Mercurial > pidgin
view plugins/crazychat/camdata.h @ 11581:9b3833da6840
[gaim-migrate @ 13851]
goodbye GaimConvWindow.
Still some problems with this patch:
- Scarey warnings console with gaim -d when closing tab
- I tried to seperate gtkconv and gtkconvwin, but failed,
as a result it has its own header, but the code is in the same
file, which is rather weird. Also some code got moved around
for no good reason. Feel free to move it back or reorganize it.
- I broke the gesters plugin, and just disabled it. Hopefully someone
with more time will fix it, it shouldn't take long, but I didn't
feel like bothering.
- This list is incomplete.
committer: Tailor Script <tailor@pidgin.im>
author | Tim Ringenbach <marv@pidgin.im> |
---|---|
date | Sun, 02 Oct 2005 00:32:49 +0000 |
parents | ed017b9c532d |
children | fc464a0abccc |
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/* * camdata.h * basecame * * Created by CS194 on Mon Apr 26 2004. * Copyright (c) 2004 __MyCompanyName__. All rights reserved. * */ #pragma once #ifdef __APPLE_CC__ // #include <Carbon/Carbon.h> #include <QuickTime/QuickTime.h> #else // #include <Carbon.h> #include <QuickTime.h> #endif typedef struct { GWorldPtr gw; GWorldPtr overlay; GWorldPtr histoWorld; Rect bounds; WindowPtr window; ImageSequence drawSeq; UInt32 redMin, redMax; UInt32 greenMin, greenMax; UInt32 blueMin, blueMax; long selectedIndex; OSType effect; TimeBase effectTimeBase; QTAtomContainer effectParams; ImageDescriptionHandle effectDesc, effectDesc2; } mungDataRecord; typedef mungDataRecord *mungDataPtr; OSErr DisposeMungData(void); OSErr InitializeMungData(Rect bounds); void SetCurrentClamp(short index); //void BlitOneMungData(mungDataRecord *theMungData); //void AdjustColorClampEndpoints(short hMouseCoord); //void IncrementCurrentClamp(); //void DecrementCurrentClamp(); void SetMungDataColorDefaults(); CGrafPtr GetMungDataWindowPort(); GWorldPtr GetMungDataOffscreen(void); //OSType GetMungDataEffectType(); //long GetCurrentClamp(); //void SetCurrentClamp(short index); void GetMungDataBoundsRect(Rect *movieRect); //CGrafPtr GetMungDataWindowPort(); void SetMungDataDrawSeq(ImageSequence theDrawSeq); //ImageSequence GetMungDataDrawSeq();