view plugins/mono/GetBuddyBack.cs @ 12949:9a5b9680aaeb

[gaim-migrate @ 15302] SF Patch #1406080 from Sadrul "Gaim leaks when you are away on AIM without any away message and autoreply is enabled for `When Away'. This patch fixes that. It also updates the timestamp for last-sent autoreply only when the autoreply was actually sent." It also removes some duplicated code. I tweaked a couple other things in the function to narrow variable scope a little more. It looked good and even compiled. What more can you ask for? committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Thu, 19 Jan 2006 07:36:38 +0000
parents 67fbd2ff4c4e
children
line wrap: on
line source

using Gaim;

public class GetBuddyBack : GaimPlugin
{
	public void HandleSig(object[] args)
	{
		Buddy buddy = (Buddy)args[0];
		
		Debug.debug(Debug.INFO, "buddyback", "buddy " + buddy.Name + " is back!\n");
	}
	
	public override void Load()
	{
		Debug.debug(Debug.INFO, "buddyback", "loading...\n");
		
		/*Signal.connect(BuddyList.GetHandle(), this, "buddy-back", new Signal.Handler(HandleSig));*/
		/*BuddyList.OnBuddyBack.connect(this, new Signal.Handler(HandleSig));*/
	}
	
	public override void Unload()
	{
	}
	
	public override void Destroy()
	{
	}
	
	public override GaimPluginInfo Info()
	{
		return new GaimPluginInfo("C# Get Buddy Back", "0.1", "Prints when a Buddy returns", "Longer Description", "Eoin Coffey", "urled");
	}
}