

struct transaction;

typedef gboolean (*TransCallback) (struct simple_account_data *, struct sipmsg *, struct transaction *);

struct transaction {
	time_t time;
	int retries;
	int transport; /* 0 = tcp, 1 = udp */
	int fd;
	gchar *cseq;
	struct sipmsg *msg;
	TransCallback callback;
};

#endif /* _GAIM_SIMPLE_H */