view doc/sound-signals.dox @ 12949:9a5b9680aaeb

[gaim-migrate @ 15302] SF Patch #1406080 from Sadrul "Gaim leaks when you are away on AIM without any away message and autoreply is enabled for `When Away'. This patch fixes that. It also updates the timestamp for last-sent autoreply only when the autoreply was actually sent." It also removes some duplicated code. I tweaked a couple other things in the function to narrow variable scope a little more. It looked good and even compiled. What more can you ask for? committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Thu, 19 Jan 2006 07:36:38 +0000
parents b0582839cd6c
children 8cf53d7a0887
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/** @page sound-signals Sound Signals

 @signals
  @signal playing-sound-event
 @endsignals

 <hr>

 @signaldef playing-sound-event
  @signalproto
gboolean (*playing_sound_event)(GaimSoundEventID event, GaimAccount *account);
  @endsignalproto
  @signaldesc
   Emitted when gaim is going to play a sound event. This can be used to cancel playing sound by returning TRUE.
  @param event   The event this sound represents.
  @param account The account the sound is being played for.
  @return @c TRUE if the sound should not be played, or @c FALSE otherwise.
 @endsignaldef

 */
// vim: syntax=c tw=75 et