view src/stun.h @ 13967:99b9b58b19dd

[gaim-migrate @ 16523] Fix a crazy MSN crash. Basically it's possible to have more than one slplink associated with a given switchboard, but our code did not allow for that. I think it happens when you're in a multi-user chat and you do stuff with multiple users that involves slplinks. Like maybe file transfer and buddy icon related stuff. Tracking this down took an ungodly amount of time, but thanks to Meebo for letting me do it :-) committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 20 Jul 2006 07:31:15 +0000
parents 6ef1cdc26b40
children
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/**
 * @file stun.h STUN API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_STUN_H_
#define _GAIM_STUN_H_

/**************************************************************************/
/** @name STUN API                                                        */
/**************************************************************************/
/*@{*/

typedef struct _GaimStunNatDiscovery GaimStunNatDiscovery;

typedef enum {
	GAIM_STUN_STATUS_UNDISCOVERED = -1,
	GAIM_STUN_STATUS_UNKNOWN, /* no STUN server reachable */
	GAIM_STUN_STATUS_DISCOVERING,
	GAIM_STUN_STATUS_DISCOVERED
} GaimStunStatus;

typedef enum {
	GAIM_STUN_NAT_TYPE_PUBLIC_IP,
	GAIM_STUN_NAT_TYPE_UNKNOWN_NAT,
	GAIM_STUN_NAT_TYPE_FULL_CONE,
	GAIM_STUN_NAT_TYPE_RESTRICTED_CONE,
	GAIM_STUN_NAT_TYPE_PORT_RESTRICTED_CONE,
	GAIM_STUN_NAT_TYPE_SYMMETRIC
} GaimStunNatType;

struct _GaimStunNatDiscovery {
	GaimStunStatus status;
	GaimStunNatType type;
	char publicip[16];
	char *servername;
	time_t lookup_time;
};

typedef void (*StunCallback) (GaimStunNatDiscovery *);

/**
 * Starts a NAT discovery. It returns a GaimStunNatDiscovery if the discovery
 * is already done. Otherwise the callback is called when the discovery is over
 * and NULL is returned.
 *
 * @param cb The callback to call when the STUN discovery is finished if the
 *           discovery would block.  If the discovery is done, this is NOT
 *           called.
 *
 * @return a GaimStunNatDiscovery which includes the public IP and the type
 *         of NAT or NULL is discovery would block
 */
GaimStunNatDiscovery *gaim_stun_discover(StunCallback cb);

void gaim_stun_init(void);

/*@}*/

#endif /* _GAIM_STUN_H_ */